From the forum question for issue 53

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Post by ToxieDogg » Sat Jun 14, 2008 4:23 pm

Asides from a couple of disastrous forays into 3D, the Castlevania series remain my favourite Konami games (don't ask me to pick just one!)

Mind you, I also loved TMNT IV: Turtles in Time on the SNES, the only other console scrolling beat 'em up that was as good as Streets Of Rage 2, in my opinion.
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Post by GenghisJones » Sat Jun 14, 2008 6:28 pm

got to be Rocket Knight Adventures - always keep me playing far longer than any Sonic game - infact i'm going to have a game now (if the megadrive hasn't died again)

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Post by Baki » Sat Jun 14, 2008 7:33 pm

Castlevania on the Nes, Dracula X Rondo of Blood and SotN. I have played through those games multiple times and still enjoy them today. MGS on the ps1 is a close second. DDR on the Dreamcast was also very enjoyable. I played that game so much I injured my foot and the doctor told me I had to rest for 2 weeks, I had lost 6 kg's which a gained again in those to weeks lol.

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Post by Kai » Mon Jun 16, 2008 1:51 am

That's easy: Silent Hill 2. One of the most brilliant action-adventures ever! And definitely the scariest!

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Post by Type2XS » Mon Jun 16, 2008 4:24 am

Metal Gear. The whole thing I mean. It's just incredible, how a series could start on the humble MSX and finally get a worthy conclusion in present today.

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Post by barry merkage » Mon Jun 16, 2008 8:13 am

Has to be Gyruss, the coin-op version. I remember being totally blown away with this the first time I played it. The graphics, the music, the fact that your ship wasn't glued to the bottom of the screen... mind-bending stuff back in 1983.

I bought the Commodore 64 version (on cartridge!) published by Parker Brothers as well, but I was hugely disappointed with that, especially as far as the graphics went.

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Post by GarryG » Mon Jun 16, 2008 9:41 am

This just isn't fair! But if pushed Id have to say Frogger, because it's deservingly an ICON, right up there with Space Invaders and Pac Man.

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Post by khisanth » Mon Jun 16, 2008 11:46 am

Ooooo Nemesis by a mile, I mean Gradius oh whatever! Da da dada da dadadaaaaaaa! Still love that music!

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Post by Mayhem » Mon Jun 16, 2008 12:18 pm

barry merkage wrote:I bought the Commodore 64 version (on cartridge!) published by Parker Brothers as well, but I was hugely disappointed with that, especially as far as the graphics went.
A pity... I'm a huge Gyruss nut myself and I think the C64 conversion is actually quite good overall...
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Re: From the forum question for issue 53

Post by mohicankid » Mon Jun 16, 2008 5:30 pm

Darran@Retro Gamer wrote:Crikey. Is it that time already?

Anyway, this month we'd love to know what your favourite Konami game is.
jesus that should be an exam question it so hard!!!!

don't know! tried to think about it but my brain protested and left!

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Post by forestville » Mon Jun 16, 2008 6:14 pm

Axeley on the snes it had amazing graphics on all levels and the strange sound fx was well cool

8) 8)
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Post by Space_turnip » Mon Jun 16, 2008 8:39 pm

I looked through my collection, racked my brain and even googled. I still can't think of a single Konami game i'd class as a 'favourite'.

Track and Field at a push?
Ooh, they published Flatout in Japan...does that count?

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Post by EvilArmourKing » Tue Jun 17, 2008 4:29 am

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Post by gmintyfresh » Tue Jun 17, 2008 7:14 am

Gradius V - Treasure turned Konami's increasingly stale shooter formula into a vital, frantic, and beautiful gaming experience. Further proving that the "archaic" shooter genre has a place in modern gaming.

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Post by fgasking » Tue Jun 17, 2008 3:14 pm

Has to be "Time Pilot 84" ... a fantastic multidirectional scrolling masterpiece with secondary fire lock on missiles - still very playable today. Inspired many games of similiar nature, such as "Z" on the C64.

I used to play this on an old battered arcade machine in an indoor market some 19 years ago, and spend pretty much all of the very little pocket money I had. I had to wait until MAME emulated it back in 1998 to play it yet again.

It was strange that nothing in the way of a proper conversion ever happened, only clones which didn't quite match its quality.
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