Gauntlet Home Versions

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Kaede
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Post by Kaede » Fri Jan 27, 2006 9:41 am

Dudley wrote:Heathen this may be, but what I want is gauntlet, but with the twin stick, move and fire direction type control of Robotron.
Yes. Yes. Yes. Then introduce a system for levelling up your weapons and HP/MP properly and we have a winnar. :shock:

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golgo13
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Post by golgo13 » Fri Jan 27, 2006 10:13 am

I had Gauntlet II on disk for my +3. No tape loading for me.

I remember playing the original with my cousin for about a week - I kept my little spec 48k running overnight. Ah those were the days.
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mel the bell
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Post by mel the bell » Fri Jan 27, 2006 12:22 pm

think ive only played the speccy and arcade versions of gauntlet
but im awaiting the arrival of the master system version ive just won on egay
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revgiblet
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Re:

Post by revgiblet » Sat Jan 28, 2006 4:39 am

mel the bell wrote:think ive only played the speccy and arcade versions of gauntlet
but im awaiting the arrival of the master system version ive just won on egay
A typo, a joke or some new auction website that I'm going to stay well away from?

Gauntlet II is the best, and the ST version that I had was awesome.

Blue Elf needs food...badly!

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Danny
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Post by Danny » Sat Jan 28, 2006 10:10 pm

"Blue Elf now has reflective shot!..."

No seriously though it's a shame that they don't make a "true" sequal to Guantlet instead of those crappy 3D remakes. The best clone of this game I have ever played was a game on the PC that was made ages ago caled "Get Medievil" which had good gameplay, really funny homour in it and to top it all a level editor and random level generator!!

Of course I do fire up G4 on the megadrive every now and again just to remind me of how great the gauntlet games really are!

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bensonrad
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Post by bensonrad » Tue Feb 07, 2006 9:23 am

Is that from one of those evil two-game packs? They're all pretty hopeless, massively bugged, and lacking features from the originals. I think Klax was about the only game from that series that didn't make me want to smack the programmers about the head
Yep, it was, visually it looks good, I was going to get all those 2 packs, but read some bad reviews about them. I really fancied getting paperboy, but have read he just moves right the whole time. I wouldn't mind Klax, but I already have the orginal Gameboy Marble madness, which seems to be alot better than the double pack version.
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Post by Jmk » Thu Feb 09, 2006 6:13 am

I was a big fan of the Spectrum version, in fact, I prefer it over the arcade because you can play it without having to use continues all the time - it's fairer.

With emulation, I like the MSX version as well and the CPC version is OK.

But I didn't like the Atari 800 version and I never did like the C64 version (even though I used to own the disk), they are a bit slow and have an awkward collision system.

Now, I can't resist mentioning a Tandy CoCo 2 game here... "Gantelet". It's clearly a clone and it's clearly rather bad. But well done for trying! :wink:

On a side note, I decided to have a try myself and wrote a demo game for the CoCo 2 called "Glove". It had nice gameplay, but was a bit slow.

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RetroKingSimon
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Post by RetroKingSimon » Tue Feb 14, 2006 2:51 pm

Gauntlet 4! Image

I still love playing that game. It's the best home version of Gauntlet without question if you ask me, which by default makes it one my favourite all-time games! Don't remember encountering any bugs though (not major ones, at least). I actually wrote a glowing review of this game (as well as arcade Gauntlet 1 & 2) for my old retro website. Image

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bensonrad
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Post by bensonrad » Mon Feb 20, 2006 10:31 am

Just found out Gauntlet was also a very late release on the sega Dreamcast on a Midway Arcade pack. Along with Paperboy. I have managed to track it down just awaiting in the post. I hoping this is going to be an arcade pefect 4 player fest. Anyone played this version of the game. Fingers crossed.
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gmintyfresh
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Post by gmintyfresh » Mon May 28, 2007 9:01 pm

The master system version used to crash really late in the game somewhere above level 90 if i remember correctly

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woody.cool
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Re:

Post by woody.cool » Tue May 29, 2007 4:34 am

revgiblet wrote:Gauntlet II is the best, and the ST version that I had was awesome.
Both the Atari ST and Commodore Amiga had almost arcade perfect ports of Gauntlet II - and having a four player adaptor at the time ment my mates would pile into my room for some serious hand-to-hand combat!!!
gmintyfresh wrote:The master system version used to crash really late in the game somewhere above level 90 if i remember correctly
I've not experienced that problem on my Master System version of Gauntlet - but I've only got to level 155 once :shock:

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gmintyfresh
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Re:

Post by gmintyfresh » Tue May 29, 2007 5:33 am

woody.cool wrote:
revgiblet wrote:Gauntlet II is the best, and the ST version that I had was awesome.
Both the Atari ST and Commodore Amiga had almost arcade perfect ports of Gauntlet II - and having a four player adaptor at the time ment my mates would pile into my room for some serious hand-to-hand combat!!!
gmintyfresh wrote:The master system version used to crash really late in the game somewhere above level 90 if i remember correctly
I've not experienced that problem on my Master System version of Gauntlet - but I've only got to level 155 once :shock:
I've heard of it happening to other players too it's really far on in the game and the you kill all the enemies on the level and then the game freezes, I remember it being really annoying at the time.

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RocketRanger
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Re:

Post by RocketRanger » Tue May 29, 2007 5:49 am

woody.cool wrote:
revgiblet wrote:Gauntlet II is the best, and the ST version that I had was awesome.
Both the Atari ST and Commodore Amiga had almost arcade perfect ports of Gauntlet II - and having a four player adaptor at the time ment my mates would pile into my room for some serious hand-to-hand combat!!!
gmintyfresh wrote:The master system version used to crash really late in the game somewhere above level 90 if i remember correctly
I've not experienced that problem on my Master System version of Gauntlet - but I've only got to level 155 once :shock:
The Amiga version looked more like the 8-bit versions than the arcade. But retained all of the excellent speech and Gauntlet 2 had the Dragons ("I rarely see such bravery!")

I played the CPC version all night with a friend once. Personally I thought the 'standing still' feature was neat. It was quite easy to get lost on later dungeons, and occasionaly completely stuck. When the walls vanished you'd still have to make a mad dash to the exit while being chased by dozens of ghosts and numerous 'deaths'.

I also quite liked the Dreamcast update (Gauntlet Legends), because you could load a suitably levelled up character from your VMU and play against your friends. It made the one player game worth playing just so you could level up your stupid fat - food stealing - wizard.

Remember - Don't shoot food!

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StarEye
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Post by StarEye » Tue May 29, 2007 6:36 am

How many levels are there in Gauntlet 2? I remember staying up all night with a friend of mine and playing and sleeping in turns. And when it came to just over 100, it froze.

This was on the C64.

Wasn't that annoying.

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woody.cool
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Post by woody.cool » Tue May 29, 2007 10:17 am

StarEye wrote:How many levels are there in Gauntlet 2? I remember staying up all night with a friend of mine and playing and sleeping in turns. And when it came to just over 100, it froze.

This was on the C64.

Wasn't that annoying.
Gauntlet & Gauntler: The Deeper Dungeons both have 255 levels - Gauntlet II has over 500 levels (apparently) but I've never managed to get further than 200 without the game crashing :x

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