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From THe Forum: Issue 170

Posted: Thu Jun 22, 2017 11:28 am
by Darran@Retro Gamer
This month we'd like to know what your favourite Commodore 64 games are.

Re: From THe Forum: Issue 170

Posted: Thu Jun 22, 2017 11:59 am
by Crusty Starfish
Entombed by Ultimate Play the Game. Chunky graphics but boy was that an atmospheric game! Also Master of Magic by Mastertronic as had that haunting and very long Hubbard soundtrack to draw you into a £1.99 bargain.

Re: From THe Forum: Issue 170

Posted: Thu Jun 22, 2017 1:37 pm
by ncf1
Wonderboy
Combat school
Bubble Bobble
Microprose Soccer
Salamander

Re: From THe Forum: Issue 170

Posted: Thu Jun 22, 2017 2:28 pm
by NorthWay
Impossible Mission
Dropzone

Lots of others.

Re: From THe Forum: Issue 170

Posted: Thu Jun 22, 2017 2:56 pm
by RichL
Oh my word...

Ghost n' Goblins (cos' of the POKE I used to use to destroy all enemies on screen (POKE 4242,42 SYS 2128))
Skooldaze (I was still at School, come on - naming the teachers after my own)
Bubble Bobble (I won a copy in a Zzap! 64 competition all those years ago)
Parallax (that title music man...)
Delta (Ditto to Parallax!)
Wizball (because!)

Re: From THe Forum: Issue 170

Posted: Thu Jun 22, 2017 4:25 pm
by paranoid marvin
Enduro Racer and Chase HQ, because they showed how much better the Speccy was! :lol:


Buggy Boy - showed how a game could be translated from the arcade in a format that was perfect for far less powerful home machines.

Paradroid - a nice complement to Quazatron on the Speccy

Labyrinth (Activision) - brilliant graphics, fantastic audio and a top notch adventure

Wizball - unbelievable music, amazing graphics, fantastic gameplay - and p*ssed all over the 'superior' 16 bit machine's conversion.

Re: From THe Forum: Issue 170

Posted: Thu Jun 22, 2017 4:44 pm
by fredghostmaster
Never owned a Commodore 64 but always looked forward to playing Graham Gooch's Cricket round my mates house, after school.

Re: From THe Forum: Issue 170

Posted: Thu Jun 22, 2017 6:30 pm
by Mayhem
Impossible Mission, for pixel perfect platforming par excellence. IK+, for triple threat thumping chaos. And Project Firestart, for... well, seeing "danger" written in blood within the first two minutes means the whole thing's gone to hell in a handcart very quickly. And you're in the middle of it.

Re: From THe Forum: Issue 170

Posted: Fri Jun 23, 2017 3:22 am
by kiwimike
Castle Wolfenstein and Lode Runner, along with a few Infocom adventures for me. When we had games nights we used to play the likes of Paperboy, Buggy Boy, DK and Mario Brothers :)

Re: From THe Forum: Issue 170

Posted: Fri Jun 23, 2017 4:38 am
by merman
Barnsley Badger - because I did the music for it!

Re: From THe Forum: Issue 170

Posted: Fri Jun 23, 2017 8:52 am
by English Invader
Ghostbusters is the game I feel I must have above all others. If you took that game away and left me with every other game in the GB64 catalogue, the C64 just wouldn't be the C64 to me anymore.

Re: From THe Forum: Issue 170

Posted: Fri Jun 23, 2017 9:10 am
by mrmessy
Dropzone. I did not play it back in the day. I first played it about 10 years ago. To me, it is THE stand-out game on the C64.

Re: From THe Forum: Issue 170

Posted: Fri Jun 23, 2017 11:36 am
by aztecca
Image

Re: From THe Forum: Issue 170

Posted: Fri Jun 23, 2017 11:51 am
by Shinobi
Bruce Lee ridiculously easy to finish but so addictive

Vixen like Rygar with a female bought it for the cover rang the phoneline "still play the game

Ninja another easy game to finish and I'm probably in a minority liking it so much

Last Ninja 2 remix like a arcade game intro, cut scenes and a proper ending no loading being a cart

Wonderboy like it more than the arcade game

Willow Pattern another game I still play now, a better oriental version of the Plus 4's Treasure Island

Re: From THe Forum: Issue 170

Posted: Fri Jun 23, 2017 11:54 am
by shrew_1981
Batman the movie! loved the variety of levels.
also unlike the NES version, this was actually based off the plot of the movie!

or maybe Creatures.. no hang on Flimbos Quest..
ok i have gone mad