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Re: Choices for issue 67

Posted: Wed Feb 10, 2010 12:39 pm
by Sepp Salerno
IronMaidenRule wrote:more like turtle head than beach head
Pure class sir, pure class :lol:

Re: Choices for issue 67

Posted: Fri Feb 12, 2010 3:20 pm
by MediaCult
So, when is this gonna be?

Re: Choices for issue 67

Posted: Wed Apr 28, 2010 6:57 pm
by crusto
Can we do flashback please sometime in the future? I would love an excuse to set up the MD for a while and it is a great game after all.

Re: Choices for issue 67

Posted: Wed Apr 28, 2010 7:00 pm
by Sepp Salerno
crusto wrote:Can we do flashback please sometime in the future? I would love an excuse to set up the MD for a while and it is a great game after all.
That game is awesome......but man, I suck at it :lol:

Re: Choices for issue 67

Posted: Wed Apr 28, 2010 7:08 pm
by crusto
Sepp Salerno wrote:
crusto wrote:Can we do flashback please sometime in the future? I would love an excuse to set up the MD for a while and it is a great game after all.
That game is awesome......but man, I suck at it :lol:
Its worth the effort though. I remember being chuffed to bits when I finally had conrad running around, rolling, shooting, dangling etc without having to remind myself of the controls and die doing so.

Re: Choices for issue 67

Posted: Wed Apr 28, 2010 7:14 pm
by Sepp Salerno
crusto wrote:
Sepp Salerno wrote:
crusto wrote:Can we do flashback please sometime in the future? I would love an excuse to set up the MD for a while and it is a great game after all.
That game is awesome......but man, I suck at it :lol:
Its worth the effort though. I remember being chuffed to bits when I finally had conrad running around, rolling, shooting, dangling etc without having to remind myself of the controls and die doing so.
:lol: Oh how I tried. I used to watch my mate 'thomas cross' play it on the amiga way, way, way back when. I loved it, just couldnt get my head round it. Beautiful lookin game