And as usual ANY
Nintendo thread on Eurogamer automatically
generates over 300 posts in the space of a single day, while other threads barely break into the 30s after a week. Kinda' like everywhere on the internet then.
Honestly, for a company that's seemingly able to put a foot wrong with everything it does
no matter what, it certainly generates enough rabid interest.
Back to the Wii U. So, now we know it's basically a triple-cored Wii with a PC graphics card from back in 2008. That's fine. If anyone
can make underpowered hardware sing it's Nintendo.
However, games are no longer made in a bubble. "Multi-platform Or Die" is the new mantra facing our particular hobby. And seeing as the Wii U is "a bit better than the Xbox/PS3" we're looking at another potential generation's multi-platform's games being held back by an inferior product. Just ask PC gamers with rocket-ship hardware how they feel about almost every game they buy being scaled back massively so it can run on an Xbox 360.
Nintendo can and do create some wonderful games, but relying solely on them to release enough games to support their hardware is frankly unsustainable. Scaled down versions of Xbox 720/PS4 games just won't work,
in much the same way it didn't with the Wii and the Xbox 360/PS3. The Wii U needs massive installed numbers to justify third-party single-platform titles. The "casual" Wii market apparently only hit about 50k unit sales each titles, despite over 100m Wii's out there. So relying on yet another casual market could prove suicidal as a business decision. We'll see.
Freestyler: A customer that's too hard to please, complains all the time and wants everything for next to nothing.