Its all about the systems?

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crazylegs
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Its all about the systems?

Post by crazylegs » Thu May 17, 2007 5:21 am

May have been asked before but on the forum how about a seperate section for the hardware instead of it being posted in with the games?? Or should i just shut my mouth :?
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Post by Dudley » Thu May 17, 2007 5:45 am

If not sure what you think it would be used for.
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Re: Its all about the systems?

Post by Smurph » Thu May 17, 2007 7:36 am

crazylegs wrote:May have been asked before but on the forum how about a seperate section for the hardware instead of it being posted in with the games?? Or should i just shut my mouth :?
"You shut your mouth!"

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Post by Mozart » Thu May 17, 2007 4:24 pm

I'd like to see a retro programming thread - having delved into the forum's bowels (oo-er!) I see that a lot of members are active in retro development. It'd be fascinating (possibly only to me) to have the various processors, techniques and hacks discussed :D
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TMR
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Post by TMR » Thu May 17, 2007 7:50 pm

Mozart wrote:I'd like to see a retro programming thread - having delved into the forum's bowels (oo-er!) I see that a lot of members are active in retro development. It'd be fascinating (possibly only to me) to have the various processors, techniques and hacks discussed :D
Would that actually work... it needs a few coders from a format to make things interesting for a start, i'm not sure some of the platforms have that many coders present...

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Post by woody.cool » Fri May 18, 2007 3:17 am

TMR wrote:
Mozart wrote:I'd like to see a retro programming thread - having delved into the forum's bowels (oo-er!) I see that a lot of members are active in retro development. It'd be fascinating (possibly only to me) to have the various processors, techniques and hacks discussed :D
Would that actually work... it needs a few coders from a format to make things interesting for a start, i'm not sure some of the platforms have that many coders present...
I'd like to see it too ..... but I don't think it'll actually work out - not everyone is in to that sort of thing.

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TMR
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Post by TMR » Fri May 18, 2007 5:43 am

woody.cool wrote:
TMR wrote:
Mozart wrote:I'd like to see a retro programming thread - having delved into the forum's bowels (oo-er!) I see that a lot of members are active in retro development. It'd be fascinating (possibly only to me) to have the various processors, techniques and hacks discussed :D
Would that actually work... it needs a few coders from a format to make things interesting for a start, i'm not sure some of the platforms have that many coders present...
I'd like to see it too ..... but I don't think it'll actually work out - not everyone is in to that sort of thing.
Well, i suspect i'm the only 264 series coder (at least, the only one working in assembly language) here right now, certainly i haven't seen any names i recognise from Plus/4 World... i can see the Speccy, C64 and perhaps the A8 getting support but i'm not entirely sure what would be written about; i don't tend to talk about my own code much, at least not the specifics, and if i need help there are forum specific message boards and, more importantly, IRC.

i mean, the biggie is what people'd want from that kind of thread, are there wannabe coders who need help or is it just a voyeuristic thing, wanting to see the coders go native? =-)

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Post by CraigGrannell » Fri May 18, 2007 6:07 am

Personally, I wouldn't want to see more forums, but the existing ones have always felt a bit clunky to me, in terms of categorisation. Q+A is a major case in point. If I had a wand of power, I'd go for:

The magazine (a merge of Feedback and Q+A)
Air your opinions on Retro Gamer.

Retro gaming
Discuss the games of yesteryear while feeling all fuzzy inside.

Retro hardware
As above, but for hardware—duh!

High scores
Got a high score accomplishment to boast about? Stick it here...

Blast from the past
A place to discuss anything retro that isn't games related

Off topic
When the other folders just won't do!
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Post by Mozart » Fri May 18, 2007 6:36 pm

TMR wrote:
woody.cool wrote:
TMR wrote: Would that actually work... it needs a few coders from a format to make things interesting for a start, i'm not sure some of the platforms have that many coders present...
I'd like to see it too ..... but I don't think it'll actually work out - not everyone is in to that sort of thing.
Well, i suspect i'm the only 264 series coder (at least, the only one working in assembly language) here right now, certainly i haven't seen any names i recognise from Plus/4 World... i can see the Speccy, C64 and perhaps the A8 getting support but i'm not entirely sure what would be written about; i don't tend to talk about my own code much, at least not the specifics, and if i need help there are forum specific message boards and, more importantly, IRC.

i mean, the biggie is what people'd want from that kind of thread, are there wannabe coders who need help or is it just a voyeuristic thing, wanting to see the coders go native? =-)
For me, it's the voyeurism :D I'm a maths and algorithm junky, and to see the creative coding that goes into programming retro machines to realise creative impulse really floats my boat!

