From the forum issue 155 - Speedrunning

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SpecChum81
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Re: From the forum issue 155 - Speedrunning

Post by SpecChum81 » Sun Apr 17, 2016 3:05 pm

I've watched a few on youtube, but have never done it myself.

Never seen the point of it really...
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antsbull
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Re: From the forum issue 155 - Speedrunning

Post by antsbull » Mon Apr 18, 2016 5:23 am

Growing up in the 80s/90s, where most action/arcade games didn't have any saving facility or checkpoints, if you wanted to complete a game, you had to replay all the early levels over and over to get back to the spot you were in. Naturally this resulted in developing speed running techniques to get past all the early levels, if you wanted to have any show of completing the game. Nowadays with save games and checkpoints, this has become far less prevalent.

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joefish
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Re: From the forum issue 155 - Speedrunning

Post by joefish » Mon Apr 18, 2016 6:44 am

I'm not really into it but I have found it fun for a few old games I'm familiar with. Just for personal amusement though - not competing with anyone else. Having gone back to them lately, I've been able to complete Atic Atac and loop Manic Miner on the Spectrum.

I find it fun to try and finish Atic Atac as quickly as possible, though I haven't recorded my times as I doubt they are going to impress anyone.

I'm also trying to find the fastest routes to complete the screens in Manic Miner, though I've yet to loop it without losing a life so again, I haven't recorded any times.

Dremk3
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Re: From the forum issue 155 - Speedrunning

Post by Dremk3 » Sat Apr 23, 2016 2:45 am

I'm always looking in every corner or heading back to the start hoping to find secret stuff. So speedrunning is inpossible for me

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tapmantwo
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Re: From the forum issue 155 - Speedrunning

Post by tapmantwo » Tue Apr 26, 2016 7:57 am

I wish I was good enough at games to be able to contemplate a speed run, but alas I am not.

I appreciate the skill a speed run demonstrates, but I actually quite enjoy a slow, error prone plod through a game, which enables me to appreciate the art an awful lot more.

smccd
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Re: From the forum issue 155 - Speedrunning

Post by smccd » Thu Apr 28, 2016 7:32 am

While interesting to witness near-perfect play, tool assisted speed running trivializes video games to a mechanical sequence of steps.

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lavalyte
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Re: From the forum issue 155 - Speedrunning

Post by lavalyte » Sun May 01, 2016 7:48 am

I appreciate the skill, but its sort of the opposite of completeism, which is what I tend to go for.
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RichL
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Re: From the forum issue 155 - Speedrunning

Post by RichL » Thu May 05, 2016 12:45 am

I'd be no good at it, I get distracted too easily.

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Re: From the forum issue 155 - Speedrunning

Post by Antiriad2097 » Thu May 05, 2016 5:21 am

Isn't completing a game in 3.5 seconds perfect for the easily distracted?
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RichL
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Re: From the forum issue 155 - Speedrunning

Post by RichL » Fri May 06, 2016 12:39 am

True!! I mean I go off the task at hand looking for collectibles etc.

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Sephiroth81
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Re: From the forum issue 155 - Speedrunning

Post by Sephiroth81 » Sun May 08, 2016 1:18 pm

I find "Speedrunning" pointless. Unless its in a racing game, on a specific track. Then its just logical.

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