What killed this (FF8) for me were four things - firstly that if a character didn't have an attached Anima (or whatever they called those summoning beasty things) it seemed reasonable that they couldn't cast magic but they also couldn't even use items from the party inventory in battle like the other characters could. WTF!? How does that work?sleeper77 wrote:Final Fantasy series except 7 - the seventh installment I liked. That was the first FF I played. FF8 destroyed it all. There wasn't a place were you could walk without getting into a fight. It bored me out of my skull so I left it halfway through the 1st disc.
Secondly - your party money came from salary which was regularly doled out and depending upon your characters rank within the mercenary outfit you fought for. You got no gold for defeating monsters. But if you took ages to get things done, your rank fell and your income went with it. So this, unbelievably, was an RPG that actively punished you for taking your time and exploring the gameworld or going off on side quests. WTF!? How does that work?
Thirdly - at one point you split the party and one group were trapped in some complex when it exploded and went off like a Roman candle. They appeared dead, but later in the game appeared (as if by magic) crawling out of the remains of a giant tank Boss you'd killed - and then, never, ever, ever, attempted to explain how they survived or how they got there. WTF!? After the Aeries/Aerith death in 7 I wondered if the characters really were dead for ages...
Fourthly - I gave up when I was in a village and everytime I crossed the village I got attacked by wandering monsters - despite the fact that that part of the plot involving chasing around a small girl who was going from house to house in the village (apparently the monsters elected that an armed warrior was an easier target than a defenceless four year old child) and meeting a village guard who claimed to be protecting the village from monster incursions - which then attacked me with two seconds of finishing my conversation with him. WTF!? Talk about lack of suspension of disbelief.
I couldn't believe how this design had ever reached the approval stage, just couldn't believe how Square could drop such an almighty bollock after the success that was FF7. I even imported FF8 from the US upon it's stateside release I'd been looking forwards to it so much.