8-bit computer puzzle games

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Hiro
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Re: 8-bit computer puzzle games

Post by Hiro » Fri Jul 05, 2013 6:10 pm

Bombuzal is another great 8-bit puzzler.
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Re: 8-bit computer puzzle games

Post by Darran@Retro Gamer » Sat Jul 06, 2013 4:52 am

good shout
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Re: 8-bit computer puzzle games

Post by resident paul » Sat Jul 06, 2013 5:10 am

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Last edited by resident paul on Sun Jul 07, 2013 6:37 pm, edited 1 time in total.
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Re: 8-bit computer puzzle games

Post by merman » Sat Jul 06, 2013 5:38 am

I've pitched making of articles on Bombuzal and Split Personalities, so they definitely get my vote.
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Re: 8-bit computer puzzle games

Post by learnedrobb » Sat Jul 06, 2013 2:51 pm

I always enjoyed Non Compos Mentis on the Speccy. Given away on a YS cover tape, as was the sequel.
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Re: 8-bit computer puzzle games

Post by NorthWay » Sat Jul 06, 2013 3:15 pm

Lode Runner

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The Laird
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Re: 8-bit computer puzzle games

Post by The Laird » Sat Jul 06, 2013 3:19 pm

NorthWay wrote:Lode Runner
How is that a puzzle game? :shock:

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Re: 8-bit computer puzzle games

Post by paranoid marvin » Sat Jul 06, 2013 3:46 pm

Some good suggestions; Split Personalities/Splitting Image is probably the best 8 bit-only puzzle game.

Quite a tricky genre; I'm assuming that your not including text adventures (that have puzzles in them) or action/adventures like the Magic Knight series. One that springs to mind is The Sentinel, which I think would fall under the category of games your looking at.

Of the rest (unmentioned so far)

The homebrew game Zoo Mania on the C64 is really good (and great music)
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Re: 8-bit computer puzzle games

Post by Ferret Oxide » Sun Jul 07, 2013 5:06 am

Panic Dizzy. I played that more than Tetris on my spectrum.

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Re: 8-bit computer puzzle games

Post by NorthWay » Sun Jul 07, 2013 2:04 pm

The Laird wrote:
NorthWay wrote:Lode Runner
How is that a puzzle game? :shock:
The puzzle is working out a way to traverse the level without being locked in by the chasers. I only played the first few levels, and even that was hard enough to figure out. The full 150 levels and the expansions are said to be right bastards to complete. It is definitely not a game you can just start moving around and expect to advance.

So, should we define what a puzzler is first, as I tried asking?

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Re: 8-bit computer puzzle games

Post by batman877 » Mon Jul 08, 2013 4:51 pm

The Amstrad versions of Puzznic and E-Motion were excellent, oh and the excellent 1994 version of Tetris (I think it was called Ultimate Tetris and appeared on a cover tape for Amstrad Action).

Or how about Lemmings?
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Re: 8-bit computer puzzle games

Post by The Laird » Mon Jul 08, 2013 4:59 pm

I nearly forgot!

Buzzsaw+ on the Spectrum by out very own Joefish! Excellent game 8)

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Re: 8-bit computer puzzle games

Post by joefish » Mon Jul 15, 2013 7:12 am

Haha! Wasn't me this time!

But yes, puzzle games are hard to come by. It wasn't really a big genre until after the 8-bit computers gave way to the consoles - either at home or (the main driver of games) in the arcade. Personally I'd already moved on to 16-bit computers by the time the likes of Tetris, Puzznic, Deflektor, Chip's Challenge and The Sentinel were all more widely converted. Lemmings was a late port to the 8-bits from its ST/Amiga origins. XOR got a conversion.

The only puzzles I remember from the Speccy days was magazine give-away sliding-picture puzzle games, which reminds me - Jumbly. Always saw it advertised by DK'Tronics (known as makers of hardware, not software) with seemingly intricate (but ultimately static) screenshots back in the early days of Spectrum magazines - never played it. Similarly, Arctic's Jigsaw. Confuzion and Locomotion took this further in that the slidey-puzzle pieces were pathways you had to connect and reconfigure like Pipemania. I once tried to write my own version of these but could never get my head around the complexities of actually playing them!

The Speccy had loads of Codebreaker/Mastermind/Hangman/Solitaire puzzles either as cheap self-published games or magazine type-ins. None of which where noteworthy.

One which does stand out as an original puzzle is iD - where you had to converse with an artifical intelligence, earn its trust, and find out clues to its past.

Another couple of note were Hareraiser and Pimania - both linked to genuine prizes.

Kirel, which looks like an isometric platform game, but is more of a puzzle as you raise and lower columns to get around. And then Zenji and Chinese Juggler.

Puzzle games have been popular lately in Speccy homebrew games, as (unless there's an AI oponent) they tend to be not too demanding of a processor, as well as being largely static and thus easy on the colour layout. Plus there are lots of modern ideas around to be inspired by or just outright clone. So as well as my own (which I wrote because I thought the progression model of the original arcade game was so awful) there's the like of Ghost Castle, Quest for Witchcraft, BeTiled!, Box Reloaded (and a host of other Sokoban derivatives), Loco Bingo, Oddi the Viking (another tricky puzzler taken from isometric adventures), Reductio ad Nihilum, Safecracker and W*H*B.

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Re: 8-bit computer puzzle games

Post by Gibberish Driftwood » Mon Jul 15, 2013 7:22 pm

Does Nebulus Count?
Its like a combination of puzzle and platforming.
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