St. Dragon

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Ferret Oxide
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St. Dragon

Post by Ferret Oxide » Thu Apr 19, 2012 4:50 pm

I first saw this game when the Spectrum was still my only computer. The, on that fateful day when my dad bought an Amiga, I was thrilled to see St. Dragon was included in the bundle of games that came with it.

I poured hours into it, but was never very good, choosing to focus more on using the tail defensively than actually shooting stuff.

What's the general opinion of the game, though? Do you think it's a good shmup? Was the tail mechanic a good idea? Or is the whole thing a disaster in your eyes?

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The Laird
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Re: St. Dragon

Post by The Laird » Thu Apr 19, 2012 5:04 pm

Ferret Oxide wrote:I first saw this game when the Spectrum was still my only computer. The, on that fateful day when my dad bought an Amiga, I was thrilled to see St. Dragon was included in the bundle of games that came with it.

I poured hours into it, but was never very good, choosing to focus more on using the tail defensively than actually shooting stuff.

What's the general opinion of the game, though? Do you think it's a good shmup? Was the tail mechanic a good idea? Or is the whole thing a disaster in your eyes?
I had it on the Spectrum and I am pretty sure I still have the ST version somewhere, I have always thought it was rather good.

Never have played the arcade version though.

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Shinobi
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Re: St. Dragon

Post by Shinobi » Thu Apr 19, 2012 5:28 pm

I remember playing the demo that came with Commodore Force and thought it was good.. The arcade version I played recently and those two Robot boss creatures at the end of the first level where very hard to beat.. Even when the tail was wrapped around you, you could still be killed easily, will need to give it anothor try on Mame
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ToxieDogg
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Re: St. Dragon

Post by ToxieDogg » Thu Apr 19, 2012 6:12 pm

It was actually a bloody good conversion on the Spectrum, pretty much R-Type quality I thought, but it never got the same recognition. Really enjoyed it. :)

Another simalar good shmup is Dragon Breed, don't seem to see that get mentioned anywhere much these days either.
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shiftytigger
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Re: St. Dragon

Post by shiftytigger » Fri Apr 20, 2012 9:13 am

I played a demo of St Dragon on speccy and enjoyed it lots - shame it never got much attention or more conversions - though would be interested in mame-ing it (as dont have a PC engine).
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Seadog74
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Re: St. Dragon

Post by Seadog74 » Fri Apr 20, 2012 3:16 pm

It's a pretty accurate conversion on the Amiga and a great game to play if quite hard. I found stage 2 the toughest. Also played the terrible Amstrad CPC version. Looks good until it starts moving.

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Zagrebo
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Re: St. Dragon

Post by Zagrebo » Fri Apr 20, 2012 3:54 pm

It's not a bad game, although I think it was trying to do something new with the whole "defensive tail" thing (Dragon Breed had something similar) and it didn't really catch-on. The Amiga version is a cracking conversion, very close to the coin-op.
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merman
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Re: St. Dragon

Post by merman » Sat Apr 21, 2012 6:02 am

The tail was a gimmick I never liked. And like so many horizontal shmups of the day, when you die you lose your weapons and it becomes very difficult to progress any further.
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ToxieDogg
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Re: St. Dragon

Post by ToxieDogg » Sat Apr 21, 2012 10:37 am

merman wrote:when you die you lose your weapons and it becomes very difficult to progress any further.
I'm pretty sure you don't, at least on the Speccy port. :?
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supermario
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Re: St. Dragon

Post by supermario » Sat Apr 21, 2012 4:23 pm

As far as the arcade version is concerned it's a game I've never liked - I just find it rather dull.
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Re: St. Dragon

Post by ulala » Sun Apr 22, 2012 6:32 am

you go tend to focus on its gimmick, but its not terrible. The home computer versions were good in their day.

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