Therefore, everyone should choose just one game from one format (i.e. you get one choice only) to include in a \"bottom 100, but not in order, readers!\" list (the numbers are just there to figure out how many spaces are left), taking care not to duplicate those that have gone before, and also saying why the game is in the list.
A couple of things to bear in mind: 1) the list should stick to games that were commercially released; 2) the games shouldn't just be stuff you didn't like all that much, but ones that are so staggeringly bad that they make you think sticking forks in your eyeballs would be preferable to playing them.
---
THE STORY SO FAR:
100. Bionic Granny - C64
99. Bridge-It - Amstrad
98. After Burner - Amiga
97. Hard Drivin' - C64
96. Imhotep - C64
95. Airwolf - Speccy
94. Outrun - Amiga
93. D!ck Tracy - C64
92. Death or Glory - C64
91. Predator - [any format]
90. Double Dragon - C64
89. Vendetta - Speccy
88. Count Duckula 2 - Amstrad CPC
87. Alfred Hitchcock - 3DO
86. Ghostbusters 2 - C64
85. Starburst - C16/+4
84. Transmuter - Amstrad CPC
83. Fat Worm Blows a Sparky - Speccy
82. Rise Of The Robots - Amiga/CD32
81. Pac-Man - Atari 2600
80. Molecule Man - Speccy
79. Highlander - Spectrum
78: Chase HQ - C64
77. Gazza's Superstar Soccer - Amstrad CPC
76. WAR - Spectrum
75. Ace of Aces - Master System
74. Renegade III - The Final Chapter - Spectrum
73. Football manager World cup edition - Amstrad
72. Custer's Revenge - Atari 2600
71. Roy of the Rovers - C64
70. Match Day - C64
69. Street Fighter II - Amiga
68. Battle Arena Toshinden - PSX
67. World Cup Carnival - C64
66. Knight Rider - C64
65. Dragon's Lair - Arcade
64. Golden Eye - N64
63. Ecco the Dolphin - MegaDrive
62. Friday the 13th - Spectrum
61. Transformers (Ocean) - Spectrum
60. Super Gran - CPC
59. Joe Blade 2 - Spectrum
58. Jailbreak - Spectrum
57. Thunderblade - [8-bit]
So, I'll kick this off with:
100. Bionic Granny [C64]
If ever there was a release to prove that games weren't always better in the old days, this is it. This early Darling Brothers effort has no redeeming features whatsoever, aside from, perhaps, being able to throw the box at fighting cats, in order to scare them away. The gameplay, such that it is, is mind-numbingly tedious (move left and right to hit one of a never-ending stream of children running from a school), the graphics are dire (overhead views of roads and schools; profile views of trees and people; nothing to scale; colours seemingly chosen by a colour-blind monkey), and the sound is worse than the junk churned out by Radio 1. You might argue that Robobolt was worse, or that Granny's Garden was inferior, but you'd be wrong, because this is my thread. So there.

Link: My review on Lemon, elaborating on some of the game's 'finer' points.