Not really, because i'd consider a blitted object as hardware-drawn since... well, it's drawn by hardware and, far more to the point, which 8-bit in the generation we're discussing actually has a blitter to even require that kind of distinction in the first place? Right now i can only think of one 8-bit computer overall that has one and, if i were to bring it into the discussion, i'd be pushng the envelope so far the stamp would fall off.potatohead wrote:Well TMR, software sprites can have hardware assist or not. Hardware assist could be in the form of a blitter chip, for example. This is why I phrased things as I did, not out of poor understanding of how sprites do and don't work.
(kinda pops the bubble huh?)
There are a lot of cases where a game has been designed or at least redesigned to take this difference into consideration, but that's not the same thing; look at Zybex on the two machines, they move the same number of similarly-sized objects at the same speed but the C64 is runnig twice the vertical resolution. Considering what i found out yesterday, i have a suspicion it's because there wouldn't always be enough CPU time per frame (or indeed memory, since doing software sprites at speed usually requires pre-rolling and multiple display buffers) to match the C64 version and not as much because of the programming.potatohead wrote:IMHO, the two machines are well balanced in this regard. The faster CPU clock in the Atari against hardware sprites in the C64. There are quite a number of scenarios where these two factors balance out, which is the basis for my comment.
To me, the C64 is the best overall hardware of the generation it's being compared to; i certainly make no apologies for that because nobody else is apologising for their opinion either, the difference is that i've got a fair bit of time with at least half of the machines under discussion and i'd like to at least think i have some of the technical knowledge to compare them on a level that moves away from personal reminiscing and rose coloured spectacles - i'm picking up more knowledge as we go, which in itself is far more interesting to me than pointing at the same game on two platforms and saying "that machines better because this game is".potatohead wrote:Of course, to you, the C64 is the ultimate censored! That's fine, but it really is showing you know.
i realise that taking this approach to comparison might offend some people but i'm not going to apologise for that either and, if we weren't meant to at least explore all forms of comparison, the start of the thread would have limited the discussion and it doesn't do that.
i can't really do that, my mum lives over 200 miles away - i'll tell her you called.potatohead wrote:Call your mamma in the room and show her the fanboy you really are!
(Fanboy? Dear Rassilon you've not seen me being a fanboy, i can get much worse and i'm proud of it. =-)