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Re: Shmups - 360 Gamertags

Posted: Fri Jan 20, 2012 6:18 am
by Misery
ChipTune wrote:Id like a jap 360 to go alongside my PAL one so I can play all the excellent shooters that dont get region free releases..

Where would I locate such a thing? ebay was a no go, so would it be a case of importing one.. is this expensive to do?

Also would I need a separate xbox live ID for that console or can I use my existing one? And lastly Will I be able to play / compare scores online?

They can be expensive, yes. The cost of a console plus shipping.

I got mine from Play-Asia. Frankly, I dont trust most other sites (or e-bay... someone I know did exactly that, ordered a 360 from ebay, and then....waited multiple months and nearly did not get it at all), so I always use them. Particularly with 360s, it's ALWAYS best to buy NEW units if you can, since the things are notorious for going insane and crashing.

You shouldnt need a seperate ID...... in most cases. If you want any DLC for those games, then in that case, not only do you need a seperate, JP ID, but you ALSO need JP-specific points cards to use. I think there's a site that specializes in dealing with this, but I forget where it is.

As for comparing scores, it just depends on if your friends have the same version of the game. For example, if you have the JP version of DDP:DFK, you cannot access the leaderboards for the PAL version. Everyone you know must also be playing the JP version to see scores for that game. Of course, as many of these games do not have seperate versions, this is rarely an issue.

Re: Shmups - 360 Gamertags

Posted: Fri Jan 20, 2012 6:31 am
by gmintyfresh
ChipTune wrote:Id like a jap 360 to go alongside my PAL one so I can play all the excellent shooters that dont get region free releases..

Where would I locate such a thing? ebay was a no go, so would it be a case of importing one.. is this expensive to do?

Also would I need a separate xbox live ID for that console or can I use my existing one? And lastly Will I be able to play / compare scores online?
Genki Video Games who I belive are based in the UK have got Jap 360s listed for £299. I've used Genki numerous times and their customer sevice is brilliant.

Re: Shmups - 360 Gamertags

Posted: Fri Jan 20, 2012 6:35 am
by gmintyfresh
ChipTune wrote:Id like a jap 360 to go alongside my PAL one so I can play all the excellent shooters that dont get region free releases..

Where would I locate such a thing? ebay was a no go, so would it be a case of importing one.. is this expensive to do?

Also would I need a separate xbox live ID for that console or can I use my existing one? And lastly Will I be able to play / compare scores online?
Oh yes and one of more thing, steer clear of the Blue Dragon edition of the Jap console bacuase they're notoriously prone to the RROD.

Re: Shmups - 360 Gamertags

Posted: Fri Jan 20, 2012 6:57 am
by ChipTune
ah this is more money than i want to spend but thanks for the info anyway guys.. I can make do without a handful of shmups that arent region free for the cost and agro involved. :)

Re: Shmups - 360 Gamertags

Posted: Fri Jan 20, 2012 8:35 am
by retrojc
My jap 360 red ringed. Couldn't be bothered to buy another, and imo the shooters coming out are not all they;re crasked up to be. You couldhave so much more shooting fun with titles on ps2/ps1/saturn/snes etc.

Re: Shmups - 360 Gamertags

Posted: Fri Jan 20, 2012 9:19 am
by Misery
retrojc wrote:My jap 360 red ringed. Couldn't be bothered to buy another, and imo the shooters coming out are not all they;re crasked up to be. You couldhave so much more shooting fun with titles on ps2/ps1/saturn/snes etc.

Depends on the player.

I for one will always prefer the danmaku styled ones (or those that come close), and I doubt I'm alone in this. Not just Cave, but plenty of others. Eschatos, for example.... utter brilliance, that one. By my view, DEFINITELY all they're cracked up to be and more. With most genres, I'm a retro fan and usually prefer older games.... but not with the shmups.

There's some on the Saturn that I like, but those other three, not so much.

Only game I can think of that I really enjoyed from that era was Shikigami no Shiro 2, and that's pretty much it. And the Cave ports on PS2 were kinda crappy, honestly. Granted, the fact that they existed meant I actually KEPT the PS2 instead of just demolishing the absurd thing, but they still werent very good. There were some others that were okay I guess, but nothing good enough to keep me from just selling them off later on. A couple of other decent imports, like Homura, but.... yeah, not enough to want to put up with that particular console.

