Questions for next In The Chair - Jim Bagley

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jdanddiet
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Questions for next In The Chair - Jim Bagley

Post by jdanddiet » Tue Nov 05, 2013 2:46 pm

My next In The Chair will be with legendary coder Jim Bagley who has worked in the industry for over 25 years.

This is a list of Jim's games from his own website, you can of course add some of his recent games such as Apple Dash (iOS) to this list. So get those thinking caps on!

Throne Of Fire :- Spectrum :- Sole Programmer
Road Runner :- Spectrum :- Sole Programmer
Street Sports Basketball :- Spectrum :- Sole Programmer
World Class Leaderboard :- Spectrum :- Sole Programmer
Gutz :- Spectrum :- Sole Programmer
Batman Caped Crusader :- Amstrad :- Sole Programmer
Red Heat :- Spectrum :- Sole Programmer
Red Heat :- Amstrad :- Sole Programmer
Cabal :- Spectrum :- Sole Programmer
Cabal :- Amstrad :- Sole Programmer
Midnight resistance :- Spectrum :- Sole Programmer
Midnight resistance :- Amstrad :- Sole Programmer
Hudson Hawk :- Spectrum :- Sole Programmer
Hudson Hawk :- Amstrad :- Sole Programmer
Hudson Hawk :- Gameboy :- Sole Programmer
Ultimate Soccer :- Game Gear :- Sole Programmer
Ultimate Soccer :- Master System :- Sole Programmer
Ultimate Soccer :- Megadrive :- Sole Programmer
Defender Joust :- Gameboy :- Programmer for defender
Striker :- Megadrive :- Sole Programmer
Striker :- 32X :- Sole Programmer
Revolution X :- PC :- Lead Programmer
Revolution X :- Saturn :- Lead Programmer
Doom :- Saturn :- Lead Programmer
Tommi Makinen Rally :- PSX :- Lead Programmer
Premier League Stars :- PSX :- FE Engine Programmer
Supreme Snowboarding / Boarder Zone :- Colour Gameboy :- Lead Programmer
Tiny Toons : Buster Saves The Day :- Colour Gameboy :- Sole Programmer
MTV Sports : TJ Lavin's Ultimate BMX :- Colour Gameboy :- Sole Programmer
TechDeck Skateboarding :- Colour Gameboy :- Sole Programmer
Nancy Drew : Message in a haunted mansion :- Gameboy Advance :- Sole Programmer
Strike Force Hydra :- PS One :- Sole Programmer
IK+ :- Gameboy Advance :- Lead Programmer
IK+ :- PS One :- Sole Programmer
Super Dropzone :- Gameboy Advance :- Sole Programmer
Super Dropzone :- PS One :- Sole Programmer
World Tennis Stars :- Gameboy Advance :- Lead Programmer
World Tennis Stars :- PS One :- Sole Programmer
Animal Snap :- Gameboy Advance :- Sole Programmer
Animal Snap :- PS One :- Sole Programmer
Electronics Projects :-
Pic Micro Controller :-
3D Monster Maze ( Remake of the ZX81 Classic )
Tron Light Cycles
Etcha-Sketch Clone
Fruit Machine
Propeller Micro Controller :-
Manic Miner ( Remake of the Spectrum Classic )
JetPac ( Remake of the ZXSpectrum Classic )
Super Mario Bros ( Remake of the NES Classic )
Scramble ( Remake of the Arcade Classic )

Technology :-
GameBoy Assembler
GameBoy Character / Block / Map / Sprite Grabber
GameBoy Character / Block / Map / Palette to NeoGeo Pocket Converter
GameBoy Advance Character / Block / Map / Sprite Grabber
Gameboy Advance Polygon Engine
Track / Car Model Exporter from 3Dstudio Max for PSX Tommi Makinen Rally
High Colour pictures with sprites over top for photo realistic golf game and pigeon shoot game.
High End Next Gen Game Engine with Tools on Next Gen Console and PC for real time editing.
PropGFX Character / Block / Map / Sprite Grabber
PropGFX ( Composite / SVideo graphics processor for micro controller projects on a 40pin Dip )
For retro news, full articles, retrospectives and a gallery of my work check out http://wizwords.net/
Wizwords on Twitter: https://twitter.com/Wizwords
and Facebook: https://www.facebook.com/wizwords

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mrspud
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Re: Questions for next In The Chair - Jim Bagley

Post by mrspud » Tue Nov 05, 2013 3:21 pm

Most burning question must surely be: When are you going to finish the Spectrum Double Dragon Remake project?
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Re: Questions for next In The Chair - Jim Bagley

Post by AceGrace » Wed Nov 06, 2013 5:07 am

"Why was Doom so slow on Saturn? Coding problems, hardware issues or just not enough time?"
Last edited by AceGrace on Thu Nov 07, 2013 5:02 am, edited 1 time in total.

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Re: Questions for next In The Chair - Jim Bagley

Post by psj3809 » Wed Nov 06, 2013 6:50 am

Midnight Resistance was a brilliant conversion on the Speccy. How did that go ? I mean I presume you had the arcade machine in the office, its not like you could emulate it like you can nowadays. Was it a case of mapping out the game first by taking photos ? How did the process work for arcade conversions back then

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Re: Questions for next In The Chair - Jim Bagley

Post by merman » Wed Nov 06, 2013 8:04 am

Did you find it difficult going from 8-bit computer to 32-bit CD-based console, and how different was the process of programming?

What would have been your dream license or arcade game to turn into an 8-bit game?
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Nikolai
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Re: Questions for next In The Chair - Jim Bagley

Post by Nikolai » Wed Nov 06, 2013 1:14 pm

Which of your games are you most and least satisfied with? Why?

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Re: Questions for next In The Chair - Jim Bagley

Post by markopoloman » Wed Nov 06, 2013 8:18 pm

Who was your favourite Starbuck?
Dirk Benedict or Katee Sackhoff (phwooooooor)

Did you ever program on the C64 or were you purely Speccy/Amstrad?
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Doddsy
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Re: Questions for next In The Chair - Jim Bagley

Post by Doddsy » Fri Nov 08, 2013 1:16 pm

I read in an interview on the net that software houses didn't let you release your own original games. Do you wish you could have because you had marketable game ideas or were you happy to do mostly conversions?

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Re: Questions for next In The Chair - Jim Bagley

Post by paranoid marvin » Fri Nov 15, 2013 4:54 pm

Hudson Hawk and Red Heat; not two of the greatest films ever made and neither particularly easy to transfer into a game ; where you annoyed that you never got a decent movie licence? Also did you yourself choose how you were going to translate the films to games, or were you told what genre/type of game they had to be?
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Re: Questions for next In The Chair - Jim Bagley

Post by sscott » Sun Nov 17, 2013 2:55 pm

Do you still play games today? If so, which ones?
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Re: Questions for next In The Chair - Jim Bagley

Post by jdanddiet » Sun Nov 17, 2013 4:23 pm

Thanks everyone, questions sent to Jim :D
For retro news, full articles, retrospectives and a gallery of my work check out http://wizwords.net/
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Re: Questions for next In The Chair - Jim Bagley

Post by Timothy Lumsden » Mon Nov 18, 2013 8:45 am

Some people always claimed Hudson Hawk had a great script that was badly made. Did you get to read it? Was it as bad as the film?

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