The best fighters on the ST / Amiga

Discuss and discover all the great games of yesteryear!

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Hungry Horace
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Post by Hungry Horace » Thu Feb 16, 2006 8:55 am

Somebody has to say it, for the sake of tradition.

Rise of the Robots.
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Post by Opa-Opa » Thu Feb 16, 2006 9:07 am

you have been warned before about using languge like that young man..!
GO TO YOUR ROOM..!!!

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Hungry Horace
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Post by Hungry Horace » Thu Feb 16, 2006 9:26 am

But...but...Rise of the Robots had Bryan May music in...
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Post by koopa42 » Thu Feb 16, 2006 9:27 am

rise of the robots =

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Hungry Horace
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Post by Hungry Horace » Thu Feb 16, 2006 10:00 am

That just made me burst out laughing at my desk and get 'looks' from my co-workers.

Nice work!
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Post by mechamonkey » Thu Feb 16, 2006 10:09 am

I cant rememvber the name of it but there was a superb 2D giant 1 on 1 robot fighting game on the ST.

You could add / remove various parts of the bobots and add such things as lasers and giant hammer arms.

The control scheme was great with fire button + left for left arm action, fire + right right arm etc, holding down fire and waggling left and right in rythm with 2 hammer arms attached was tops.

I think it might have been infrogammes ?

Edit:
Got it : Metal Masters

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Last edited by mechamonkey on Thu Feb 16, 2006 10:22 am, edited 3 times in total.
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mechamonkey
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Post by mechamonkey » Thu Feb 16, 2006 10:10 am

I just remembered Kung-Food too , brilliant.
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mechamonkey
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Post by mechamonkey » Thu Feb 16, 2006 10:28 am

There was another ST beat em up that I cant remember the name of.

It was a final fight type of scrolling beat em up but there was no scrolling , or at least you moved from area to area.

all I can really remember was that the colours were very muted greys and it had a distinctly European (if not french) setting, in fact I think my copy was in French..

this is all very cloudy so if anyone can jog my memory please do.
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mechamonkey
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Post by mechamonkey » Fri Feb 17, 2006 8:49 am

I think I'm talking to myself in this thread !

Anyway how could I forget moonstone ! what an amazing Amiga violence fest

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Hungry Horace
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Post by Hungry Horace » Fri Feb 17, 2006 8:59 am

Moonstone... *slaps head*

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Jax
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Post by Jax » Fri Feb 17, 2006 4:13 pm

and If I had finished converting the speccy game Out for the Count to
the Amiga before Dynamite went Tango Uniform, IM sure that would have
figured here right now :lol:


oh well...

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Post by Danny » Sun Feb 19, 2006 5:58 am

IK+ is a must for both systems but if you have an amiga then I would strongly suggest buying/downloading a fighter called Shadow Fighter. It really put's all other traditonal fighting games on that system to shame, I have the amiga cd32 version and it rocks. The character design is espeicaly good because it avoids all the fighting game traits while having a very manga theme to it, some of the charatcers this is espeicaly evident.

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Post by DADDYCOOL » Sun Feb 19, 2006 8:46 am

Anyone remember the Karate Kid game on ST/Amiga?.
Ok so its not as good as IK+ but you could catch a fly with chopsticks as a bonus round.

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Re:

Post by Antiriad2097 » Sun Feb 19, 2006 10:28 am

DADDYCOOL wrote:Anyone remember the Karate Kid game on ST/Amiga?.
Ok so its not as good as IK+ but you could catch a fly with chopsticks as a bonus round.

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That'd be Karate Kid II. Excellent animation, but the characters were very small.
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Post by DADDYCOOL » Sun Feb 19, 2006 10:41 am

Thats the one, yeah it was KK2. It had some nice backdrops as well.
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