SNES was a bit better about it, or at least seems so.... wasnt into the genre back then, so I mostly have the R-Type games and the absurdly easy home version of Gradius 3. Seem to have a ton of them on NES for some reason though. Not sure why.

ah this is more money than i want to spend but thanks for the info anyway guys.. I can make do without a handful of shmups that arent region free for the cost and agro involved.
Depending on which ones you're after, some are properly emulated now. Mostly I'm thinking of Cave's stuff when I say that; stuff like Ketsui or Galuda2 or whatever. I think the only one I havent seen in that form currently is DFK, and you guys got a version of that anyway. Oh, and Akai Katana, but I think you're GETTING that over there shortly. The roms seem to MOSTLY work well, but have the occaisional screwball sound issue.


Normally, I dont like suggesting roms/emulation to people, but that's what happens when bloody REGION LOCKING is involved. Hate that, so much. Some people just cant play them any other way, for all sorts of reasons.

Re: Shmups - 360 Gamertags

Posted: Fri Jan 20, 2012 9:41 am
by Smurph
You know what, Misery? I'm guessing that we all know you HATE REGION LOCKING by now. :wink:

Re: Shmups - 360 Gamertags

Posted: Sun Jan 22, 2012 5:55 am
by Fightersmegamix
Ok I've started on dodonpachi resurection. This seems as good a game as any for us to get some high scores going as it's available in the uk and pretty cheap to boot.

So far I'm confused, which seems par for the course on a cave shmup :) The scoring seems similar-ish to deathsmiles as you wait to unload a power shot when there are lots of enemies around to increase the multiplier. Anyone know how to get into the secret routes on stages 1, 2 and 4?

I'm going to concentrate on 360 mode to start on the scores if anyone wants to join me?

Re: Shmups - 360 Gamertags

Posted: Sun Jan 22, 2012 7:55 am
by Misery
Fightersmegamix wrote:Ok I've started on dodonpachi resurection. This seems as good a game as any for us to get some high scores going as it's available in the uk and pretty cheap to boot.

So far I'm confused, which seems par for the course on a cave shmup :) The scoring seems similar-ish to deathsmiles as you wait to unload a power shot when there are lots of enemies around to increase the multiplier. Anyone know how to get into the secret routes on stages 1, 2 and 4?

I'm going to concentrate on 360 mode to start on the scores if anyone wants to join me?

The scoring is MAINLY chaining... but put together with the cancelling in a way that just makes it awesome.

You want the chain number to be high.... but what REALLY gives you points is collecting all those stars from cancelling, which are multiplied by your chain count. Big stars are the best of course. Mostly you'll get the small ones.

Hint, most of the time if you stop hitting/killing for a moment, the chain counter will turn purple and slowly drop.... but if your hyper meter is FULL at the time, it'll INSTANTLY drop to zero. That's something to keep in mind, because it's easy to screw up with that and blow the whole chain.

But the main thing is, keep chaining, destroying enemies and keeping laser on large foes, use hyper, and while in hyper try to cancel bullets WITHOUT killing things too much ( so they get to fire more bullets). While in hyper most enemies go berserk and will fire tons and tons of crap at you.

Oh, and when your chain count starts to get real high, you'll start to have bullets occaisionally cancel into these quick little purple fireballs that come at you fast but only last for a split second. You can see them in replays alot. They appear way more often in the Black Label version.



As for the hidden paths,

to get to the hidden path, start the game, then stand up, and go bash your face into a wall about 100 times.

...ok, that's not how to do it, but it'll FEEL something like that at times.

THEORETICALLY the method of getting to the hidden path isnt that hard, but in PRACTICE half the time it just never wants to freaking work.

In stage one, you need to do the following:

First, you need to grab the first 3 bees. They're not hard to find. If you havent already seen them, bees are hidden in every stage, there's quite a number of them, and are invisible until you blast the spot they're on with a laser. They can be green or red and will switch color every now and then; for this mode, it doesnt matter overmuch what color they are (for other modes, it DOES matter). Find them and get all of them.

2, at some point during this first section you need to build up full hyper meter. If I remember correctly you ALSO have to actually USE it during this section and then have it refilled BEFORE you reach the point where the path begins. It's important for the next bit anyway, which is:

3, there's these three tanks, see, in the first part of the stage. BIG tanks. They sorta start on one side, and move towards the other. They head towards these big silos, which they will run over and destroy. You need to stop all three tanks from hitting those silos.


If you've done everything CORRECTLY, the normal first midboss wont appear, and instead you'll sorta launch to the left, the screen will go all funky, and the alternate midboss will appear (it's actually the first boss from the first game... all of the alt midbosses are from that).

There is actually a hidden bit in all five stages, complete with hidden midboss. Once you get the one on stage 1 going, it'll happen automatically for stage 2, and so on. I forget exactly what knocks you OUT of it, but it's possible to screw up and have the path drop, so you'll get to another stage and it just wont happen in that stage.

The main reason do to this is that the hidden bosses fire WAY MORE bullets at you and are very good for getting tons of points with a hyper. This will also change a bit of the actual level as well (which also means different bee locations, if you're trying to get them).

It's important in both the normal mode, and in Arrange A. In Arrange B you'll ALWAYS go to the hidden bosses.


Anyway, as scoring goes, I'd be happy to compare scores with you, though the scoreboard on my version isnt the same as yours.

Re: Shmups - 360 Gamertags

Posted: Sun Jan 22, 2012 8:58 am
by weakboson
Gamertag: Cosine Cosine

I've got a most of Cave's 360 games and a fair few XBLA shmups, too.

For getting the secret route in DDP Resurrection it's as Misery says. I think you get knocked out of it if you miss a bee or die in the stage (dying at the stage boss is OK). There might be a way to trigger it for stage 3 even if you miss it in stage 1, something like getting all the bees in the first two stages, but I don't know.

Scoring in ver 1.5 is all about getting a huge hit counter and then chaining the with a full (but unused) hyper meter. When your hyper meter is full you get a multiplier based on your hit counter (it maxes at x7 at 10,000 IIRC). So generally in the first part the stage you should hyper as much as possible, but for the rest you should just chain normally. This is why getting the secret midbosses is so important, because they can give your hit counter one last boost before you start scoring. But beware as your chain goes straight to 0 if you drop it with a full hyper meter. Also the bees are very important as collecting one when it is green or changing will fill about 1/4 of your hyper meter.

Re: Shmups - 360 Gamertags

Posted: Sun Jan 22, 2012 3:24 pm
by Fightersmegamix
Thanks for the tips, not sure I like this so far but I'll keep going and see if I can work it out. It's a bit much when faced with different versions of the same game, keep messing around with arrange but think I'll just stick with novice untill I learn the ropes.

Re: Shmups - 360 Gamertags

Posted: Sun Jan 22, 2012 4:11 pm
by Sel Feena
Misery wrote:DoDonPachi secret route
Christ, I can't believe I managed to unlock that once by random. That's a class game, it should deffo be on the shmup league nominations. After watching some gameplay vids on YouTube, decided Bullet Soul looks worthwhile, but what do you guys think? Are you getting lots of extra modes like with DDPR?

Also, yup, Rising Star Games has Akai Katana scheduled for Q2 I think it is.

EDIT: Ah, should have put the Bullet Soul question in the import thread, sorry.

Re: Shmups - 360 Gamertags

Posted: Sun Jan 22, 2012 4:59 pm
by weakboson
I've heard mixed things about Bullet Soul but I've not played it myself. It got a games on demand release on the Asian XBL marketplace which isn't IP locked so you can download it to a PAL console. It would be a bit of a faff but it would only cost you something in the region of £15, which makes the risk seem less deadly.

http://marketplace.xbox.com/en-HK/Produ ... 02465607df

Re: Shmups - 360 Gamertags

Posted: Sun Jan 22, 2012 5:06 pm
by Misery
Fightersmegamix wrote:Thanks for the tips, not sure I like this so far but I'll keep going and see if I can work it out. It's a bit much when faced with different versions of the same game, keep messing around with arrange but think I'll just stick with novice untill I learn the ropes.

It's pretty easy to do once you get the hang of it. The scoring at least.

It's just the thing with the blasted routes and the damn bees that's annoying. EVERY DDP game has the damn bees though.

As for getting knocked out of the path, pretty sure Weakboson's theory there is correct, dying or missing a bee.... usually, I do the first 2 or three stages in the hidden path and then stop caring, this being because I cant be bothered to memorize ALL of the blasted bees. I can barely remember my own phone number or what day of the week it is, let alone where every dang one of those things are.

Nice thing about this game though is how many different modes there are... if you dont like one, there's others. I've tended to stick to Arrange A or Black Label alot of the time. Though Arrange B is lots of fun, but it gets more insane every time you play it.

For all I know though they went and renamed the arrange modes in your version.