What are the most common technical faults on old hardware?

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skylarking
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What are the most common technical faults on old hardware?

Post by skylarking » Mon Dec 01, 2014 8:50 am

The one's I've experienced which appear to be fairly common:

Flashing blue screen on the NES
Sound on the Game Gear completely failing
Amstrad CPC disk drive failing to read disks properly
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Re: What are the most common technical faults on old hardwar

Post by Antiriad2097 » Mon Dec 01, 2014 9:11 am

Leaky batteries on Amigas and game carts that have battery backed saves.

Blown caps on Spectrums and Amigas (among others).

Dodgy PSUs on C64s that take out the mobo.
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Re: What are the most common technical faults on old hardwar

Post by pantal00ns » Mon Dec 01, 2014 10:49 am

Batteries are a favourite, add the Saturn CR2032 in the list.

Original Xbox sticking DVD drive
PS1/2 Laser faults (re-tweaking)
Same for the Saturn although have had more success at teaking these
Spectrum RAM, CPU and UARTS = Random displays, not booting
Commodore CPU's - same symptom as above
Spectrum +3 Drive belts
Spectrum 48K keyboard membrane (Made with Polycarbonate which is prone to cracking over a long period +10 years)

All I can recall at the moment.

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Re: What are the most common technical faults on old hardwar

Post by Antiriad2097 » Mon Dec 01, 2014 11:05 am

Dreamcast VMUs use the CR2032 as well.

For DC, there's the loose connection between motherboards that causes the reset problem.

Un/plugging DC peripherals with the power on can cause the controller board to blow, a very common fault.

Vectrex and N64 analogue sticks are prone to failing so they go all loose and don't centre properly.

Atari paddles and driving controllers are terrible for having bad spots on them where they either fail to react or jitter.
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Re: What are the most common technical faults on old hardwar

Post by NorthWay » Mon Dec 01, 2014 11:18 am

Leaky batteries, toast capacitors, crumbling rubber (disk motor bands and similar), corroded contacts (cartridge ports and similar), bent/broken pins (insertion and removal of joysticks and mice), dirty and unaligned floppy heads, dirty/stuck/wornout fans, harddrives that has lubrication transmogrified to glue.
Last edited by NorthWay on Tue Dec 02, 2014 5:27 am, edited 1 time in total.

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Re: What are the most common technical faults on old hardwar

Post by ncf1 » Mon Dec 01, 2014 11:18 am

haha this is a good question, brings back memories (the painful ones of retro days) :

* power supply on Vic-20, and I think C64 also. They got too hot, would fail, have to buy another one.
* Apple II - power supply. Have to hit it, hard, with fist or ruler to get it started.
* Playstation 1 - laser would fail, cant read discs any more
* Amiga - disk drive REALLY didn't like reading disks too often. This one I think made me suffer the most. I still find myself weeping to this day.
* C64 - joysticks. most of them. I think most C64 owners had a small pile of joysticks simmering in a corner somewhere.

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Re: What are the most common technical faults on old hardwar

Post by Antiriad2097 » Mon Dec 01, 2014 12:12 pm

Leaf switch joysticks like the original Quickshot 1 and 2, leafs would snap or corrode.

Microswitched joysticks, the switches fail. Easy to replace these though.

Joypads, the electrical contact gunk they put on the rubber/plastic underside degrades and wears down, eventually making no contact across the circuit on the board.

Plasterboard, suffers dents, divots and holes from thrown joysticks.
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Re: What are the most common technical faults on old hardwar

Post by RodimusPrime » Mon Dec 01, 2014 12:33 pm

Funnily enough, my saturn has started to reset itself after around 10mins.

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Re: What are the most common technical faults on old hardwar

Post by ncf1 » Mon Dec 01, 2014 12:35 pm

Not to mention the Atari joysticks themselves - the plastic direction cradle thingy inside would always snap and so you therefore could no longer, say, go to the right in any games. Being a kid with no money, and loving games so much, I would still play even though I couldn't do any right moves. Yes, I was that desperate.

This reminds me of an event that occurred only some weeks ago. The lightbulb in my car for the right indicator went out and I couldn't find a replacement but was out of food and wondered what to do. In a fit of genius I suddenly realized that I could get to the supermarket, and back, using only the left indicator. There was a single right turn I would have to make but it was a backstreet so I felt safe making it and could use my right hand out the window if the case need be (turns out it didn't), and I successfully completed the trip and could eat for another week.

I will put it to those painful days of yore and broken joysticks for this magnificent stroke of insight which goes to show you can learn a LOT from gaming. Damn hell of a lot if you ask me. I could eat.

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Re: What are the most common technical faults on old hardwar

Post by The Laird » Mon Dec 01, 2014 12:42 pm

ncf1 wrote:Not to mention the Atari joysticks themselves - the plastic direction cradle thingy inside would always snap and so you therefore could no longer, say, go to the right in any games. Being a kid with no money, and loving games so much, I would still play even though I couldn't do any right moves. Yes, I was that desperate.
Very easy to fix with a bit of super glue.

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ncf1
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Re: What are the most common technical faults on old hardwar

Post by ncf1 » Mon Dec 01, 2014 12:47 pm

The Laird wrote:
ncf1 wrote:Not to mention the Atari joysticks themselves - the plastic direction cradle thingy inside would always snap and so you therefore could no longer, say, go to the right in any games. Being a kid with no money, and loving games so much, I would still play even though I couldn't do any right moves. Yes, I was that desperate.
Very easy to fix with a bit of super glue.
..I wasn't allowed to play with glue as a kid. I would get a smack.

Much later though, I found myself working at a petrol station... I got my "revenge". ;)

(ok bad humour there, so kids, don't follow that advice, it might smell good but not good for brain).

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Re: What are the most common technical faults on old hardwar

Post by sscott » Mon Dec 01, 2014 1:10 pm

For me personally, sound going on game gears and The Dreamcast reset fault, fixable but way too common
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Re: What are the most common technical faults on old hardwar

Post by Megamixer » Mon Dec 01, 2014 1:33 pm

pantal00ns wrote: Original Xbox sticking DVD drive
Not to mention the disc read errors and stuttery FMV if you have one of the earlier models with a crappy Thompson-manufactured DVD drive. Just replaced mine with a Samsung model - miles better!

Another one I've experienced a few times is SCPH-50003 PS2's eventually starting to scratch discs with the laser :evil: . I've had two of that specific model that have done that.
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Re: What are the most common technical faults on old hardwar

Post by NorthWay » Mon Dec 01, 2014 7:48 pm

Any kind of rotary censored(censored = k n o b) or otherwise that is based on contact readings (think volume settings) - after use these will scratch where they touch and you get bad/jumpy/raspy readings.

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Re: What are the most common technical faults on old hardwar

Post by clarance » Tue Dec 02, 2014 3:13 am

Commodore 16s and Plus/4s are notorious for having faulty TED and/or CPU chips - just look on eBay for listings with 'untested' or 'don't know how to switch on', or 'red light comes on, so seems to work, but don't know how to tune into my TV' for busted ones from unscrupulous sellers - probably the majority of 'em as well :?
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