I had the opposite experience on the hardest difficulty on 5. Sure Sheva was a bit silly at times but I made it through the entire game with her, she even helped take down the tag team battle at the end of the game (which was by far the hardest part of the game on that difficulty). I must have gotten really lucky...RetroAerosmith wrote:I also loved resi5, finished it numerous times too...AI partner was useless on the hardest setting and I didnt get out of the village at the start. Im still not totally sold on VR, the demos up on ps store dont really grab me at all... the after dawn one just looks like house of the dead and like i said previously I dont want to be standing up in goggles flailing my arms around like a blind wii user.
Anyway. Finally got round to trying the RE7 demo. Yep, riffs on PT mainly, a smidgen of Condemned (manikins) and Outlast in places and I'm really glad it does. It was a tad predictable with the jump scares (I'm genuinely annoyed I didn't see the last one coming, after expecting it all damn demo). I did see what I assume was a ghost or other kind of creature for a brief second in a flashback but it disappeared real fast (I assume that was real and not a trick of the lighting, I made that mistake once playing Gone Home).
So its creepy but fairly cliche at the same time. But I like that its gone down this road, I was so gutted at Silent Hills getting killed that Capcom taking the template and adding their own spin on things isn't actually the worst thing they could have done (and neither was a straight sequel to 6 for the record, I did really enjoy that game). It has potential and I'm glad its currently out at the end of January (don't have to wait really long which I'm ok with). Just hope they handle combat well, I'd rather be able to fight back than have to hide. Hopefully they clarify that soon.
Definitely one of the surprises for me of E3. I expected it to show up (its been rumored for ages) but I expected something far more in line with 4-6.