Worms

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pottyboy
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Post by pottyboy » Tue Aug 07, 2007 10:32 am

For me it's a toss up between The Director's Cut and Armageddon.
Dudley wrote:The biggest problem with Worms is that after buying it in 1995 Team 17 haven't produced another game since.

So no more Project X, Qwak, Assassin etc.
I take it you've never heard of Alien Breed 3D 2: The Killing Grounds? :)
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thl
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Post by thl » Tue Aug 07, 2007 10:51 am

I remember it on the Amiga. Didn't play it that often due to the computer keep resetting by itself. Luckily I got it on the PS1 from the car boot for £1. Might like to give it a go one day.

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RetroENZO
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Post by RetroENZO » Tue Aug 07, 2007 10:55 am

Worms Armageddon on PlayStation was my favourite... loved all the new weapons - Holy Hand Grenade, Supersheep, etc.
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Dudley
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Post by Dudley » Tue Aug 07, 2007 3:53 pm

pottyboy wrote:For me it's a toss up between The Director's Cut and Armageddon.
Dudley wrote:The biggest problem with Worms is that after buying it in 1995 Team 17 haven't produced another game since.

So no more Project X, Qwak, Assassin etc.
I take it you've never heard of Alien Breed 3D 2: The Killing Grounds? :)
Well yes, a few got finished. Although Alien Breed 3D 2 is still only mid-1996.
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DrBlue
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Post by DrBlue » Fri Aug 17, 2007 4:13 pm

Dudley wrote:
pottyboy wrote:For me it's a toss up between The Director's Cut and Armageddon.
Dudley wrote:The biggest problem with Worms is that after buying it in 1995 Team 17 haven't produced another game since.

So no more Project X, Qwak, Assassin etc.
I take it you've never heard of Alien Breed 3D 2: The Killing Grounds? :)
Well yes, a few got finished. Although Alien Breed 3D 2 is still only mid-1996.
And even that was incomplete.
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monkey puzzle
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Post by monkey puzzle » Fri Aug 17, 2007 4:51 pm

Worms Directors cut was probably my best Amiga game. :lol:

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Sureshot
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Post by Sureshot » Fri Aug 17, 2007 5:01 pm

Played the original with my Bro a lot on PC when it came out. Really great fun at the time, but I kinda tired of them after a bit.

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paranoid marvin
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Post by paranoid marvin » Fri Aug 17, 2007 5:12 pm

Worms 1 + 2 were ok - but I prefer tanks to worms tbh
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Celebaglar
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Post by Celebaglar » Fri Aug 17, 2007 5:26 pm

Loved the original and the first sequels, but they didn't know when to stop. I know it's just scorched tanks with squirmy wiggly things instead, yet I enjoyed worms far more.

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The Master
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Post by The Master » Fri Aug 17, 2007 6:26 pm

What's the PSP version like?

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Ash
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Post by Ash » Fri Aug 17, 2007 6:48 pm

Dudley wrote:The biggest problem with Worms is that after buying it in 1995 Team 17 haven't produced another game since.

So no more Project X, Qwak, Assassin etc.
The Killing Grounds, World Rally Fever, X2 (the sequel to Project X), Addiction Pinball, Nightlong, Arcade Pool 2, Phoenix, Stunt GP and Lemmings all say you're talking nonsense.

:p

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paranoid marvin
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Post by paranoid marvin » Sat Aug 18, 2007 3:17 am

Ash wrote:
Dudley wrote:The biggest problem with Worms is that after buying it in 1995 Team 17 haven't produced another game since.

So no more Project X, Qwak, Assassin etc.
The Killing Grounds, World Rally Fever, X2 (the sequel to Project X), Addiction Pinball, Nightlong, Arcade Pool 2, Phoenix, Stunt GP and Lemmings all say you're talking nonsense.

:p

Team 17 games released 1991-1995 (year Worms released)

26

Team 17 games released 1996-on

8 (excludes Worms games)

So that's 26 games in 5 years - then Worms comes along - then 8 games in 11 years

But also between 1996-2007 we've had 11 more Worms games

So I think that Dudley has a point there . Team 17 went from releasiing an average of 1 non-Worms game every couple of months to 1 non-Worms game every couple of YEARS
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Dudley
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Post by Dudley » Sat Aug 18, 2007 7:18 am

Ash wrote:
Dudley wrote:The biggest problem with Worms is that after buying it in 1995 Team 17 haven't produced another game since.

So no more Project X, Qwak, Assassin etc.
The Killing Grounds, World Rally Fever, X2 (the sequel to Project X), Addiction Pinball, Nightlong, Arcade Pool 2, Phoenix, Stunt GP and Lemmings all say you're talking nonsense.

:p
Lemmings was a port, everything else you list is pre-2000. But yes strictly they've produced something since 1995.

So that's 26 games in 5 years - then Worms comes along - then 8 games in 11 years
Well 7 in 5 years, then 1 in the next 7.

And that's if you count Lemmings which I certainly don't.
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merman
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Post by merman » Sat Aug 18, 2007 7:40 am

I'm still waiting for GRUBZ, the rather ace C64 version of Worms by Singular that's been in development for a while...
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Ash
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Post by Ash » Sat Aug 18, 2007 2:57 pm

paranoid marvin wrote:
Team 17 games released 1991-1995 (year Worms released)

26

Team 17 games released 1996-on

8 (excludes Worms games)

So that's 26 games in 5 years - then Worms comes along - then 8 games in 11 years

But also between 1996-2007 we've had 11 more Worms games

So I think that Dudley has a point there . Team 17 went from releasiing an average of 1 non-Worms game every couple of months to 1 non-Worms game every couple of YEARS

Yes, that's true, but you're ignoring an important fact there. Up until 1997, Team17 had worked mostly on the Amiga and had self-published most of its games. The Amiga was much easier to develop for than modern formats and the publishing scene around the early Nineties involved far less risk than it does now. The fact that they've produced fewer games in the last ten years and have had to rely on bankable franchises is just symptomatic of how the industry has changed. Take a look at any other indie developer of T17's size and I'm sure you'll find a similar pattern repeated.

Treasure, for example, used to make three or four games a year. Now it just makes one or two - all of which are either sequels or licences. Technically, it hasn't made an original game since 2001, unless you count Ikaruga but even that was back in 2003.


ALSO: Using the "26 games before 1995' argument is a little deceptive. Five of those games were all variations on Alien Breed - exactly the sort of development you're criticising T17 for in the case of Worms. PLUS: A considerable number of those games were not actually developed by T17, they were merely published by them. Remember that Team17 no longer publishes other developers' games (although it does outsource) so there's little basis for comparison there.

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