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Lost Dragon wrote:Also, if your talking PS1-to-Saturn conversions:
Assualt Rigs and Adidas Power Soccer were claimed to have been finished, but never saw release.Sentient in development at 1 point.
Probe were converting F1 (original game, not F1'97, as well as Destruction Derby II-proto.footage doing the rounds i believe, missing a lot of textures and CPU cars, so guessing early stage footage.
That it did - http://www.youtube.com/watch?v=JVLrB6YLBRoRodimusPrime wrote:Lost Dragon wrote:Also, if your talking PS1-to-Saturn conversions:
Assualt Rigs and Adidas Power Soccer were claimed to have been finished, but never saw release.Sentient in development at 1 point.
Probe were converting F1 (original game, not F1'97, as well as Destruction Derby II-proto.footage doing the rounds i believe, missing a lot of textures and CPU cars, so guessing early stage footage.
I thought assault rigs got a japanese release on Saturn. I may be wrong though.
Depends.Good few developers praised Saturn for it's 2D, fact it had more Ram and higher processing power, over the Playstation, but admitted it was a beast to get the best out of and could'nt equal the PS1 in terms of polygon power etc.Guess it really depended what sort of game you were looking to make.PS1 better at certain styles, Saturn others.It was def. an era when your 3D performance was seen as THE benchmark, of that, there's little doubt.HalcyonDaze00 wrote:it isn't much of a battle is it, the Playstation wipes the floor with the Saturn, no question about that
I think Sega could have made two Saturns, one for the Japanese and one for the Western (i.e. US & EU) market. The Japanese one could have stayed pretty much the way it was but the Western one could be delayed and be beefed up to outspec the PS and rival N64 in 3D. They could have went with a cut-down version of their Model 2 hardware or even a cut-down version of the Model 3 hardware, for example the "Real 3D" graphics accelerator and Intel or IBM CPU.Lost Dragon wrote: Ok, here's a question: your Sega, you've just seen Sony pretty much appear from nowhere, with a more powerful piece of hardware, (based around it's experience with Silicon Graphics chipsets etc) and they've put 3D as the focus.Your Saturn, which has been designed from pretty much off-the-shelf parts (to get the power/cost ratio effective), is a 2D powerhouse -because in Japan (a region you've seen your MS/MD do poorly compared to it's rivals..), 2D Beat-em-up's/ Shoot-em-up's/ sprite based RPG's are still much sought after.Plus you've developers like Konami, Treasure, Capcom etc asking that your next-gen platform has very strong 2D abilites.You know you've not the marketing resources to match Sony, so do you take Saturn back to the drawing board and go for a later launch, but have it outspec the PS1/equal the N64?.
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