Space Harrier!

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Re: Space Harrier!

Post by Katzkatz » Sat Jul 05, 2014 1:44 am

The Spectrum version is very good - especially considering how taxing the game must be for 8 bit machines.

I suppose the moving cabinet made it stand out in the arcades in their heyday.

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Re: Space Harrier!

Post by Dave300 » Sat Jul 05, 2014 4:48 am

...this is the first game I ever played on my brand spanking new Atari ST, and (being only 9 i think) I was a bit scared of it! :oops:

I still reckon the ST is one of the best conversions - the framerate is good, the colours are great and I think the chip music and sound effects hold up really well against the sampled sound of other systems.

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Re: Space Harrier!

Post by JoeNTMY » Sun Jul 06, 2014 3:03 pm

I've only ever played it on the Mega Drive. The arcade version with the seat looks epic!

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Re: Space Harrier!

Post by Hiro » Sun Jul 06, 2014 8:10 pm

The Amiga conversion is pretty good too, mouse control works well. I have a high regard for the C64 version too, ZZap! treated it undeservedly bad, while not perfect it was fast and a stunning achievement by Chris Butler.

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Re: Space Harrier!

Post by ootini » Mon Jul 07, 2014 4:25 am

C64 port was the first version of Space Harrier I ever played. I always thought it was quite a good game for what it was.

Amiga versions was great too, especially when played with a mouse.

Never played the arcade version. In fact I don't think I ever saw a cabinet anywhere in my travels.

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Re: Space Harrier!

Post by Mentski » Mon Jul 07, 2014 11:15 am

I was so excited to get Space Harrier for my Speccy one christmas that it was all I could think about.

We had a "draw a Christmas themed envelope" at school, I plastered the envelope with a chequered floor and inhabitants of the Fantasy Zone, because that year, Space Harrier WAS Christmas.
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Re: Space Harrier!

Post by outdated_gamer » Mon Jul 07, 2014 12:06 pm

Here's a comparion of the various versions:

Consider the original Arcade version was released in 1985, the same year as SMB. It wasn't untill the 32X almost ten years later that home systems got a (almost) Arcade-perfect port.

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