I'm also a huge fan of id Software's games in general (up to, let's say, Quake 4 - Rage was disappointingly buggy and didn't even have a DM mode) and also Valve's games, although the only title that really blew me away was the first Half-Life (I somehow couldn't bring myself to finish the second one) but I was also impressed by Serious Sam and how well it captured the "essence" of the older Dooms (more so than Doom 3 which went into a more "horror" direction) and I was frightened by the Aliens vs Predator games (especially when playing with the marine).
The Unreal/Unreal Tournament games impressed me with the visuals but I never was a fan but I liked the Star Wars themed games like Dark Forces, Jedi Knight and Jedi Outcast the Star Trek themed Elite Force and the gory and fun Solder of Fortune (older Raven Software titles in general, including Heretic and Hexen series) and the hillarious Duke Nukem 3D (which I personally consider to have a bit weak gameplay and succeeding more because of controversial themes but to each his own

From the console-centric FPS titles, I enjoyed the original Halo (was a fun, progressive and pretty game), Turok (original is a bit dated but shooting dinosaurs is always fun


Plus I give some credit to the original AvP on the Jag also, since that started this franchise and was the first actually enjoyable console FPS, although Zero Tolerance on the MD and Doom on SNES (and the Wolf 3D homebrew port for MD) were also "kinda cool", considering the hardware limits.
I also liked the first Call of Duty which had a really good atmophere, especially the Stalingrad scene but also other parts (was quite short though) and I found MoH: Allied Assault and Brothers in Arms pretty cool too (was never a fan of Battlefield series though).
But this is speaking strictly for "FPS" games. When we're talking about games that also feature 3rd person gameplay and/or are more about tactics, the winner would be the original Operation Flashpoint, with the older Rainbow Six, Ghost Recon and Hidden & Dangerous games getting full credits also.
Interesting view. I also heard that GE was inspired by Virtua Cop, however I feel GE was actually one of the first "realistic" FPS games, with guns taken from real-life, realistic settings, human enemies and quick kills. The game didn't even have a cross hair unless you pressed the R-button and was also one of the first FPS games to feature a sniper rifle.nakamura wrote: Goldeneye 007 is still a complete classic. However I treat it more like Virtua Cop and a true FPS. It's an arcade game through and through with timed objectives and levels that while long at first, can be completed in minutes with skill and knowledge. The auto aim system and the way the enemies prepare for a shot are what make it feel like Virtua Cop. You get a visual trigger to when they are going to fire so in most cases, you can avoid and kill even though you don't have precision control.
In your opinion, yes.Joey wrote:UT > Quake
The truth!

To me, the older Quakes censored all over UTs...
