Gabe wrote:Besides, to be honest it isn't up to the publishers to promote that, is it? They don't want you buying second-hand in the first place, so don't market games as such.
Pointing out that the second hand sale value is reduced and an extra payment is required would be in their best interests, it should push customers towards the first hand copies and lower the odds of someone trying to trade in since the buy in price will probably be lower (it won't be a complete copy, i'm sure the second hand merchants'll lock onto that one like a laser-guided weapon). And personally, i'd say that if they're trying to change the playing field in this way it's down to them to explain what has been done to potential customers before purchase, yes.
Gabe wrote:Well that's the PC title, and we're talking primarily about console games here so it isn't strictly relevant
i was offering an example of how Ubisoft (who publish PC and console games) are out of touch with what their customers think, it's merely the first one that sprang to mind. A random console-based example would be XBLA games that require the internet connection to be up in order to run, something i didn't discover until our broadband went down and i fancied a couple of goes of Geometry Wars: RE2
whilst i waited for the service to be restored; i seem to remember that one being warned about, but it's buried away rather than prominent.
Gabe wrote:But DRM is a completely different kettle-of-fish, and with it being commonplace for many years now there is a level of expectation that there will be *some* DRM to annoy people whereas this is a fairly new concept for consoles. Doesn't make it right, but I don't think it is the same issue.
Technically, the one use account we're talking about could be filed under DRM as well at least in concept, it's enforcing the digital rights of the publisher to not let more than one person use the paid for account. And again, it's moving the goalposts so doing so without warning consumers isn't going to do your business much good in the long run.