Ralph Milne's Left Foot wrote:Bardman wrote:stuff
We get you are a DKC (3) fanboy, your arguments for it being the most hyped, pumped successful or whatever you wish to call it last 16 game it does lead to a rather blinkered discussion as, I said the sales figures to compare and contrast are not really out there especially in the UK and Europe.
Firstly, look back at all my posts, and I'm talking about DKC, not DK3. I have said that DKC, the original, had a much bigger impact than DKC2 & 3.
Secondly, I'm not a DKC fanboy, as I didn't buy the game back in the day. A friend did, though, and I liked it. Look back at my posts, and I actually say I prefer Yoshi's Island, although I realise that DKC was a bigger hit.
You can go on about sales figures, technical achievements, whatever, but.. the fact is DKC, the original xmas 94 release, was a huge thing. Sonic 3, then Sonic & Knuckles, were also big things, and lastly... Yoshi's Island was a big thing. I mentioned those games, as they stick in my mind as being some of the last games that caused waves of excitement across the 16-bit gaming scene.
I don't know why you think you're speaking for everyone here? That's a weird attitude. Do you really think you're a godly expert, who's opinion is more worthy than others? ... That's how it seems. I suggest we forget about this crazy argument, because it's only about old games, and should be a fun conversation, not a battle.
Seadog74 wrote:Anyone mentioned Worms yet? Perhaps one of the last great amiga titles before it got ported to the playstation and so on.
I will definitely agree with Worms being one of the last, great, succesful 16-bit games. In fact, as it came out in 1995, it could be the one. Although, was it a big thing in America as well as Britain? ... That's where DKC, Sonic & Knuckles, Yoshi's Island, may have the edge over it. I will also say MK3 is up there as a contender.
Neilos626 wrote:what about killer instinct on the snes, this came out very late in its life and caused mass hysteria if I remember correctly. I still love this game, 60 hit combos with chief thunder. Bring it on!!!
I forgot about that. Doh!

.... Another contender to add to the list. I remember people did go mad about it, as it was a very hyped game, and popular in the arcades. It was late in the day, too. Thanks for reminding me, I think it's a very worthy choice.
Freestyler wrote:I remember
Arkanoid: Doh it Again on SNES about 1997. Don't know if it sold loads though. I bought it!
As for anything else; yeah, we'd all pretty much moved on (been suckered into?) the 32bit era by then. 1996 was a massive year for the Gaming Industry.
Gentleman, we have a winner

... It's a shame that Arkanoid came out sooo late on the SNES, as it's a nice game.
I think most people, who could afford 32-bit hardware, had moved from 16-bit by 96. I personally had a U.S 3DO in 94, so I was really into that when the last wave of 16-bit games arrived. Then I bought the PS1 & Saturn in 95, so I had lost a lot of interest in 16-bit as early as 94.
These days, though, I love 16-bit gaming far more than 32-bit gaming. 16-bit classics are by far my first choice when it comes to retro gaming.
Cheers for all the positive, interesting replies. This topic is simply food for thought - and not to be taken too seriously.
