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Re: Games that weren't findings

Posted: Wed Feb 08, 2012 4:04 pm
by fgasking
Angel of Hell 2 game recovered

Another quick update with the recovery of a great icon driven adventure game called Angel Of Death 2. This is a very advanced preview with some neat intros and graphics throughout. No English translation just yet!

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http://www.gtw64.co.uk/Pages/a/Review_Angelofhellii.php

Re: Games that weren't findings

Posted: Sun May 13, 2012 1:50 pm
by fgasking
A new update on Games That Weren't with the following added:

(*) New Exodus game entry
(*) 11 updated entries with various credits, creator speaks added.


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http://www.gtw64.co.uk

Re: Games that weren't findings

Posted: Sun May 27, 2012 5:36 am
by fgasking
Subterranean Stryker conversion found

A quick update from Games That Weren't, with a long lost and early conversion from the ZX Spectrum called Subterranean Stryker found and released.

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This very early stages preview was recovered from Paul Hughes' work disks by Richard Bayliss.

http://www.gtw64.co.uk/Pages/s/Review_S ... eanstryker

Re: Games that weren't findings

Posted: Mon Oct 29, 2012 5:21 pm
by fgasking
After a few months of slow progress, a new launch of GTW64 has been completed with a cleaner, more modern design (well, better than the old one anyway... ;-) ) and a number of new features to build on the old site. It has basically been merged in as a sub section with the main unreleased games site I do.

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There will no doubt still be a few glitches to iron out, but it's time now to stop upgrading and start carrying on with the searching as usual and recover some lost titles before those disks deteriorate too much. Hope you enjoy it!

http://www.gamesthatwerent.com/gtw64

Re: Games that weren't 64 relaunch

Posted: Mon Oct 29, 2012 6:58 pm
by markopoloman
Excellent :D I love looking at those games (or not games)! Trouble is................... I'm about to lose about 2 hours of my life looking through 0 - Z :lol:

Re: Games that weren't 64 relaunch

Posted: Tue Oct 30, 2012 6:43 am
by gman72
I love the site, keep up the fantastic work. :D

Re: Games that weren't 64 relaunch

Posted: Wed Oct 31, 2012 5:26 pm
by fgasking
Thanks guys, the response has been really positive so far! :)

Now onto the process of actually writing some new material - we've got a massive backlog now to clear of contributions from the past few months. Hopefully it will be quicker to get stuff live! :)

Re: Games that weren't 64 relaunch

Posted: Thu Dec 20, 2012 4:25 pm
by fgasking
Well, ever since the upgrade of GTW64 was completed - it was straight onto preparing for the Christmas update. No rest for the wicked. Hopefully we won't disappoint with some big findings to keep you going.

Our main finding this year is:

Otherworld full game

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Followed by:

  • (*) Fuzzball music found + more!!
    (*) Epsilon preview recovered
    (*) Exodus (Nexus) reconstructed
    (*) Martin Piper racing game recovered
    (*) Two full White Wizard adventures found
    (*) Andrew Morris game graphics added
    (*) Paddle Mania screens found
    (*) Mountain Combaters new entry
    (*) Beauty and The Beast tape file
    (*) 67 new entries added
    (*) 81 updates added


More details about the update can be viewed at:

http://www.gamesthatwerent.com/2012/12/ ... 12-update/

Re: Games that weren't 64 relaunch

Posted: Thu Dec 20, 2012 4:58 pm
by the_hawk
Absolutely love your work.

All this preservation is fantastic, you should be very proud. :D

Re: Games that weren't 64 updates

Posted: Tue Jan 08, 2013 5:46 am
by fgasking

Re: Games that weren't 64 updates

Posted: Sat Sep 14, 2013 8:49 am
by fgasking
A very large and special update this time, with 7 previously unseen games and demos added to the site. Mostly a collection of titles meant for Players Software - thanks to Duncan Kershaw. Titles are:

* Codename Desert Storm, Charlie, Deep Star, Harrier Strike, Liberator, Locomotive and Space Hop.

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The update also includes:

* Firehawk level 1 map assets found
* Dinnamic Donkey Duo and Elusive game remains found
* New Graham Gooch World Class Cricket review found
* More on R-Type V1 from Bob Pape
* 16 additional new entries added
* 44 updates added


Check out the full news post here for more details and links:

http://www.gamesthatwerent.com/2013/09/large-update/

Re: Games that weren't 64 updates

Posted: Sat Sep 14, 2013 9:32 am
by gman72
Ive been enjoying Codename Desert Storm. Great to get some new SID also.
Top work as ever, well done. :D

Re: Games that weren't 64 updates

Posted: Sat Sep 21, 2013 12:24 pm
by fgasking
Not quite the same as last week (in terms of games to play), but another large update - mostly with a focus on scan additions and a lot of new entries and rumour mill titles:

* 30 new entries added
* 24 entries updated


http://www.gamesthatwerent.com/2013/09/ ... for-gtw64/

Re: Games that weren't 64 updates

Posted: Sun Sep 22, 2013 8:20 pm
by shiftytigger
Well that killed a lot of my sunday. After much searching and perusing I cant believe Mega Twins on Speccy never saw release - could have sworn I played it as a demo.

Re: Games that weren't 64 updates

Posted: Mon Dec 23, 2013 8:22 am
by fgasking
The GTW64 xmas update has been published today with the following additions:

(*) 3 previously unseen full games recovered
(*) CDU Games Disk 6 recovered (Including 3 new full games)
(*) 12 previously unseen previews/prototypes recovered
(*) Potential Spore 2 finding
(*) Odd Melbourne House title surfaces in loading screen form (Questerious)
(*) Tangent and RISK prototypes found and added
(*) 31 other additional new entries added
(*) 10 other additional updates added
(*) Frank Gasking work disk collection added


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Full news item and updates can be found at:
http://www.gamesthatwerent.com/gtw64