The best arcade conversions on the 8 bits 16 bits and 32 bit

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me316
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The best arcade conversions on the 8 bits 16 bits and 32 bit

Post by me316 » Mon Sep 15, 2008 5:10 pm

8 Bit
R type - Pc Engine

16 Bit
Final Fight - Mega CD

32 Bit
Virtua Fighter 2 - Saturn

Just some suggestions..what about yours?
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SirClive
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Post by SirClive » Mon Sep 15, 2008 5:13 pm

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paranoid marvin
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Post by paranoid marvin » Mon Sep 15, 2008 5:27 pm

8-bit
Buggy Boy C64

16-bit

New Zealand Story Amiga

32-bit

Ridge Racer

All better than the arcade originals
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Post by Spector » Mon Sep 15, 2008 5:35 pm

Pre Crash
Track And Field - Atari 2600

8 bit
Space Harrier - PC Engine

16 bit
Final Fight - SNES

Home Micros
Commando - Spectrum
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Post by me316 » Mon Sep 15, 2008 5:49 pm

16 bit
Final Fight - SNES

I wouldn't say the Snes version as it didn't included Guy.
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Post by Bub&Bob » Mon Sep 15, 2008 6:46 pm

Not sure the 'bit' thing is fair though - The PC Engine is always gonna p*ss on the C64 and ZX.

Anyway, my fav conversions on the C64 are:

Bubble Bobble
Rainbow Islands
Buggy Boy
Midnight Resistance
The Simpsons
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Post by thl » Mon Sep 15, 2008 7:21 pm

My 5 favourite conversions for each bit:

8-bit
Double Dragon (SMS)
Operation Wolf (SMS)
Rastan (SMS)
Shinobi (SMS)
Space Harrier (SMS)

16-bit
Ghouls 'n' Ghosts (MD)
Final Fight CD (MCD)
Rainbow Islands (MD)
Street Fighter II Turbo: Hyper Fighting (SNES)
Strider (MD)

32-bit
Point Blank (PS1)
Street Fighter Zero 3 (PS1)
Super Puzzle Fighter II Turbo (PS1)
Tekken 3 (PS1)
X-Men vs. Street Fighter (Saturn)

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lavalyte
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Post by lavalyte » Mon Sep 15, 2008 9:14 pm

c64 :

Ghosts n Goblins
Bubble Bobble


Amiga :
Marble Madness
Space Harrier
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Post by ShadowMan » Tue Sep 16, 2008 3:31 am

8 bit:
Teenage Mutant Ninja Turtles 2 (Nes)
Shinobi (SMS)
Bionic Commando (Nes) - completely different to the Arcade version, but so much better at the same time. Not sure if this one counts.

16 bit:
Rainbow Islands (Amiga)
Street Fighter 2 WW/Turbo (Snes)
Turtles 4: Turtles in Time (Snes)

32 bit:
Radiant Silvergun (Saturn)
Marvel Super Heroes Vs Street Fighter (Saturn)
Tekken 3 (Playstation)
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nesmaster
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Post by nesmaster » Tue Sep 16, 2008 3:51 am

How the hell is the PC Engine 8-bit? The graphics look so much better than the NES and SMS. I always consider it a 16-bit system even though its technically a 8-bit one.

Anyway, i'll go by generation instead of bits.

2nd
Frogger Colecovision
Q*bert Colecovision
Berzerk 2600

3rd
Donkey Kong NES
Bubble Bobble Master System
Shinobi Master System

4th
Street Fighter 2 series SNES
R-Type PC Engine
Mortal Kombat Mega Drive

5th
Street Fighter Alpha 2 Saturn
Virtua Fighter 2 Saturn
Tekken PS1

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Post by Matt_B » Tue Sep 16, 2008 6:08 am

I don't believe I've ever bought an arcade conversion for a 16 or 32 bit machine, so I'll just do assorted 8-bit systems:

Gameboy: R-Type
Spectrum: Moon Cresta
Amstrad CPC: Gryzor
Commodore 64: Bubble Bobble

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Post by TMR » Tue Sep 16, 2008 9:18 am

nesmaster wrote:How the hell is the PC Engine 8-bit?
Well, the main reason is the 8-bit CPU at the heart of it; the MSX range from the MSX2 onwards (and certainly the Turbo R) and Amstrad CPC Plus series are both 8-bits as well despite being able to lightly toast the NES, SMS and the "big three" home computers on the graphics front.

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nesmaster
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Post by nesmaster » Tue Sep 16, 2008 9:33 am

TMR wrote:
nesmaster wrote:How the hell is the PC Engine 8-bit?
Well, the main reason is the 8-bit CPU at the heart of it; the MSX range from the MSX2 onwards (and certainly the Turbo R) and Amstrad CPC Plus series are both 8-bits as well despite being able to lightly toast the NES, SMS and the "big three" home computers on the graphics front.
I understand that but i just think its a bit unfair to bundle it in with the NES,SMS and others. The Atari 2600 is 8-bit isn't it? So you wouldn't put that in the catogory as the NES would you?

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Post by RetroKingSimon » Tue Sep 16, 2008 9:42 am

8-Bit:

Chase HQ (Speccy) or
Gradius (PC Engine)

16 Bit:

Ghouls n Ghosts (MegaDrive) or
Street Fighter 2 (SNES)

32 Bit:
Sega Rally (Saturn) or
Most Capcom Fighting Games (Saturn)

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Post by SirClive » Tue Sep 16, 2008 9:46 am

8bit - Speccy Bomb Jack

16bit - Super Hang On for MD

32bit - Tekken 3 on PS1
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