Making of Dan Dare - DVD extras

Want to air your opinions on the latest issue of Retro Gamer? Step inside...

Moderators: mknott, NickThorpe, lcarlson, Darran@Retro Gamer, MMohammed

Post Reply
User avatar
merman
Posts: 6494
Joined: Wed Nov 30, 2005 5:14 pm
Location: Skegness, UK
Contact:

Making of Dan Dare - DVD extras

Post by merman » Tue Feb 09, 2010 6:55 am

So, here are some of the extra captions and images I prepared for the Dan Dare article.

Image

Virgin Games employees in late 1984: (from left to right) Ian Mathais, Jeremy Cook, Patricia Mitchell, Dave Chapman, Andy Wilson, Steve Webb, Angela Fitzgerald and Nick Alexander (photo originally published in Crash)

Image

Electronic Arts published the original game in the USA

Image

The manual came with a short comic introducing the game (storyboard by Andy Wilson, artwork by Ian Mathias)

Image

Oli Frey’s cover for the ZZAP! review of Dan Dare II-; Frey had previously drawn Dan Dare cartoons for Eagle

Image

(C64): Dan must defeat the Mekon by throwing grenades

Image

(Spectrum): Dan inserts the first key into the self-destruct system

Image

(C64): Professor Peabody is trapped in a cage

Image

(Spectrum): Simon Butler drew the Spectrum loading screen for Dan Dare III – The Escape

Image

(Spectrum): Floating through the teleport section
merman1974 on Steam, Xbox Live, Twitter and YouTube

User avatar
CraigGrannell
Posts: 4734
Joined: Thu Dec 01, 2005 6:15 am
Contact:

Re: Making of Dan Dare - DVD extras

Post by CraigGrannell » Tue Feb 09, 2010 7:47 am

merman wrote:(Spectrum): Simon Butler drew the Spectrum loading screen for Dan Dare III – The Escape
Which presumably originally went by the title: Jimmy Hill In Space.
iPhone/iPod/iPad game/app reviews: http://www.iphonetiny.com

User avatar
jdanddiet
Posts: 9024
Joined: Fri Aug 22, 2008 7:03 am
Location: Essex
Contact:

Re: Making of Dan Dare - DVD extras

Post by jdanddiet » Tue Feb 09, 2010 10:41 am

Jimmy Hill in space. With Lipstick. :lol:
For retro news, full articles, retrospectives and a gallery of my work check out http://wizwords.net/
Wizwords on Twitter: https://twitter.com/Wizwords
and Facebook: https://www.facebook.com/wizwords

User avatar
Mayhem
Posts: 4741
Joined: Wed Nov 30, 2005 7:05 pm
Location: London
Contact:

Re: Making of Dan Dare - DVD extras

Post by Mayhem » Tue Feb 09, 2010 12:57 pm

I was thinking more The Joker myself :lol:
Lie with passion and be forever damned...

Image

User avatar
merman
Posts: 6494
Joined: Wed Nov 30, 2005 5:14 pm
Location: Skegness, UK
Contact:

Re: Making of Dan Dare - DVD extras

Post by merman » Wed Feb 10, 2010 11:50 am

Here's an interesting response from Martin Wheeler to a question that didn't make it into the article...
Q. What did you think of Dan Dare III, created by Probe?

Martin: I never played it. I remember not liking the graphics - I think they lost the illusion of depth that the first two games had, with Dan running behind pillars, which cast shadows on the back wall. Googling Dan Dare III now, it looks like most Speccy games - flat black background, blocky shading, the Mekon sitting there with yellow blocks zig-zagging across his head like the artist was on acid, and that big ugly GUI panel taking up more than a third of the screen... It looks messy... but that's just my opinion.
And more from Simon Birrell...
Q. Why were the Spectrum and C64 versions so different?

Simon: The C64 game was Andy's creation, very much a "jeux d'autor". Dave Chapman did the Spectrum and Amstrad versions (if memory serves) and was much more practical and efficient. I think he saw it as just the next game in the pipeline and knocked out a version pretty quickly. Andy wanted a different feel on every level, whereas Dave created a good, solid platform game. He was one of the most efficient programmers I've ever worked with, he wrote good, reliable code like unrolling a carpet.
merman1974 on Steam, Xbox Live, Twitter and YouTube

User avatar
Kenz
Posts: 192
Joined: Tue May 02, 2006 2:15 pm
Location: Malvern, UK
Contact:

Re: Making of Dan Dare - DVD extras

Post by Kenz » Tue Feb 16, 2010 5:45 am

One thing I've always wondered - just how exactly did the Mekon put on that t-shirt? I mean, THAT head fitting through that tiny neck-hole? It ain't gonna happen!

Image

(Note to self - get out more). ;)
http://www.psytronik.net/ - New games for retro gaming systems!
http://www.binaryzone.org/retrostore/ - Binary Zone Retro Store!
http://psytronik.blogspot.com/ - Psytronik Software Blog now online!

Image

User avatar
Gnome
Posts: 246
Joined: Fri Aug 08, 2008 6:03 pm
Location: Athens
Contact:

Re: Making of Dan Dare - DVD extras

Post by Gnome » Tue Feb 16, 2010 11:38 am

Always love these excellent DVD extras. Thanks!
Usually blogging over at Gnome's Lair, steadily into Retro Treasures and some cabaret.

User avatar
VinnyM
Posts: 182
Joined: Fri Dec 02, 2005 9:15 am
Location: Milton Keynes, UK
Contact:

Re: Making of Dan Dare - DVD extras

Post by VinnyM » Wed Feb 17, 2010 1:42 pm

Superb feature and a great DVD extra. Thanks for that Andrew.

BTW - please feel free to check out all three Dan Dare game endings on my site along with videos of the actual endings. http://www.c64endings.co.uk
Fancy viewing some Commodore 64 game endings? http://www.c64endings.co.uk
Old C64 games refreshed and revived: http://www.c64endings.freeolamail.com/h ... yhacks.htm

User avatar
paranoid marvin
Posts: 14272
Joined: Mon Jan 23, 2006 6:28 pm
Location: 21st Century Earth

Re: Making of Dan Dare - DVD extras

Post by paranoid marvin » Wed Feb 17, 2010 4:18 pm

Kenz wrote:One thing I've always wondered - just how exactly did the Mekon put on that t-shirt? I mean, THAT head fitting through that tiny neck-hole? It ain't gonna happen!

Image

(Note to self - get out more). ;)

My , Mr.Mekon , that's a SMASHING blouse you've got on
Mr Flibble says...
"Game over , boys!"

Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests