Forgotten Arcade games that never received home conversions

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Jax
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Post by Jax » Wed Mar 01, 2006 12:01 pm

http://www.vgmuseum.com/images/arcade/ASO.html

A.S.O.

Armoured Scrum Object, also an SNK effort, never seen it outside the
arcades (until MAME came along anyway :lol: )

a cracking shooter

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Mootown
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Re:

Post by Mootown » Wed Mar 01, 2006 12:33 pm

Swainy wrote:I always wanted to see a home version Prisoners of War by SNK. I also would have liked to have seen a conversion of Wardner.
Wardner came out on Megadrive! It was an ok conversion too, pretty hard as I recall.
revgiblet wrote:Dungeons and Dragons: Shadow over Mystara. Brilliant Golden Axe gameplay with plenty of role-playing additions.
This did get a pretty limited release conversion to the Japanese Saturn - it used the 4 meg cart but still loads for hours on end...

Thats the thing - a few games got conversions and no-one even knows about it! Captain Commando on PSone anyone??

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Sureshot
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Post by Sureshot » Wed Mar 01, 2006 1:14 pm

Black Tiger. Surprised really, as it would have been at home on a console, and although similar to Castlevania, was arguably more enjoyable. I'd like to have seen it gone head to head against it.

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paranoid marvin
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Re:

Post by paranoid marvin » Wed Mar 01, 2006 1:21 pm

Sureshot wrote:Black Tiger. Surprised really, as it would have been at home on a console, and although similar to Castlevania, was arguably more enjoyable. I'd like to have seen it gone head to head against it.

Wasn't this released on ST?
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Sureshot
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Post by Sureshot » Wed Mar 01, 2006 1:23 pm

ST? What's that?

:wink:

I'll have to look into that further, thanks!

Could still have done with a major console release though :P

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Sureshot
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Post by Sureshot » Wed Mar 01, 2006 1:30 pm

Ok, so I have absolutely no idea. Apparently it was released on ST, C64, Speccy and even Amiga.

I'll shut up now!

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SegaMark
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Post by SegaMark » Wed Mar 01, 2006 1:55 pm

Planet Harriers.

It was going to get a Dreamcast port, then got canned... I was really looking forward to that bloody game. :(
Image
Image

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roberthazelby
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Re:

Post by roberthazelby » Wed Mar 01, 2006 6:52 pm

Swainy wrote:I always wanted to see a home version Prisoners of War by SNK. I also would have liked to have seen a conversion of Wardner.
POW made it to the NES, and Wardner received a Megadrive/Genesis conversion. The POW conversion wasn't bad considering the hardware, and Wardner on the MD isn't bad, but not a patch on the arcade original.

Strange that Wardner never got to the 8-bits. My mates and I all thought it was another title screaming to be picked up and converted by Ocean.

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Smurph
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Post by Smurph » Thu Mar 02, 2006 10:14 am

Anybody know if there was ever a home conversion of Xain'd Sleena? I don't think there was, but I'd poo myself if I was able to play that one.

I vaguely remember a game in the same arcade as I discovered SF2 in, but I don't remember the name. Would have been about '91, you were a soldier type boyo in a platform game, you could jump on enemies' heads, but you had a sword too, an upgrade was homing beams... Kinda cartoony. Anyone got any ideas?

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merman
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Post by merman » Thu Mar 02, 2006 10:23 am

Smurph wrote:Anybody know if there was ever a home conversion of Xain'd Sleena? I don't think there was, but I'd poo myself if I was able to play that one.

I vaguely remember a game in the same arcade as I discovered SF2 in, but I don't remember the name. Would have been about '91, you were a soldier type boyo in a platform game, you could jump on enemies' heads, but you had a sword too, an upgrade was homing beams... Kinda cartoony. Anyone got any ideas?
Xain'd Sleena was converted as Soldier of Light, although I have to say I don't think any of the conversions do the original justice. (Check out www.gtw64.co.uk for information on an early version of Soldier of Light C64)

As for the other - Wonder Boy in Monster Land, or is that too obvious? Mega Twins?

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K-J N.
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Post by K-J N. » Thu Mar 02, 2006 11:11 am

Image
Psychic 5 by Jaleco.

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Smurph
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Post by Smurph » Thu Mar 02, 2006 1:12 pm

K-J N. wrote:Image
Psychic 5 by Jaleco.
Ahh, not that, but you've just ignited a memory of that game, too :) God, I'd love to play that again.

And merman, no, neither of those, but similar. Much faster than WB, its like that Psychic 5, but set outside, I seem to recall. I'm pretty sure I'll never remember it, but cheers for the help.

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Mike Chicago
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Post by Mike Chicago » Thu Mar 02, 2006 3:08 pm

SegaMark wrote:Planet Harriers.

It was going to get a Dreamcast port, then got canned... I was really looking forward to that bloody game. :(
Hard to believe they chose to release AM2's bikini volleyball game Beach Spikers (on GameCube) over Planet Harriers. I personally was bummed that Super Monkey Ball didn't come out for the Dreamcast, the platform it was initially developed on.

Oh, and the first Zero Gunner never got a home conversion. Zero Gunner 2 came out for the Dreamcast, but that wasn't as much "polygon Gunbird" as it was an arcade shooter in the 360˚ engine of Cannon Spike. Kind of a needless bummer.

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revgiblet
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Re:

Post by revgiblet » Thu Mar 02, 2006 5:36 pm

Mootown wrote:
revgiblet wrote:Dungeons and Dragons: Shadow over Mystara. Brilliant Golden Axe gameplay with plenty of role-playing additions.
This did get a pretty limited release conversion to the Japanese Saturn - it used the 4 meg cart but still loads for hours on end...
Hey, you learn something new every day.
"He who lives only to benefit himself confers on the world a benefit when he dies."

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fairziff
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Post by fairziff » Thu Mar 02, 2006 7:09 pm

Super Locomotive - Great fun game, but without doubt the finest soundtrack to any retro game. Rydeen by YMO.
Beats Peter Gunn by a mile.(and that was good).
Never received a home conversion to my knowledge. Then again, my Speccy would have struggled :)
An Amiga version could have done this classic title real justice though.

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