You Ask The Questions - Francois Lionet

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You Ask The Questions - Francois Lionet

Post by merman » Wed Jul 03, 2019 6:34 pm

Time for the readers to ask the questions once more, as I interview French programmer Francois Lionet.

Starting out with the Oric and then the Commodore 64, Francois joined the very French development team JAWX.

And then - interrupted by his military service - he unleashed first STOS (Atari ST) and then AMOS (Amiga). These programming languages helped many a 16-bit fan create their own games.

Forming Clickteam in 1993, Francois continued in the game maker genre with Multimedia Fusion and other products.

And in 2019 Francois has announced plans for AMOS 2 - a modern development environment with cross-platform support and (drum roll please!) backwards compatibility with STOS and AMOS planned!

A fuller list of titles will be added here, but get thinking up some great questions before I interview Francois and the best ones will be in the magazine.
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Re: You Ask The Questions - Francois Lionet

Post by Rory Milne » Thu Jul 04, 2019 8:51 am

Which of your Captain Blood conversions was your favourite and why?

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Re: You Ask The Questions - Francois Lionet

Post by DRS » Thu Jul 04, 2019 9:29 am

Andy Walker of Taskset is on record as saying 'The Oric was only really good for using as a doorstop. And even then, it didn't have rubber feet to stop it slipping.'

Would Francois like to defend the Oric or is he happy for it to be described as a 'butee de port'?

Hope it goes well Merman

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Re: You Ask The Questions - Francois Lionet

Post by Antiriad2097 » Thu Jul 04, 2019 11:21 am

Will we see an update of censored' In as a demo of AMOS 2 capabilities?
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Re: You Ask The Questions - Francois Lionet

Post by Eric » Thu Jul 04, 2019 10:11 pm

I would like to say thanks to Francois for creating AMOS for which I turn enjoyed many years creating my own games in. https://youtu.be/HhOIua21vvI

When moving from Amiga Amos to PC Blitz Basic I was able to port my AMOS game Hard Streets to PC line by line so AMOS helped in learning a new programming language and I still remember learning what a BOB was!

1. Were there any hurdles to overcome technical when moving STOS to Amiga?

2. What are your thoughts on Blitz and was it seen as a rival language?
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Re: You Ask The Questions - Francois Lionet

Post by Antiriad2097 » Fri Jul 05, 2019 6:44 am

Antiriad2097 wrote:
Thu Jul 04, 2019 11:21 am
Will we see an update of censored' In as a demo of AMOS 2 capabilities?
The forum censored my game title! :lol:

Will we see an update of C O C K' I N as a demo of AMOS 2 capabilities?

(It's an Oric game by Francois)
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Re: You Ask The Questions - Francois Lionet

Post by merman » Fri Jul 05, 2019 7:14 am

Antiriad2097 wrote:
Fri Jul 05, 2019 6:44 am
Antiriad2097 wrote:
Thu Jul 04, 2019 11:21 am
Will we see an update of censored' In as a demo of AMOS 2 capabilities?
The forum censored my game title! :lol:

Will we see an update of C O C K' I N as a demo of AMOS 2 capabilities?

(It's an Oric game by Francois)
:lol: I had worked out the title - in the UK it was known as Chickin Chase, and Francois coded the C64 and Amstrad versions too. By coincidence, a previous French interviewee Alain Fernandes did the Thomson version.
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Re: You Ask The Questions - Francois Lionet

Post by merman » Tue Jul 09, 2019 2:21 pm

I spoke to Francois today and got some great answers to these questions, so thanks for taking part. Watch out for it in issue 198
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Re: You Ask The Questions - Francois Lionet

Post by Spectrum1972 » Sun Jul 14, 2019 11:17 pm

I really liked the very good game Chickin Chase (I played this a lot on the ZX Spectrum). For some reason I was thinking about this game when I read that Francois was a good French software developer. I am not sure why but Chickin Chase seems like a very French game. Are there any plans on doing a new version?

