How big are you expecting the PS4 VR to be?

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buddy1983
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Re: How big are you expecting the PS4 VR to be?

Post by buddy1983 » Mon Jan 14, 2019 3:11 pm

Agreed, I cant wait to play RE2. VR is great but to limit yourself is silly.

Has anyone tried to watch a 3D bluray through the PSVR, i hear its really good.

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binaryRooster
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Re: How big are you expecting the PS4 VR to be?

Post by binaryRooster » Mon Jan 14, 2019 4:18 pm

It's really not bad - nowhere near as good as a dedicated 3D TV (obviously the resolution takes a big hit), but as a bonus feature, it's decent. People have complained about the screen drifting so you should probably watch in the dark so it doesn't get confused with other light sources.

Best quote from the VR Facebook group regarding 3D films on PSVR "...and you don't have to wear those 3d glasses!" I'm sure there's a flaw in that logic, I just wish i could could my finger on it...

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bartread
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Re: How big are you expecting the PS4 VR to be?

Post by bartread » Sat Feb 23, 2019 5:06 pm

binaryRooster wrote:
Mon Jan 14, 2019 4:18 pm
Best quote from the VR Facebook group regarding 3D films on PSVR "...and you don't have to wear those 3d glasses!" I'm sure there's a flaw in that logic, I just wish i could could my finger on it...
:lol: That's an extraordinary comment.

I have the first gen version of the VR and can tell you that the headset, whilst not uncomfortable, is bulky and somewhat unwieldy. The cable management is also terrible. I mean really, shockingly awful. This is not something that usually bothers me: I get super-frustrated when cables are overly tidied away as it makes reconfiguring things a complete nightmare, so I tend to be quite tolerant of "messy" cables, but it's the fact that you have all this crap, and particularly the earbud cable, snaking all around your body and catching on everything. Drives me up the wall.

Still worth all the aggro just for Wipeout VR though, which is genuinely fantastic.

As another more minor complaint, I often play driving games whilst I'm on the exercise bike, with Drive Club being a particular favourite. This is generally great but when I tried doing the same with the VR version, whilst keeping the cables out of the way was obviously an issue (file under, "What could possibly go wrong?"), a much bigger problem was condensation on the lenses, which fogged up in only a couple of minutes. In general ventilation of the headset is quite poor, so you occasionally get a bit of fogging anyway, but this rendered it completely unusable.

(I long for the introduction of wireless VR, but the bandwidth requirements are obviously substantial to get a smooth and seamless video feed, even at dual 1080P, especially without compression, which you'd probably have to skip in order to minimise latency.)

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