What I find equally as fascinating is applying modern concepts to heritage equipment - I'm currently investigating real-time compression on the Beeb B. Sure, it's utterly pointless, but it keeps me out of trouble!
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TMR
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Post by TMR » Fri May 18, 2007 8:25 pm

Mozart wrote:For me, it's the voyeurism :D I'm a maths and algorithm junky, and to see the creative coding that goes into programming retro machines to realise creative impulse really floats my boat!
i tend more towards the "lets see what this will do" approach rather than planning ahead as such - y'just have to look at the quick block of code i knocked out for the best 8-bit poll thread! =-)
Mozart wrote:What I find equally as fascinating is applying modern concepts to heritage equipment - I'm currently investigating real-time compression on the Beeb B. Sure, it's utterly pointless, but it keeps me out of trouble!
Realtime compression of what...? The C64 people have been doing realtime decompression for a while now, i'm even considering an RLE scheme for the map data on me next game (not the tiles though, i need to access them too quickly to decompress on the fly).

And you might be the person i need to talk to about cross assembling to the Beeb via an emulator? =-)

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Post by woody.cool » Sat May 19, 2007 3:23 am

TMR wrote:
woody.cool wrote:
TMR wrote: Would that actually work... it needs a few coders from a format to make things interesting for a start, i'm not sure some of the platforms have that many coders present...
I'd like to see it too ..... but I don't think it'll actually work out - not everyone is in to that sort of thing.
Well, i suspect i'm the only 264 series coder (at least, the only one working in assembly language) here right now, certainly i haven't seen any names i recognise from Plus/4 World... i can see the Speccy, C64 and perhaps the A8 getting support but i'm not entirely sure what would be written about; i don't tend to talk about my own code much, at least not the specifics, and if i need help there are forum specific message boards and, more importantly, IRC.

i mean, the biggie is what people'd want from that kind of thread, are there wannabe coders who need help or is it just a voyeuristic thing, wanting to see the coders go native? =-)
Cool 8) I'm glad to here there's 264 (C16, C +4 etc) coders around - this a system often overlooked but severly loved by myself, bareing in mind the C16 was the first computer I ever owned.

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TMR
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Post by TMR » Sat May 19, 2007 6:00 am

woody.cool wrote:Cool 8) I'm glad to here there's 264 (C16, C +4 etc) coders around - this a system often overlooked but severly loved by myself, bareing in mind the C16 was the first computer I ever owned.
i must admit to being a late starter, i've got to get myself a working Plus/4 at some point as well... but it's very interesting from a hardware perspective and being able to write to the raster register... that's loads of fun right there! =-)

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TMR
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Post by TMR » Sat May 19, 2007 6:02 am

i really can't see a tech discussion working now, considering how many people are complaining about the tech comparisons 8-bit poll thread, there'd always be someone whining... shame really.

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Post by stvd » Thu May 24, 2007 8:30 am

CraigGrannell wrote:The magazine (a merge of Feedback and Q+A)
Air your opinions on Retro Gamer.

Retro gaming
Discuss the games of yesteryear while feeling all fuzzy inside.

Retro hardware
As above, but for hardware—duh!.
Agree with these.

CraigGrannell wrote:High scores
Got a high score accomplishment to boast about? Stick it here...

Blast from the past
A place to discuss anything retro that isn't games related

Off topic
When the other folders just won't do!
Barring the High Scores (which I feel, even that, is more than a little childish) the others have, by their very names & descriptions, absolutely nothing to do with games/gaming.

Binning these would offer space for a technical/programming section.
BTBH if you really want to discuss coding of older systems then there are so many specialist sites & forums dedicated to this. There's no point in trying to be an all-encompassing retro-gaming forum. 'Cos it's impossible.

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Post by CraigGrannell » Thu May 24, 2007 10:00 am

The forum needs an off-topic section, otherwise people would 'pollute' the other forums with that kind of thing. Blast from the past was, IIRC, done due to popular demand. It's a democracy here—no, really!
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