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Dudley
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Post by Dudley » Mon Apr 02, 2007 6:22 am

Now that's possibly true, although there has been some good stuff about LucasARTS and I'm fairly certain Beneath a Steel Sky was done.

I think it's time we tracked down Ken and Roberta and got them to talk for 8 pages.
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MikeHaggar
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Post by MikeHaggar » Mon Apr 02, 2007 6:24 am

Dudley wrote: I think it's time we tracked down Ken and Roberta and got them to talk for 8 pages.
Oooh. Yes, that would be quite nice.

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voodoofish
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Post by voodoofish » Mon Apr 02, 2007 6:44 am

yeah beneath a steel sky was on a coverdisc - there are so many other games of that genre I would love to see covered

*** picks up list and blows the dust off ***

now for starters there's lurking horror - now that was a scary game.... ***trails off into a reminiscent haze***

some of the things I mentioned have been covered in part or sometimes very thoroughly (Dungeon Master) that was more for illustrative purposes :) I think making of features for certain games would be warranted, some have been covered in part already. Things like the Delta 4 feature I thought were great and I personally loved The Big Sleaze more than any other 8 bit adventure game and would love to see more about it... ask me again tomorrow and I might give you a different game... and another the next day...
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Dudley
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Post by Dudley » Mon Apr 02, 2007 8:23 am

A random name for you then,

Cruise for a corpse?

http://en.wikipedia.org/wiki/Cruise_for_a_Corpse
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voodoofish
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Post by voodoofish » Mon Apr 02, 2007 8:45 am

woo and yay!

Haven't played that since I had my A600... is it a personal favourite of yours?

Delphine also responsible for the fine Flashback (for my sins I completed that one with a French dictionary because we, like everyone else, had a pre-English release French version).

I no longer condone piracy unles committed in Ballyhoo or at a pinch in Erik the Viking.
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CraigGrannell
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Re: making things better

Post by CraigGrannell » Mon Apr 02, 2007 8:55 am

voodoofish wrote:and the Hitch Hikers Guide to the Galaxy on the Amiga (that game alone has been redone by the BBC website and is begging for a feature
I would have jumped at doing such a feature if Adams was still alive. However, without him to talk to, I don't think it'd be quite so interesting. An Infocom special, however, would be neat.
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voodoofish
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Post by voodoofish » Mon Apr 02, 2007 10:30 am

Ah yes but there is the 'forgotten' game beaurocracy which is well worth exploring - perhaps they could be smaller parts of a larger feature on conversions from book to game... Hitch Hikers, Dracula (unlikely Bram Stoker will be available for comment), Frankenstein (ditto Shelley), Colour of Magic (mentioned briefly by Fergus in the Delta 4 feautre but Pratchett is still alive and kicking) do one on the hobbit, interview Peter Jackson and when you ask him about the fact that he is no longer doing a film adaptation ask him if he has considered an update of the melbourne house adventure game and when he gives you a funny look make like Elrond and CLEAVE HIS SKULL...
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yethboth
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Post by yethboth » Mon Apr 02, 2007 12:25 pm

1. Reader's Desert Island Disks

2. More Screenshots, Previews and Reviews on all games on all formats.

3. Get rid of those porn ads.

4. Make the magazine a bit like Computer and Video Games magazine (1996 - 1999 era).

5. Coverdiscs on Xmas and Birthday issues only.

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TMR
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Post by TMR » Mon Apr 02, 2007 12:27 pm

petrolHeadPete wrote:(4) Black and white 8-bit home computing, like TRS-80, Commodore PET, UK101...
We-ell, the PET was black and green really... =-)
petrolHeadPete wrote:(7) New, small-scale (i.e. bedroom-coder) projects on 8-bit computers, including small competitions (I've started new writing games, for my entertainment, on an unexpanded VIC-20 in BASIC, like I used to on the Amstrad 464 throughout the later 80s).
Okay, so i've avoided pitching ideas for this sort of thing because i didn't think there was a demand (my comparison of cross-compiling BASICs idea was me cheating myself on this front, in fact!) so... would people actually want to read this sort of thing to write new games? And does it have to be BASIC? =-)

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Dudley
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Post by Dudley » Mon Apr 02, 2007 1:21 pm

voodoofish wrote:woo and yay!

Haven't played that since I had my A600... is it a personal favourite of yours?
Yes but I wasn't smart enough to finish it back in the day, really need to restart it.
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voodoofish
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Post by voodoofish » Mon Apr 02, 2007 2:27 pm

Dudley wrote:
Yes but I wasn't smart enough to finish it back in the day, really need to restart it.
Dunno if you remember one called 7th Guest which was (I think) on the CDI or Jaguar as well as PC and remembered absolutely pissing it back in the day. Bought it on ebay and Got 2/3rds of the way through before grinding to a halt, couldn't get any further and had to consult the solution on interweb then HORRORS it crashed and crashed and I gave up on it. Have since discovered DosBox so should go back to it but sometimes you just get too frustrated...!
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SirClive
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Post by SirClive » Mon Apr 02, 2007 2:43 pm

I really liked 7th Guest. Got the sequel (was it called 11th Hour or something like that?), but that just kept crashing on me so never got to see if that was any good.
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Dudley
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Post by Dudley » Mon Apr 02, 2007 3:16 pm

The 7th guest was fantastically innovative (and has one of the greatest soundtracks ever) but was a very thin game. It's just a series of largely unconnected puzzles.

Still, it was hung together brilliantly
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Utini
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Post by Utini » Mon Apr 02, 2007 3:53 pm

It sounds almost, but not entirely, completely unlike Tetris.
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They're not Swedish Mac, they're Norwegian!

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voodoofish
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Post by voodoofish » Mon Apr 02, 2007 4:03 pm

I hadn't really seen the 11th hour and after I failed at guest (in a Tetris meets Othello crossover game) I wasn't sure whether to continue... perhaps another RG feature...?
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