Page 2 of 2

Re: Retro Gamer issue 1

Posted: Tue Mar 28, 2017 11:59 am
by psj3809
ianpmarks wrote:
psj3809 wrote:Dont see the fuss about the Cronosoft article. Thought it was great, even in 2017 they're publishing games for retro systems on tape etc. Its fascinating to read about them, an excellent article for me and for sure is right for the magazine.
I think fuss may be over hyping the issue. I just questioned the amount of modern stuff in the magazine. You don't agree... that's fair enough. No fuss at all.
Fuss/comment/feedback whatever you want to call it, lets not get picky.

Anyway some of Cronosofts games are over 10 years old so they're retro anyway ;)

Re: Retro Gamer issue 166

Posted: Sat Apr 01, 2017 10:21 pm
by NorthWay
Was that Blood Money shot from the Amiga version? The background seemed to be all black.

Re: Retro Gamer issue 166

Posted: Sun Apr 02, 2017 7:37 pm
by Nikolai
Fun to see my friend Joachim Froholt interviewed and his game reviewed in this issue. :)

Re: Retro Gamer issue 166

Posted: Thu Apr 06, 2017 2:18 pm
by Gibberish Driftwood
Have you stopped doing youtube videos where you take a look at the latest issue?

Re: Retro Gamer issue 166

Posted: Fri Apr 07, 2017 5:02 am
by Darran@Retro Gamer
Gibberish Driftwood wrote:Have you stopped doing youtube videos where you take a look at the latest issue?
We're unable to at the moment. If you want more videos from us then let those requests be known.

Re: Retro Gamer issue 166

Posted: Fri Apr 07, 2017 3:47 pm
by Gibberish Driftwood
I really enjoyed watching those videos. They were a good way of finding out what was in the latest issue.

Re: Retro Gamer issue 166

Posted: Tue Apr 11, 2017 5:31 am
by RuySan
I have to echo here the disappointment with the disney feature, since it was not more than a glorified (incomplete) list of released Disney games. Specially because it wasn't so long ago that RG released a very good Aladdin feature.

Loved the Amiga 500 feature, and also liked the Road Rash article, even though I never understood the fuss with the game. The sense of speed was non-existent, and at the time there was stuff like Lotus, Vroom and Crazy Cars 3 on the Amiga.