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Re: You Ask The Questions - Francois Lionet

Post by merman » Mon Jul 15, 2019 5:56 am

Spectrum1972 wrote:
Sun Jul 14, 2019 11:17 pm
I really liked the very good game Chickin Chase (I played this a lot on the ZX Spectrum). For some reason I was thinking about this game when I read that Francois was a good French software developer. I am not sure why but Chickin Chase seems like a very French game. Are there any plans on doing a new version?
Francois agreed - it is very French!
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Re: You Ask The Questions - Francois Lionet

Post by RichPT » Mon Jul 15, 2019 8:13 pm

I just want to show off (or shame myself) and say I wrote the amazing Eat A Log Simulator And Tetris Joe in AMOS. I think they are 2 of the worst games written in the langauge.

https://www.youtube.com/watch?v=OxeaVC2DZ9Q

I want to ask Francois what games were actually released professionally that were written in AMOS?
Eric wrote:
Thu Jul 04, 2019 10:11 pm
I would like to say thanks to Francois for creating AMOS for which I turn enjoyed many years creating my own games in. https://youtu.be/HhOIua21vvI

When moving from Amiga Amos to PC Blitz Basic I was able to port my AMOS game Hard Streets to PC line by line so AMOS helped in learning a new programming language and I still remember learning what a BOB was!

1. Were there any hurdles to overcome technical when moving STOS to Amiga?

2. What are your thoughts on Blitz and was it seen as a rival language?
Your games really look good. You have really mastered AMOS there. Great work!

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Re: You Ask The Questions - Francois Lionet

Post by Eric » Mon Jul 15, 2019 8:30 pm

RichPT wrote:
Mon Jul 15, 2019 8:13 pm
I just want to show off (or shame myself) and say I wrote the amazing Eat A Log Simulator And Tetris Joe in AMOS. I think they are 2 of the worst games written in the langauge.

https://www.youtube.com/watch?v=OxeaVC2DZ9Q

I want to ask Francois what games were actually released professionally that were written in AMOS?

[quote=Eric post_id=<a href="tel:1104664">1104664</a> time=<a href="tel:1562278313">1562278313</a> user_id=4346]
I would like to say thanks to Francois for creating AMOS for which I turn enjoyed many years creating my own games in. https://youtu.be/HhOIua21vvI

When moving from Amiga Amos to PC Blitz Basic I was able to port my AMOS game Hard Streets to PC line by line so AMOS helped in learning a new programming language and I still remember learning what a BOB was!

1. Were there any hurdles to overcome technical when moving STOS to Amiga?

2. What are your thoughts on Blitz and was it seen as a rival language?
Your games really look good. You have really mastered AMOS there. Great work!
[/quote]

Cheers Rich, I liked how your game includes bonus games - that must have been difficult to code various game styles. Do have video of uour Tetris Joe?
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Re: You Ask The Questions - Francois Lionet

Post by RichPT » Mon Jul 15, 2019 8:36 pm

Eric wrote:
Mon Jul 15, 2019 8:30 pm
Cheers Rich, I liked how your game includes bonus games - that must have been difficult to code various game styles. Do have video of uour Tetris Joe?
Thanks Eric. I actually forgot it had a bonus game in it. I just remember having no idea how to make a platform game and doing it completely the wrong way (using AMOS Zones for the platforms)

Here is Tetris Joe video https://youtu.be/Dz6GVdUVOh0 Apologies for the music!

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Re: You Ask The Questions - Francois Lionet

Post by Eric » Wed Jul 17, 2019 2:32 pm

Don’t think I ever used AMOS zones!
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Re: You Ask The Questions - Francois Lionet

Post by RichPT » Mon Jul 22, 2019 11:52 am

Eric wrote:
Wed Jul 17, 2019 2:32 pm
Don’t think I ever used AMOS zones!
I think they maybe they are good for buttons you click with a mouse. I remember using AMAL maybe once or twice and never using that again. You had a lot of flexibility in that language

I also want to ask Francois - What was his favourite game made in AMOS?

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