Game endings - the good, the bad, and the shocking

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HalcyonDaze00
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Game endings - the good, the bad, and the shocking

Post by HalcyonDaze00 » Sat Apr 14, 2012 4:10 am

After finishing Mass Effect 3 and seeing what must be the most talked about and controversial game ending of all time, Ive been thinking about what other game endings Ive liked/disliked or been shocked by.

So, what are your favourite and most hated endings, and which have left you sitting stunned or raging with anger?

Good:
Another World
Prince of Perisa Sands of Time

Bad:
Xenon 2
Fallout 3

Shocking:
Flood
Monkey Island 2

RichL
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Re: Game endings - the good, the bad, and the shocking

Post by RichL » Sat Apr 14, 2012 4:14 am

The ending of Flood was stupid wasn't it!!

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killbot
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Re: Game endings - the good, the bad, and the shocking

Post by killbot » Sat Apr 14, 2012 5:51 am

The ending of Monkey Island 2 was brilliant, one of my favourite ever. I still want Ron Gilbert to make the real MI3 and explain it (not that I'm criticising Curse, Escape or Tales which are all very good).

One I hated was Black Ops - I'd heard people rave about it but it just seemed to borrow from every crappy 'twist' ending in movies since The Sixth Sense.

Oh, and though I haven't finished it myself I'd nominate Ghostbusters. Hours of sweating blood for a black screen and some text which in the NES version is even full of typos?
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RichL
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Re: Game endings - the good, the bad, and the shocking

Post by RichL » Sat Apr 14, 2012 9:03 am

How about the ending to Cannon Fodder when the Sensible boys tell you to feck off basically?!!

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Re: Game endings - the good, the bad, and the shocking

Post by ToxieDogg » Sat Apr 14, 2012 11:48 am

The ending of Eternal Sonata was awful and just plain confusing. :( A real shame as I'd really enjoyed the game up to that point, it was a very decent RPG with a good solid battle system similar to Grandia.

Good endings? I really enjoyed the endings for all of the 'Ace Attourney' games (the Phoenix Wright trilogy, Apollo Justice and I'll also include Miles Edgeworth as well), had a great running story throughout the whole series and the endings really made the games worth playing through. :)
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Re: Game endings - the good, the bad, and the shocking

Post by snesfanboy » Sun Apr 15, 2012 6:52 am

ToxieDogg wrote:The ending of Eternal Sonata was awful and just plain confusing. :( A real shame as I'd really enjoyed the game up to that point, it was a very decent RPG with a good solid battle system similar to Grandia.

Good endings? I really enjoyed the endings for all of the 'Ace Attourney' games (the Phoenix Wright trilogy, Apollo Justice and I'll also include Miles Edgeworth as well), had a great running story throughout the whole series and the endings really made the games worth playing through. :)
yeah, the Ace Attorney series is superb, all of them!

ivortheinjun
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Re: Game endings - the good, the bad, and the shocking

Post by ivortheinjun » Sun Apr 15, 2012 7:57 am

Links Awakening was superb, and not a little moving.

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Re: Game endings - the good, the bad, and the shocking

Post by Ferret Oxide » Sun Apr 15, 2012 9:33 am

Silkworm on the Spectrum rewarded you with what was, for me at the time, a very impressive fireworks animation.

Golden Axe's ending was enjoyable, but an odd break from the tone of the game up until that point.

I also have to say that I liked the ending to Modern Warfare 3. Victory cigar FTW!

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joefish
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Re: Game endings - the good, the bad, and the shocking

Post by joefish » Sun Apr 15, 2012 10:17 am

ivortheinjun wrote:Links Awakening was superb, and not a little moving.
Yep, that was a brilliant one.
Mario Galaxy has a pretty dramatic ending to it.

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Re: Game endings - the good, the bad, and the shocking

Post by tachi » Sun Apr 15, 2012 12:57 pm

I was so impressed with the ending of Hitman: Blood Money, A bloodbath at your own funeral...amazing. Going back still further, the ending of The Immortal was brilliant. It was a long, hard slog but to discover a setup and yet come out the victor was brilliant!
On the other end I hated the ending of The Ninja Warriors. Loved that game so much and yet the terrible ending, packed with Engrish disgusted me :(
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Arque
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Re: Game endings - the good, the bad, and the shocking

Post by Arque » Sun Apr 15, 2012 2:08 pm

My fave endings are:-
Final Fantasy VII
Flashback
Gunstar Heroes
Omega Boost
Highway Encounter
Thunderforce IV

I remember being bitterly disappointed at the end of

Doom/Final Doom

All that and all you get is a static text screen.

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crusto
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Re: Game endings - the good, the bad, and the shocking

Post by crusto » Sun Apr 15, 2012 2:19 pm

Well I cant remember any good ones yet, but can say Darks souls ending was pretty sh!t, considering how many hours it took to achieve. Blink and you miss it.
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Re: Game endings - the good, the bad, and the shocking

Post by retrogarden » Sun Apr 15, 2012 2:29 pm

I liked the Black Ops one, very clever I thought.

Also I didn't mind the Mass Effect 3 one. After all, does Star Wars go on for an extra half hour after Darth Vader is killed? No!

Seem to be suitably impressed with Super Metroid the first time I saw it. I'm stating the ending as "the time when you pretty much would have to be pants on head retarded to die".

Didn't like Arkham City I must admit.....
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Joey
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Re: Game endings - the good, the bad, and the shocking

Post by Joey » Sun Apr 15, 2012 5:06 pm

retrogarden wrote: Didn't like Arkham City I must admit.....
Im playing through this now.

I loved the use of 'Silent Night' over the credits of Yakuza 2.

Plus all the crazy character endings in the Tekken franchise!
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Re: Game endings - the good, the bad, and the shocking

Post by jcdentont1000 » Mon Apr 16, 2012 3:24 pm

killbot wrote:The ending of Monkey Island 2 was brilliant, one of my favourite ever. I still want Ron Gilbert to make the real MI3 and explain it (not that I'm criticising Curse, Escape or Tales which are all very good).

One I hated was Black Ops - I'd heard people rave about it but it just seemed to borrow from every crappy 'twist' ending in movies since The Sixth Sense.

Oh, and though I haven't finished it myself I'd nominate Ghostbusters. Hours of sweating blood for a black screen and some text which in the NES version is even full of typos?
It has been said about a million times in the fan communities and in interviews/articles with both Ron Gilbert et al that there was no planned plot-arc. He was making it up as he went along. I think Curse did as good a job as Gilbert could've done getting himself out of that little pickle. In other words, I agree with the OP!

Good: Deus Ex/Deus Ex: Human Revolution, Metroid/Super Metroid, Final Fantasy VII, Super Soccer (SNES), the Phoenix Wright (Ace Attorney) series, Grand Theft Auto IV are the ones which immediately spring to mind.

Bad: LA Noire (more that the game tails off generally in the second half, than the ending specifically, though that too is a little bit stupid), Limbo - I don't know, I just wanted a little more from it!
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