What's best: Cartridge, CD-ROM...or cassette??
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Re: What's best: Cartridge, CD-ROM...or cassette??
I just like the way Carts feel against my skin.
- gunbladelad
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Re: What's best: Cartridge, CD-ROM...or cassette??
Carts for me - and I've used everything except for the printed card.
I find that the limited capacity forces developers to be more creative and not rely on stuff like FMV to pull in the audience. Zero loading times compared to any other format is the best thing for a seamless gaming experience. The capacity limitations also forced programming teams to work within the limitations - often leading a much better end-experience for players. With tapes, floppy discs and optical media most developers just decide "We're almost outta space - stuff it, we'll just make it a multiload / multi-disc game. Most developers nowadays have a tendency to simply pad their games with loads of flashy-looking FMV that to me almost always adds nothing to the gameplay or storyline.
I find that the limited capacity forces developers to be more creative and not rely on stuff like FMV to pull in the audience. Zero loading times compared to any other format is the best thing for a seamless gaming experience. The capacity limitations also forced programming teams to work within the limitations - often leading a much better end-experience for players. With tapes, floppy discs and optical media most developers just decide "We're almost outta space - stuff it, we'll just make it a multiload / multi-disc game. Most developers nowadays have a tendency to simply pad their games with loads of flashy-looking FMV that to me almost always adds nothing to the gameplay or storyline.
Where logic won't work, I will
Re: What's best: Cartridge, CD-ROM...or cassette??
Good point.gunbladelad wrote:Carts for me - and I've used everything except for the printed card.
I find that the limited capacity forces developers to be more creative and not rely on stuff like FMV to pull in the audience. Zero loading times compared to any other format is the best thing for a seamless gaming experience. The capacity limitations also forced programming teams to work within the limitations - often leading a much better end-experience for players. With tapes, floppy discs and optical media most developers just decide "We're almost outta space - stuff it, we'll just make it a multiload / multi-disc game. Most developers nowadays have a tendency to simply pad their games with loads of flashy-looking FMV that to me almost always adds nothing to the gameplay or storyline.
I once placed my genitals in the megadrives cart slot. Sooo smoothr0jaws wrote:I just like the way Carts feel against my skin.

Re: What's best: Cartridge, CD-ROM...or cassette??
That's not a big slot, I prefer the NeoGeo Fatal Fury cart for a snug fit myself.
Re: What's best: Cartridge, CD-ROM...or cassette??
Neo Geo Fatal Fury: a snip at £120!!r0jaws wrote:That's not a big slot, I prefer the NeoGeo Fatal Fury cart for a snug fit myself.
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Re: What's best: Cartridge, CD-ROM...or cassette??
r0jaws wrote:That's not a big slot, I prefer the NeoGeo Fatal Fury cart for a snug fit myself.
You must be Linford Christie

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Re: What's best: Cartridge, CD-ROM...or cassette??
I meant the flapsr0jaws wrote:That's not a big slot, I prefer the NeoGeo Fatal Fury cart for a snug fit myself.

- RodimusPrime
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Re: What's best: Cartridge, CD-ROM...or cassette??
All formats have their pros and cons.
But personally, I like to have a proper printed manual to read while installing new software. These days, some gamers want their game to load up in split seconds rather than 30-40 seconds. What I'd like to do get some fourteen year old gamer who's used to high frame rate, photo-realistic graphics and loading times of ten-twenty seconds in front of an '80s 8-bit computer set up and see how they'd cope with the five-ten minute loading time.
But personally, I like to have a proper printed manual to read while installing new software. These days, some gamers want their game to load up in split seconds rather than 30-40 seconds. What I'd like to do get some fourteen year old gamer who's used to high frame rate, photo-realistic graphics and loading times of ten-twenty seconds in front of an '80s 8-bit computer set up and see how they'd cope with the five-ten minute loading time.
Re: What's best: Cartridge, CD-ROM...or cassette??
I love tapes. The wasted time. The anticipation of a failed load.
Deeeeeeeerrrrrrrrrrr de. Deeeeeeeeeeeeerrrrrrrrrrr xvcxjvxvjdjdgdjfgjeiiwrwjdsflsdfslfdskfsfskfsklgekgrekegketekgegkegek
Deeeeeeeerrrrrrrrrrr de. Deeeeeeeeeeeeerrrrrrrrrrr xvcxjvxvjdjdgdjfgjeiiwrwjdsflsdfslfdskfsfskfsklgekgrekegketekgegkegek
- paranoid marvin
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Re: What's best: Cartridge, CD-ROM...or cassette??
crusto wrote:I meant the flapsr0jaws wrote:That's not a big slot, I prefer the NeoGeo Fatal Fury cart for a snug fit myself.
Disk-drives were perfect if you had a floppy!
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Re: What's best: Cartridge, CD-ROM...or cassette??
carts are the best format they seem to last forever plus gameboy is cart based and if you haven't played mortal kombat 1 and 2 on gb you haven't lived
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- gunbladelad
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Re: What's best: Cartridge, CD-ROM...or cassette??
Caution : Mortal Kombat 1 on GB may cause psychosis. (Beat-em-ups just don't work on the original GB line in my opinion...)
Where logic won't work, I will
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Re: What's best: Cartridge, CD-ROM...or cassette??
belive it or not theres a homebrew zx spectrum version of mk1 that looks playable but yeah mk1 on GB nightmare Mk2 great MK4 too slugish MK advance feels like a step backwardsgunbladelad wrote:Caution : Mortal Kombat 1 on GB may cause psychosis. (Beat-em-ups just don't work on the original GB line in my opinion...)
This guy are sick
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