Speccy Conversions - One and only massive thread

Discuss and discover all the great games of yesteryear!

Moderators: mknott, NickThorpe, Darran@Retro Gamer, MMohammed, lcarlson

User avatar
yethboth
Posts: 2077
Joined: Sat Feb 24, 2007 7:51 am

Speccy Conversions - One and only massive thread

Post by yethboth » Tue Nov 27, 2007 11:48 am

Due to the recent feedback I have had, I have now decided to do Speccy Conversions as a one and only thread to avoid cluttering up the forum.

Here we go:

1. Rygar:


Arcade Version:

Image


Image


Speccy Version:

Image


Image


Comment: Excellent Loading Screen which is very attractive looking. The game itself has smooth scrolling, graphics are clear, not much colour and pretty poor sound. An enjoyable game to play.

Overall: 7 out of 10.

Your comments please before I post the next game on this thread.


Thanks.

User avatar
yethboth
Posts: 2077
Joined: Sat Feb 24, 2007 7:51 am

Post by yethboth » Tue Nov 27, 2007 2:44 pm

Next Game:

Side Arms:

Arcade Version:

Image

Image


Speccy Version:

Image

Image


Verdict: Interesting and colourful loading screen, smooth scrolling, not much of a soundtrack, reasonably clear graphics but not colourful and not much background detail, enjoyable and challenging gameplay, faithful to Arcade version.


7 out of 10

User avatar
Elgin_McQueen
Posts: 6740
Joined: Tue Mar 21, 2006 6:08 am
Location: Elgin, Scotland

Post by Elgin_McQueen » Wed Nov 28, 2007 10:09 am

Interesting idea, i'll enjoy checking in.
TMR wrote: And you wonder why you're being labelled as elitist... you couldn't be any more elite if you were a wireframe.

Image
Image

User avatar
yethboth
Posts: 2077
Joined: Sat Feb 24, 2007 7:51 am

Post by yethboth » Wed Nov 28, 2007 11:23 am

Next Game:

Teenage Mutant Hero Turtles: The Coin Op

Arcade Version:

Image

Image


Speccy Version:


Image


Image


Verdict:

Loading Screen: A cool, colourful and well detailed loading screen, much more attractive looking than the Arcade title screen.

Graphics: Well detailed graphics which look very similar to the arcade version, lack of colour though on the actual game.

Sound: There is a title screen tune on the 128K version but sadly no ingame music, even on the 128K version. The sound effects are pretty poor and not much to listen to, even on the 128K version.

Gameplay: Very smooth scrolling, easy to handle controls, gameplay is fun and challenging with all enemies and bosses intact. The gameplay is as good as the arcade version.


Overall: Although there is a lack of colour and sound on the actual game, the rest is a fine conversion of the arcade original. A fine arcade beat'em up on the speccy.


Score: 8 out of 10.

User avatar
markopoloman
Posts: 11657
Joined: Thu Dec 01, 2005 9:03 pm
Location: Poole, Dorset

Post by markopoloman » Wed Nov 28, 2007 2:16 pm

I have to ask some questions......

1. Do you have a yellow fetish yethboth?

2. Did any speccy arcade conversions arrive 'not' 90% yellow.

3. Was there an arcade game called 'Yellow brick road'? If so, would the speccy version still be yellow?

4. I though I'd do this bit in yellow - do you like custard?



:lol: :lol:

mrCustard
Posts: 24
Joined: Thu Aug 16, 2007 4:12 pm

Post by mrCustard » Wed Nov 28, 2007 3:49 pm

You talking about me ? :lol:

User avatar
felgekarp
Posts: 9350
Joined: Fri May 05, 2006 11:47 am
Location: Earth 3

Post by felgekarp » Wed Nov 28, 2007 3:56 pm

markopoloman wrote:I have to ask some questions......

2. Did any speccy arcade conversions arrive 'not' 90% yellow.
I was going to say I didn't think Operation Wolf had any yellow in it

http://www.worldofspectrum.org/infoseek ... id=0003534

And then I was going to say Robocop didn't have any

http://www.worldofspectrum.org/infoseek ... id=0004179

:?
Splink!

User avatar
SirClive
Posts: 20261
Joined: Mon Dec 12, 2005 2:25 pm
Location: Planet Sinclair
Contact:

Post by SirClive » Wed Nov 28, 2007 4:32 pm

Don't think GnG has and thats class.
Image

User avatar
markopoloman
Posts: 11657
Joined: Thu Dec 01, 2005 9:03 pm
Location: Poole, Dorset

Post by markopoloman » Wed Nov 28, 2007 4:54 pm

Image



:roll: :lol:

User avatar
The Master
Posts: 7252
Joined: Wed Jan 18, 2006 4:01 pm
Location: the isle of everywhere

Post by The Master » Wed Nov 28, 2007 5:09 pm

Haha! :lol:

User avatar
markopoloman
Posts: 11657
Joined: Thu Dec 01, 2005 9:03 pm
Location: Poole, Dorset

Post by markopoloman » Wed Nov 28, 2007 5:14 pm

mrCustard wrote:You talking about me ? :lol:
:lol: Where the feck did you come from!!!!

Its getting VERY VERY yellow in here - even MrCustard has arrived :lol: :lol:

User avatar
SirClive
Posts: 20261
Joined: Mon Dec 12, 2005 2:25 pm
Location: Planet Sinclair
Contact:

Post by SirClive » Wed Nov 28, 2007 7:04 pm

markopoloman wrote:Image



:roll: :lol:
Funny, I remember the game being very blue :?
Image

User avatar
markopoloman
Posts: 11657
Joined: Thu Dec 01, 2005 9:03 pm
Location: Poole, Dorset

Post by markopoloman » Wed Nov 28, 2007 7:20 pm

OK, I take it yethboth must be looking for a non-yellow arcade conversion - hence the lack of response to the banana bate :wink: :lol:

Sirclive - the knight is blue!

User avatar
markopoloman
Posts: 11657
Joined: Thu Dec 01, 2005 9:03 pm
Location: Poole, Dorset

Post by markopoloman » Wed Nov 28, 2007 7:21 pm

SirClive wrote:
markopoloman wrote:Image



:roll: :lol:
Funny, I remember the game being very blue :?
I can see that the grass is always greener on the 'other' side! :lol: :P

User avatar
TMR
Posts: 5756
Joined: Wed Dec 21, 2005 10:56 am
Location: Leeds, U.K.
Contact:

Post by TMR » Thu Nov 29, 2007 5:18 am

markopoloman wrote:Sirclive - the knight is blue!
Technically, that's cyan...

Post Reply

Who is online

Users browsing this forum: No registered users and 3 guests