Favourite soundtrack (in a shoot-em-up)

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Post by Antiriad2097 » Wed Jul 02, 2008 5:35 pm

Space Harrier is the one I'll often find myself whistling at work.
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Post by NorthWay » Wed Jul 02, 2008 7:34 pm

In-game Delta, or perhaps Mutans.
(Oh, and not too fond of the Terra Cresta one, but the attract mode one is uber!)

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Post by StickHead » Wed Jul 02, 2008 7:47 pm

If Thrust counts, then I pick that. Great tune, but unfortunately only plays during the intro! Rob Hubbard ftw!

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Post by Mr_Staypuft » Wed Jul 02, 2008 10:40 pm

If I have to pick one, the soundtrack for SLAP FIGHT in the arcade.
LOVE it.

Each section perfectly suits what's happenning, and the extra bits (Game Over tune, Hiscore theme, etc) all fit in divinely.

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Post by Limbrooke » Thu Jul 03, 2008 12:19 am

Radiant Silvergun, by far and away. Hitoshi Sakimoto does an outstanding job and it shows with one of the most unorthodox shooting game soundtracks ever. As he is known to do (until perhaps Gradius 5) he carries over many instruments, if not enhanced due to technology advancement or general equipment/hardware changing from previous works. Most prominently Final Fantasy Tactics. However, I feel the depth of the scores and the range rhythm in Radiant Silvergun far out classes even Tactics in my opinion. Frantic drums mixed with synthed brass makes for an interesting listen and I find myself going back to this again and again.

Another noteworthy acclaimed shooting soundtrack is not a soundtrack at all but the composer. Manabu Namiki is who I speak of and he is touted with a long track record of composing for shooters. From as far ago as Zed Blade all the way until the latest DoDonPachi Daifukkatsu, his history is forever with shooters. Obviously, in early works he drew heavy inspiration from modern techno of the day (see Zed Blade and Battle Garegga) but that still doesn't mean he didn't make it any less appealling. Personally, he is at his best in Ketsui ~kizunajigokutachi~(2002 Cave/AMI) followed by Battle Garegga(Raizing/8ing 1996) and Armed Police Batrider(Raizing/8ing 1998).

YACK or Yasuhisa Watanbe originally of Zuntata is another wonderful composer whose work stands out best in Metal Black(Taito 1991) and the homage to Metal Black, Border Down(G.Rev 2002).
Dunjohn wrote:The credits theme from Smash Bros. Melee.
That's a lot of songs... many of which aren't from shooters... oh wait

And yes, Slap Fight is a terrific upbeat set and possibly one of the best from Toaplan next to Fire Shark.
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Post by TheDude18 » Thu Jul 03, 2008 3:13 am

The music from the shoot-em-up stages of Turrican 2 (C64).

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Post by HEAVYface » Thu Jul 03, 2008 3:39 am

pop'n twinbee on the snes has superb music, especially level 2. the boss musics great too.

level 4 from axelay is beautiful in every way, but sonically its genius.

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Post by Greyfox » Thu Jul 03, 2008 5:44 am

has to be Agony - Apidya - Hybris on the Amiga Platform all brilliantly composed by the like of Chris Huebeck and many other gr8 Amiga musicals

they don't make them like this no more :(

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Post by firebreather » Thu Jul 03, 2008 6:02 am

Gyruss - arcade, an inspired use of Bach.
Last edited by firebreather on Thu Jul 03, 2008 7:02 am, edited 1 time in total.

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Post by JesteR » Thu Jul 03, 2008 6:04 am

Techno sound and a voice announcing power ups etc. Good example is Gyrostarr.

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Post by Tapey297 » Thu Jul 03, 2008 6:50 am

The music from Delta gets my vote

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Post by Fightersmegamix » Thu Jul 03, 2008 8:18 am

Layer Section. I think it was zuntata that did the music. I love that game :D

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Post by ShadowMan » Thu Jul 03, 2008 8:25 am

Axelays entire soundtrack. From the awesome fast paced boss battle music on the first level to the creepy atmospheric music for the second level.
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Post by gmintyfresh » Thu Jul 03, 2008 8:27 am

Thunderforce 5

Gate of Thunder


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Post by gmintyfresh » Thu Jul 03, 2008 8:28 am

Also partial to the Air Diver soundtrack, rubbish game but great rock/hardcore punk music

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