Commercial suicide!!

Discuss and discover all the great games of yesteryear!

Moderators: mknott, NickThorpe, Darran@Retro Gamer, MMohammed, lcarlson

User avatar
sscott
Posts: 13153
Joined: Wed Aug 29, 2007 3:26 pm
Location: Sheffield

Commercial suicide!!

Post by sscott » Wed Oct 17, 2007 3:11 pm

Having just recently re-read the Ultimate History of Video Games it is surprising just how many company executives got it wrong. For example:
- Atart releasing the mammoth 5200 (non compatible with 2600) and weighing 2.5 tonnes
- Sega's megadrive add-ons
- Atari Lynx's astonishingly low battery life
- Virtual Boy
- Universal suing Nintendo over Donkey Kong for infringement when they didn't own the rights to King Kong anyway
- Atari producing 12 million copies of ET for only 10 million worldwide VCS's
- Trip Hawkins in general
- Magnavox odyssey marketing suggesting only their TVs could be used to play the console
Etc etc...

Any thoughts :)
Image

User avatar
paranoid marvin
Posts: 14271
Joined: Mon Jan 23, 2006 6:28 pm
Location: 21st Century Earth

Post by paranoid marvin » Wed Oct 17, 2007 3:20 pm

Surely Nintendo deciding they didn't need Sony's help vreating a CD games machine has to be up there with the worst ideas
Mr Flibble says...
"Game over , boys!"

User avatar
woody.cool
Posts: 8809
Joined: Mon Jun 26, 2006 3:29 am
Location: Northampton, UK
Contact:

Post by woody.cool » Wed Oct 17, 2007 3:21 pm

I can think of a few more:

- Commodore releasing the C116 series (Commodore 16, Plus/4 & other models in that range). Although the C16 was my first computer, there's no doubt that as far as the gaming/computing community was concerned, this was a commercial flop!
- Commodore releasing the C64GS (game console version of the C64)
- Commodore releasing the CD32 (face it - it didn't have the same success as the A500 or A1200)
- Amstrad releasing the Plus range of the CPC computers - I have a CPC464 Plus but all the games I have work with a standard (non-plus) CPC, pointless
- Amstrad releasing the GX4000

User avatar
paranoid marvin
Posts: 14271
Joined: Mon Jan 23, 2006 6:28 pm
Location: 21st Century Earth

Post by paranoid marvin » Wed Oct 17, 2007 3:23 pm

Sony deciding that customers would pay £450 for their new machine , when the 360 was selling for under £250
Mr Flibble says...
"Game over , boys!"

User avatar
woody.cool
Posts: 8809
Joined: Mon Jun 26, 2006 3:29 am
Location: Northampton, UK
Contact:

Post by woody.cool » Wed Oct 17, 2007 3:23 pm

paranoid marvin wrote:Surely Nintendo deciding they didn't need Sony's help vreating a CD games machine has to be up there with the worst ideas
or it could have been considered a good idea (not for Nintendo though) cos if they had of gone with the CD games machine idea, the Sony Playstation may not of existed!?!

User avatar
paranoid marvin
Posts: 14271
Joined: Mon Jan 23, 2006 6:28 pm
Location: 21st Century Earth

Post by paranoid marvin » Wed Oct 17, 2007 3:24 pm

Anyone in the UK who decided that buying an MSX computer was a great idea
Mr Flibble says...
"Game over , boys!"

User avatar
woody.cool
Posts: 8809
Joined: Mon Jun 26, 2006 3:29 am
Location: Northampton, UK
Contact:

Post by woody.cool » Wed Oct 17, 2007 3:28 pm

paranoid marvin wrote:Anyone in the UK who decided that buying an MSX computer was a great idea
:lol:

Thankfully, I decided against the MSX. I prefer the C64, Speccy and CPC machines. Software support was plentiful.

User avatar
paranoid marvin
Posts: 14271
Joined: Mon Jan 23, 2006 6:28 pm
Location: 21st Century Earth

Post by paranoid marvin » Wed Oct 17, 2007 3:30 pm

Imagine deciding to spend it's turnover on Ferraris and luxurious business premises , rather than using the money to keep the company solvent
Mr Flibble says...
"Game over , boys!"

User avatar
bonerlaw
Posts: 3041
Joined: Sat Apr 07, 2007 3:05 pm

Post by bonerlaw » Wed Oct 17, 2007 3:39 pm

Nintendo SNES "Scope Six".....>" I know, lets build a light gun that gives everyone insanely bad shoulder and back pain, and not make ANY more games for it!"
Image

oswald
Posts: 652
Joined: Fri May 04, 2007 7:55 am

Post by oswald » Wed Oct 17, 2007 3:48 pm

woody.cool wrote: - Commodore releasing the C116 series
- Commodore releasing the C64GS
- Commodore releasing the CD32
nah there were more horrible things going on at c= :) like they have stopped selling 500's just because a manager 'managed' to get out the fucked up A600, and to make it a success he closed down 500's :D and at that time 500s sold like candy... while the 600 was a failure.

but the biggest mistake of c= is probably they didnt go for the business market, which chuck peddle tried to force tramiel into, but tramiel wanted to sell cheap ass computers instead :)
Last edited by oswald on Wed Oct 17, 2007 3:49 pm, edited 1 time in total.

User avatar
paranoid marvin
Posts: 14271
Joined: Mon Jan 23, 2006 6:28 pm
Location: 21st Century Earth

Post by paranoid marvin » Wed Oct 17, 2007 3:48 pm

Atari's decision to release the latest '64 bit' games console , then bundle it with a game that looked like a 2600 game
Mr Flibble says...
"Game over , boys!"

User avatar
sscott
Posts: 13153
Joined: Wed Aug 29, 2007 3:26 pm
Location: Sheffield

Post by sscott » Wed Oct 17, 2007 4:21 pm

Jack Tramiel was apparently a complete nutter at Commodore, fired people at random and wouldn't listen to reason even from his own board. Try telling that guy the CD 32 was piece of s***
Apparently Nolan Bushnell went a bit loopy too.
Image

User avatar
TMR
Posts: 5756
Joined: Wed Dec 21, 2005 10:56 am
Location: Leeds, U.K.
Contact:

Post by TMR » Wed Oct 17, 2007 4:44 pm

sscott wrote:Jack Tramiel was apparently a complete nutter at Commodore, fired people at random and wouldn't listen to reason even from his own board. Try telling that guy the CD 32 was piece of s***
Tramiel wasn't at Commodore by that point, he was ousted before they moved into the 16-bit market.

User avatar
TMR
Posts: 5756
Joined: Wed Dec 21, 2005 10:56 am
Location: Leeds, U.K.
Contact:

Post by TMR » Wed Oct 17, 2007 4:49 pm

paranoid marvin wrote:Imagine deciding to spend it's turnover on Ferraris and luxurious business premises , rather than using the money to keep the company solvent
There's a second part to that one; putting all their Christmas market eggs in one basket with the megagame projects rather than spinning the idea up slowly and keeping development of games for stock machines ticking over at the same time to keep pennies rolling in.

And now we get to mention the Commercial Breaks documentary and watching Imagine go through their crash in glorious, slow-motion detail. =-)

Muzer
Posts: 112
Joined: Sun Dec 03, 2006 7:11 am

Post by Muzer » Wed Oct 17, 2007 4:58 pm

The GX4000 really was terrible. It only has like 50 games.

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest