Retro City Rampage

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Re: Retro City Rampage

Post by IronMaidenRule » Thu Jan 10, 2013 3:39 pm

DreamcastRIP wrote:The game is currently on promo for £5.99 on Steam.
Thanks for the info, can't complain at that price :mrgreen:

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Re: Retro City Rampage

Post by Morkin » Fri Mar 01, 2013 6:56 am

Retro City Rampage sells best on Vita, worst on XBLA

Developer Brian Provinciano revealed this interesting factoid on Twitter, where he said, "Indies should definitely jump onto the PS Vita. RCR's sold much more on PSN than XBLA and more on PS Vita than even PS3."

He later clarified that "Vita in itself, not counting PS3 has sold better than XBLA."

One might initially think this PSN surge was due to the game being a free offering on PlayStation Plus, but Provinciano noted "This doesn't include PS Plus. It's _SOLD_ far more on PSN than XBLA. With PS Plus, there are a bajillion more copies out there."

An inquisitive Robert Boyd, developer of the upcoming PC and XBLIG exclusive Penny Arcade's On the Rain-Slick Precipice of Darkness Episode 4, asked how Steam compared to Vita. Provinciano replied, "Steam's done far better than XBLA too, but PSN has still done the best."

"Looks like we need to get our RPGs on Vita then," Boyd replied. We've followed up with him to see how serious he is about this and we'll let you know if we get confirmation. In the meantime, it just sounds like he's expressing interest.

Provinciano then slagged off Microsoft saying developing for XBLA was the biggest headache for the smallest reward. "Two bouts of six plus months of pitching, paperwork, negotiation just to get onto XBLA. It's absurd. They don't make it easy," he lamented. "It cost more to do the XBLA version than all other SKUs combined. Made more on all other platforms." He then called XBLA "a learning experience."

He spoke much more highly of the other two major console manufacturers. "Nintendo's great to work with. Both Sony and Nintendo are welcoming to indies."

When asked how he felt the Vita compared to iOS, Provinciano replied, "The risk is higher on iOS, odds are better of succeeding on consoles. Even with a good game, you're rolling the dice on iOS."

Provinciano later added, "I'll definitely be doing another Vita game!"

While Vita hasn't caught on with triple A titles, it has quite a few notable indies migrating to the platform. Hotline Miami, The Binding of Isaac demake, and Thomas Was Alone are all heading there.

In other Retro City Rampage related news, the pixelated open-world adventure just came out on WiiWare today for 1000 Wii Points (about £7/€10).
Last edited by Morkin on Fri Mar 01, 2013 8:57 am, edited 1 time in total.

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Re: Retro City Rampage

Post by tachi » Fri Mar 01, 2013 7:04 am

Picked this up yesterday on PS3, so far really enjoying it.
Only 2 or so hours in but yeah, good retro-tastic fun :)
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Re: Retro City Rampage

Post by the_hawk » Fri Mar 01, 2013 8:46 am

So this is out on the Wii now???

BRILLIANT!!! I shall have to download as soon as I get home. :D
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Re: Retro City Rampage

Post by DoraemonTheCat » Fri Mar 01, 2013 9:22 am

Why can't it be released on the Megadrive!!

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Re: Retro City Rampage

Post by Negative Creep » Fri Apr 05, 2013 4:01 pm

Currently half price on XBLA (think it's for Gold members only). Worth 600gs?

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Re: Retro City Rampage

Post by killbot » Fri Apr 05, 2013 5:01 pm

Negative Creep wrote:Currently half price on XBLA (think it's for Gold members only). Worth 600gs?
I recently finished the Wii version and yeah, it's pretty good. Worth that price, i'd say.

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