PS1 50/60Hz question.

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Megamixer
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PS1 50/60Hz question.

Post by Megamixer » Tue Sep 21, 2010 8:01 am

Probably the perfect query for Speedlolita :lol:

Just bought a modchipped PS1 from boyo and it's playing the one Japanese game I have (Vampire: The Night Warriors) but it's also a bit slow-mo. I started a fight and it was running super-smooth for a few seconds but then it went a bit crap and slow.

Using an RGB scart lead so don't know what the issue is? As I understand, the PS1 changes between 50/60Hz in software rather than hardware so I know there's no necessary mod...

Any advice?
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resident paul
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Re: PS1 50/60Hz question.

Post by resident paul » Tue Sep 21, 2010 8:05 am

I dunno that game but playing Gran Turisimo (Jap) with mod PS1 goes like grease lightening compared to the PAL one.
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Re: PS1 50/60Hz question.

Post by speedlolita » Tue Sep 21, 2010 8:19 am

Megamixer wrote:Probably the perfect query for Speedlolita :lol:

Just bought a modchipped PS1 from boyo and it's playing the one Japanese game I have (Vampire: The Night Warriors) but it's also a bit slow-mo. I started a fight and it was running super-smooth for a few seconds but then it went a bit crap and slow.

Using an RGB scart lead so don't know what the issue is? As I understand, the PS1 changes between 50/60Hz in software rather than hardware so I know there's no necessary mod...

Any advice?
Probably just the game being a bad port imo.

You're right in thinking that 50/60hz is automatic on PlayStation though.
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Re: PS1 50/60Hz question.

Post by Megamixer » Tue Sep 21, 2010 8:35 am

speedlolita wrote: Probably just the game being a bad port imo.
Maybe you're right. I seem to remember the PAL version being pretty good though. Then again, I have so many different versions of Darkstalkers games that I forget!

I'll have to pick up something cheap on my NTSC-J PS1 wanted list to do a second test with I guess.

Thanks for the replies anyway :)
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Re: PS1 50/60Hz question.

Post by speedlolita » Tue Sep 21, 2010 8:38 am

You realise that console is chipped right? :wink:
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Re: PS1 50/60Hz question.

Post by Megamixer » Tue Sep 21, 2010 8:43 am

speedlolita wrote:You realise that console is chipped right? :wink:
I know what you're saying but it's not why I bought it :) . Test subject no.2 will be very cheap so I'm not fussed about trialling with a hooky game first. It was probably just a crap port though I will try my PAL version for curiosity's sake.
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Re: PS1 50/60Hz question.

Post by speedlolita » Tue Sep 21, 2010 8:44 am

Yeah, grab Um Jammer Lammy JP.. Should be about £6 posted. :3
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Re: PS1 50/60Hz question.

Post by Megamixer » Tue Sep 21, 2010 8:47 am

This is what I'm looking forward to - cheap versions of games that go for stupid money in PAL format.

Also, Policenauts with patch :P
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Re: PS1 50/60Hz question.

Post by speedlolita » Tue Sep 21, 2010 8:48 am

Well, you're still gonna have to make a backup to patch it. :lol:

I need to get around to burning that actually.. :mrgreen:

But yeah, I'm considering making a small NTSC collection of my fav PS1 titles. Should be inexpensive.
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Re: PS1 50/60Hz question.

Post by Overheat » Tue Sep 21, 2010 8:57 am

wouldn't trust anything from boyo ;)

lol


but yeah, it's either that the chip doesn't like that game for some reason or that the game didn't run particularly well in the first place :) You can probably get a Jap PS1 for about £20 inc postage if you want the real deal :P
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Re: PS1 50/60Hz question.

Post by speedlolita » Tue Sep 21, 2010 9:02 am

Nah, PS1 chips don't work like that. But still, get something to test the console anyway.

Just bought this rather fetching copy of Policenauts for £15. :D

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Re: PS1 50/60Hz question.

Post by Vanderkaum » Tue Sep 21, 2010 10:35 am

speedlolita wrote:Nah, PS1 chips don't work like that. But still, get something to test the console anyway.

Just bought this rather fetching copy of Policenauts for £15. :D

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:shock: You must be kidding...

As for chipped PS1s, I got a problem with the screen ratio when playing NTSC games on my PAL TV (4:3 old school device).

I can't see the whole image, it seems to be cut off at the top and at the bottom. Any ideas how to solve the issue?

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Re: PS1 50/60Hz question.

Post by speedlolita » Tue Sep 21, 2010 10:42 am

Why must I be kidding? :oops:

And er, that'd be cos of the resolution NTSC video is "higher".

You'd have to adjust the TV in the service menu.
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Re: PS1 50/60Hz question.

Post by necronom » Tue Sep 21, 2010 11:20 am

speedlolita wrote:Why must I be kidding? :oops:

And er, that'd be cos of the resolution NTSC video is "higher".

You'd have to adjust the TV in the service menu.
NTSC is much lower resolution than PAL, which is why it looks like $hit in comparison. PAL has 576 lines, and NTSC has 480. Anyone who has an Amiga, and pressed space in the early startup screen will know how bad NTSC looks compared to PAL.

That's also why American games always have a stupid border on PAL versions, and restrict what you can actually see on the game, as they couldn't be bothered to program it properly to fill the screen.

I'd rather have more screen for the game, and better quality, myself.

I'm not sure why a low res NTSC screen wouldn't fit on a higher res PAL screen, though. Maybe the TV doesn't support it properly, or you need to change a screen setting.
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Re: PS1 50/60Hz question.

Post by nakamura » Tue Sep 21, 2010 11:48 am

speedlolita wrote:Nah, PS1 chips don't work like that. But still, get something to test the console anyway.

Just bought this rather fetching copy of Policenauts for £15. :D

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Wow so cheap too!

If you can make an ISO and patch it I wouldnt mind to sent my way to play on PSP. :D
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