Havantgottaclue wrote:As a console with 1/3 of the CPU power of the PS1 and 2 1/2 times the price tag, the 3DO does appear to have been a console for someone with more money than sense ... of course, the CPU speed is only part of the story because both machines have very powerful graphics co-processors which bring them closer together. Nevertheless, I think when discussing whether old machines are over-rated or under-rated, you have to look at the decision the consumer was making at the time. The PS1 managed similar or better performance at a fraction of the cost of the 3DO, and it sold in higher numbers. Sounds fair enough to me, it strikes me as being neither over-rated nor under-rated - it's just a machine that couldn't compete given its specification and price tag.
I actually agree. Things were moving pretty fast in 1990 ~ 1996. The 3DO was impressive. I mean, technically, compared to anything, even if money was immaterial, you could not spend money to get a better a console at the time. In 1993 an import 3DO was £700 which is $1200 ~ $1400 but by 1995 you could buy a Playstation for £299. I really, honestly, love that whole era: Atari Jag, Saturn, FM Towns, Playstation, CD32, Neo Geo, the legend that was the Ultra 64, it was an amazing time. In 50 years, the early 90s will be a legendary time in computing. All fanboyism aside, it was an amazing time. I don't really play games too much, but i do love the technology. It was such a leap in technology. 8Bit was barely dead, the 16Bit was merely a stop-gap, but by 32bit, CDROM, GPUs, parallel processing, 3D, interactive movies and the Net, it was an amazing flood gate. EVen today, right now, stand and look at Sega M2 or Namco System 21 and it's absolutely staggering. It's like the time that computers came alive, they lived. In my minds eye it's like the movie a 2001, all the apes staring at the monolith. It's like being dragged out of the jungle and faced with an iTouch and loving it. It's like, for me, being Leonardo Da Vinci staring at F14 Tomcat, and going, "That is f*cking awesome". The Sega and Namco computing boards are just jarring, almost alien. No technology, no game, no games console, no nothing really has ever impressed me that much. I was a good programmer, i could write fast and efficient code, I was a hobbiest, not a product-academic-coder, but, when I looked at Daytona running in a Sega World near Birmingham, I remember thinking to myself: How the F**k did they do that. Daytona plays like a sack of s**t, but as a spectacle it's really amazing. I love it. The same for any 3D game of that era, and any console. Custom hardware you see, regardless, is aces. It just depends how it is utilized.
As far as I am concerned anything produced between 1993 and 1997 is under-rated, under utilised and under appreciated: