How Retro is Retro?
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- pocketmego
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How Retro is Retro?
I'm wondering where the line is drawn between retro and modern gaming?
I mean certainly discounting the modern retro-style games covered by RG, how far back is the line?
Some have suggested the original Playstation could now be counted. Except that makes the N64 and Saturn viable as well. I don't know how comfortable I am with that. I wasn't all that thrilled when RG covered the jaguar as a retro machine.
Some say Retro ends with the 16 bit machines. This is certainly "my area" so I am not disagreeable to this idea. But, I can see some flaws with drawing such a definitive line there.
So...
What do you think?
-Ray
I mean certainly discounting the modern retro-style games covered by RG, how far back is the line?
Some have suggested the original Playstation could now be counted. Except that makes the N64 and Saturn viable as well. I don't know how comfortable I am with that. I wasn't all that thrilled when RG covered the jaguar as a retro machine.
Some say Retro ends with the 16 bit machines. This is certainly "my area" so I am not disagreeable to this idea. But, I can see some flaws with drawing such a definitive line there.
So...
What do you think?
-Ray

- The Master
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For me it has more to do with the overall feel of a game than the age of any specific piece of hardware. For instance, Ultimate Ghosts'n'Goblins on the PSP is definitely retro in my book. I still suck at it though 
Hardware-wise isn't the general rule of thumb that it's anything over a decade old? After all, in 1997 we were using P90s (if we were lucky)...

Hardware-wise isn't the general rule of thumb that it's anything over a decade old? After all, in 1997 we were using P90s (if we were lucky)...
- Antiriad2097
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We've covered this before, but for me 'retro' is pre-PS1 and/or game styles that are no longer predominant (e.g. shmups).
PS1 and that generation's 'all 3D' games gave a real generational shift in game dynamics that are the division. Ridge Racer, for me, is a 'new' game.
PS1 and that generation's 'all 3D' games gave a real generational shift in game dynamics that are the division. Ridge Racer, for me, is a 'new' game.
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- The Master
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Saying what era retro is depends on ones opinion. I would like to see retro being from the early days of the Dreamcast and further back. Pre PS1 was mentioned here & in a way that would be ideal as it was in the days when gaming was not mainstream with most games being in 2d & 3d still being in the experimental stages.
- CraigGrannell
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As far as Retro Gamer goes, I'd say retro is whatever stuff's no longer around that people are interested in reading about, in order to keep the mag profitable. I personally prefer the emphasis to be stronger the further you go back, but I'm happy to see articles on more recent games in there. Then again, I always liked the reviews for the likes of OutRun 2—for me, Retro Gamer was always a magazine for retro gamers, rather than merely about retro gaming.
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- The Master
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Well I think I’ve always taken the magazines title at face value ‘Retro Gamer’, a magazine about retro style gaming.
I think ‘Retro computer and Console User’ would be a very different publication, and that’s not what RG is about for me
For me the question is more: ‘What makes a retro game?’ Obviously any game running on anything up to and including 16Bit machines is automatically classified as ‘retro’. After that it starts to get a bit messy and I think it entirely depends on the game.
For example: I’m happy to say DOOM is definitely retro, but is ‘half Life’? How about ‘Halo’?
And newer released games can have retro style game-play, and still be very good like the ‘Viewtiful Joe’ games!
So I think it’s whatever you class as a ‘retro’ gaming sytle that makes a game retro.
That’s why I would class all SHMUP type games as retro, not meaning an old game, but meaning an older or classic gaming style is used.
There are numerous versions of modern game releases for handheld and mobile phone gamers that have retro style game play, e.g., side scrolling versions of the current 3D FP games running on the latest generation of consoles like ’Prince of Persia’ and ‘God of war’ etc.
I think ‘Retro computer and Console User’ would be a very different publication, and that’s not what RG is about for me

For me the question is more: ‘What makes a retro game?’ Obviously any game running on anything up to and including 16Bit machines is automatically classified as ‘retro’. After that it starts to get a bit messy and I think it entirely depends on the game.
For example: I’m happy to say DOOM is definitely retro, but is ‘half Life’? How about ‘Halo’?
And newer released games can have retro style game-play, and still be very good like the ‘Viewtiful Joe’ games!
So I think it’s whatever you class as a ‘retro’ gaming sytle that makes a game retro.
That’s why I would class all SHMUP type games as retro, not meaning an old game, but meaning an older or classic gaming style is used.
There are numerous versions of modern game releases for handheld and mobile phone gamers that have retro style game play, e.g., side scrolling versions of the current 3D FP games running on the latest generation of consoles like ’Prince of Persia’ and ‘God of war’ etc.
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I'm only really interested in the 8-bit era and arcade stuff. I can see a case for 16-bits being retro, but I'm not particularly intrested in Playstations and other later consoles. I thought about cancelling my sub a couple of months back because it was all getting too modern for me, but it seems to have redressed the balance a bit again.
So are you not interested in new games in the retro style then?seanmcmanus wrote:I thought about cancelling my sub a couple of months back because it was all getting too modern for me...
How about new games for old systems?
Would you consider the proposed feature on Dreamcast SHMUPS too modern?
Not saying you’re wrong, just asking your opinion?
We’ve had the ‘What machine is and isn’t retro’ debate too many times before IMO, and I honestly think the platform (machine) is irrelevant, it’s the game-play style that makes something retro or modern IMO!
- CraigGrannell
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I think what people need to do with Retro Gamer (and this isn't a slight against you, Sean, but a general comment about reader reactions) is try to avoid knee-jerk reactions regarding the magazine's content, in terms of 'era'. The amount of x-bit content varies month-to-month, largely on the basis of who we can pin down to interview. Sometimes, for whatever reason, the mag ends up with more 8-bit stuff, and then another month there's more modern stuff. Ultimately, it's best to make any considerations regarding sticking with the magazine based on a sample of several issues, rather than just the one.seanmcmanus wrote:I thought about cancelling my sub a couple of months back because it was all getting too modern for me, but it seems to have redressed the balance a bit again.
As for the 'what is retro?' argument, I don't have a problem with the thread popping up again. After all, this type of thread doesn't usually degenerate into a slagging match, and new readers always come on board and have opinions on this matter, which are handy for Darran to see.
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In my opinion "retro" is first the type of game and then the plattform on which the game is running. As much as I love 8bit and 16bit, I wouldn't have a problem with features about "newer" systems like PSone or Saturn. Latter much because I never had one for myself and woult love to see some coverage of games, that are worth playing. Perhaps some rather unknown games for PSone as well. Don't know if I make friends here with a opinion like that 

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