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Questions for David Jones

Posted: Mon Jul 02, 2018 4:26 pm
by florinthedwarf
Hi all!

florinthedwarf here! Also known as Paul Davies 😜

I'm putting together an 'In the Chair' feature with David Jones of Magic Knight fame. If you have any questions you would like me to ask him, please let me know here and I'll put them to him. Maybe yours will get used in the article!

Send as many as you want - the more the better!

Looking forward to hearing what you all want to ask.

Thanks all!

Paul

Re: Questions for David Jones

Posted: Mon Jul 02, 2018 7:41 pm
by Crusty Starfish
The Magic Knight games were brilliant!

Would you ever consider making another one?

Re: Questions for David Jones

Posted: Tue Jul 03, 2018 1:14 pm
by mr jenzie
i always thought that magic knight would have made a good cartoon series myself
better than that bloody egg :mrgreen:
think i played them all and might still have them

so my question is

how quick did you change from the game type of FINDERS KEEPERS (which i just played, and yes i still sucked) to SPELLBOUND, and did you think about changing the gameplay for KNIGHT TYME and STORMBRINGER to be different also?

Re: Questions for David Jones

Posted: Tue Jul 03, 2018 1:25 pm
by Tom_Baker
Will the remaining Monkees be touring soon?

Re: Questions for David Jones

Posted: Wed Jul 04, 2018 9:20 am
by Crusty Starfish
mr jenzie wrote:
Tue Jul 03, 2018 1:14 pm
i always thought that magic knight would have made a good cartoon series myself
better than that bloody egg :mrgreen:
think i played them all and might still have them

so my question is

how quick did you change from the game type of FINDERS KEEPERS (which i just played, and yes i still sucked) to SPELLBOUND, and did you think about changing the gameplay for KNIGHT TYME and STORMBRINGER to be different also?
I loved Finders Keepers! What system were you playing on?

Re: Questions for David Jones

Posted: Wed Jul 04, 2018 11:54 am
by mr jenzie
Crusty Starfish wrote:
Wed Jul 04, 2018 9:20 am
mr jenzie wrote:
Tue Jul 03, 2018 1:14 pm
i always thought that magic knight would have made a good cartoon series myself
better than that bloody egg :mrgreen:
think i played them all and might still have them

so my question is

how quick did you change from the game type of FINDERS KEEPERS (which i just played, and yes i still sucked) to SPELLBOUND, and did you think about changing the gameplay for KNIGHT TYME and STORMBRINGER to be different also?
I loved Finders Keepers! What system were you playing on?
the ol' spectrum ..... and just put it back on emulator ..... holy crap i made it to another screen!!! :shock:
i'm TERRIBLE at jet set willy games :mrgreen:

Re: Questions for David Jones

Posted: Wed Jul 04, 2018 8:12 pm
by Crusty Starfish
Try it on the C64. I'm going to acquire the Speccy rom to compare :)

Re: Questions for David Jones

Posted: Thu Jul 05, 2018 9:59 am
by merman
(Copied from the other thread)

Did you plan your games on paper before coding?

Which was your favourite 8-bit to program on?

Did you hide any Easter Eggs in your games that have not been found?

Did you approach any other publishers with the Magic Knight games?

Re: Questions for David Jones

Posted: Thu Jul 05, 2018 11:36 am
by psj3809
Any chance of a new Finders Keepers style game on iOS ?

Speccy or C64 ? Which was the best to develop on and what was your favourite in general ?

Re: Questions for David Jones

Posted: Sun Jul 08, 2018 9:29 am
by paranoid marvin
What did you think of your Magic Knight games (after Finders Keepers) only coming out on budget; especially when they were often better than much of the full price stuff out there?

Re: Questions for David Jones

Posted: Sun Jul 08, 2018 4:39 pm
by mr jenzie
i have another one
yes quiet you :D

how would you compare your four non-magic knight games, they certainly were different from each other, looking at them on WoS?
and i quite enjoyed playing the demo of hotshots, a nice mix of breakout and pang, pity MJ didn't make the cut :mrgreen:

Re: Questions for David Jones

Posted: Tue Jul 10, 2018 11:52 am
by RichPT
With the Magic Knight games, did he regret letting Metroid beat him to the "main-chracater-is-really-female" reveal?

What lessons did he learn from his 8 bit/16 bit games that helped him when designing Crackdown on Xbox 360?

Seems unlikely but I vaguely remember reading somewhere that a version of Lemmings was considered for the Neo Geo. Is this true?

Re: Questions for David Jones

Posted: Wed Jul 11, 2018 11:06 am
by kebabinho
Did he not fancy converting finders keepers the c16 plus 4 himself?

Re: Questions for David Jones

Posted: Fri Jul 13, 2018 8:22 am
by Arnie
Did you ever consider making a Magic Knight game for the 16bit machines, Amiga or AtariST.

Re: Questions for David Jones

Posted: Fri Jul 13, 2018 8:23 am
by The Laird
Arnie wrote:
Fri Jul 13, 2018 8:22 am
Did you ever consider making a Magic Knight game for the 16bit machines, Amiga or AtariST.
Like this one you mean? :mrgreen:

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