Does anyone here MAKE games?

Discuss and discover all the great games of yesteryear!

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MikeHive
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Does anyone here MAKE games?

Post by MikeHive » Fri May 11, 2007 7:50 pm

Just out of curiosity. :)
~Mike
www.bthive.co.uk :: Banjo Trilogy Hive

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SpecChum81
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Post by SpecChum81 » Fri May 11, 2007 8:29 pm

Never made full games, but I made quite a few simple programmes using BASIC years ago...
Press Play On Tape

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Mr_Staypuft
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Post by Mr_Staypuft » Fri May 11, 2007 11:10 pm

Quite a few people from Retro Remakes are RG readers, and drop in here.

If you're not aware, RR is about people remaking classic games,
doing the programming, graphics and sounds themselves.
"Jet Set Willy Online" (in the current RG) is an example,
made by some of our most talented members.

I've only just started remaking... my game is a remake of OpWolf using Lego.
And this weekend, level 1 of "Operation Block."
will be playable at Retrovision 2007 in Oxford, UK.
I'm hoping Jeff Minter might give my game a go! 8)

RetroRemakes is a nice community.
Always looking for new members who'd like to help remake classic games. :)

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TMR
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Post by TMR » Sat May 12, 2007 4:02 am

There's at least me an' Jonathan Cauldwell knocking around too, he does Spectrum games and i do C64, Atari 8-bit, VIC 20, C16/Plus/4, NES... almost anything i can get docs for with a 6502! =-)

The Universal
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Post by The Universal » Sat May 12, 2007 6:35 am

Tony Oakden frequents the forum too. Quite a pedigree, his Driver series is probably the most high profile. And then there is Snakey Jake which you all must play :)
Just where is Mickey T?

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Mr_Staypuft
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Post by Mr_Staypuft » Sat May 12, 2007 7:52 am

And full marks to those people mentioned above,
who program the old school machines directly.

I struggle enough using Gamemaker, which is 1,000 times simpler
than writing machine code on an 8 bit machine!

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MikeHive
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Post by MikeHive » Sat May 12, 2007 8:38 am

Mr_Staypuft wrote:Gamemaker
Yeah, I dabble in game-creation software as well. I've been using Clickteam's stuff for years :P
~Mike
www.bthive.co.uk :: Banjo Trilogy Hive

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Sureshot
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Post by Sureshot » Sat May 12, 2007 9:31 am

There's that Andre chap who swings by now and again with news of ZX81 (I think) games he's made.

daverage
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Post by daverage » Sat May 12, 2007 11:14 am

Andrzej 'daverage' Marczewski
http://www.yetanotherreviewsite.co.uk
Games reviews written by gamers for gamers
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NorthWay
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Post by NorthWay » Sat May 12, 2007 12:25 pm

Does 8th(I think) place in the 2006 Minigame Compo count?

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OriginalJax
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Post by OriginalJax » Sat May 12, 2007 12:30 pm

I make games, but alas not retro. Maybe someday, though, but the industry today doesn't afford one a lot of free time, and often the last thing I want to do after a full day on computers/consoles is to sit down and do some more work :|

O-Jax
WTF!? The 80's are GONE!? And they're never coming BACK!?

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Mick Farrow
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Post by Mick Farrow » Sat May 12, 2007 3:56 pm

I made a Hunchback remake a couple of months ago using Blitz Plus,
click link to download! http://www.retroremakes.com/forum2/show ... =hunchback
I'm currently working on the sequel.

Cabal
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Post by Cabal » Sat May 12, 2007 5:00 pm

Oh, yes! I am a God at making crap games! I have yet to meet my equal!
I can write shoot-em-ups and Freescape-like games. :D

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Lorfarius
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Post by Lorfarius » Sat May 12, 2007 6:08 pm

This does raise an interesting topic. Just how long does it take to make an old 8 bit game these days? Whenever programmers are interviewed they always say something along the lines of "well I had a deadline of 6-8 weeks to program the game from scratch". Times have moved on and I would have thought that people pretty much know the limits of these machines nowadays.

So how long (realisticly) would it take to make a game from scratch?
For all your mad retro gaming needs, regular content on a daily basis!

https://www.youtube.com/user/Lorfarius

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kaiserpc
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Post by kaiserpc » Sat May 12, 2007 7:22 pm

90% finished a vb.net remake of Kaiser a couple of years ago (old c64 multi player strategy game). Never managed to get the war mode working properly. You can download it from my website if you want http://www.kaiserpc.co.uk

Started but never completed a vb.net remake of Sorcerer Lord (fantasy based war game released on all the 8-bits and 16-bits). Got the movement phase completed, but had trouble getting the enemy AI coded. I'll go back to it eventually.
Last edited by kaiserpc on Sat May 12, 2007 7:34 pm, edited 1 time in total.
c64 > spectrum 48k

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