The way I read it is Nintendo probably gave them a better financial option to bring it to the Wii U is all. For Sony and Microsoft Bayonetta is small potatoes, but for a new console any exclusive (even a minor one like a Bayonetta sequel) is probably worth chasing. The stuff about raising the game's profile sounds like corporate fluff to me.pratty wrote:I wouldn't necessarily agree that Bayonetta 2 would reach a wider audience as a Wii-U exclusive as opposed to a being a multiplat, but I guess what he's saying is he's confident that Nintendo publishing the game will raise the profile of the game enough to make up for the loss of wider market availability. I suppose if Bayonetta 2 outsells the original then they'd have to conclude going with Nintendo was a good move."Our answer was a partnership with Nintendo."
If a developer has the chance at getting their game on a console with only a few games on it as competition, and during the christmas period to boot, possibly with some financial easing on the console manufacturer's part, they'd be mad to not take that deal. Bayonetta has a mild rep overall but such a scenario would definitely maximise what the game does have on that score.
The only downside is that it's hard to see the game as a genuine system seller even for the fanboys. I'm coming at that from the angle of a person who thought the first Bayonetta was average at best though.