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bolda
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Post by bolda » Thu Mar 29, 2007 11:25 am

Bub&Bob wrote:However, Playstation has since been superseded by the PS2, PSP and PS3 I wonder what (for the purposes of this forum and the mag) makes a game or console retro? Is it age, the technology or something else?
When it appears in the Buyer's Guide it can be considered retro... yay, a use for the Buyer's Guide at last! :D

P.S. The PSOne does appear in the Buyer's Guide so that's good enough for me!
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kiniki
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Post by kiniki » Thu Mar 29, 2007 12:34 pm

CraigGrannell wrote:
Dudley wrote:Probably a touch recent since it's not a retro gaming style.
I haven't read it yet, but does the Turbo Esprit piece mention Driver at all? I always considered the Speccy game a proto-Driver.
I do like the big screenshots, however a little more info about the game would be nice... There is very little space on the page dedicated to the writing and its not uncommon for the article to go off on a tangent.
That's kind of the point, as I understand it. It's a place for humour and anecdotes—for the writer to have some fun. In-depth discussion of games occurs in the drier, fact-packed making-ofs, with the classic-game pages being a half-way house between the two.
fair enough

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Post by Antiriad2097 » Thu Mar 29, 2007 1:46 pm

Other PS1 games have had coverage, no reason why Driver couldn't. I've argued PS1 isn't retro before and been shot down for it. We've had Tomb Raider and Wipeout coverage so its hard not to accept Driver has equal merit, it is a great game.
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Mayhem
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Post by Mayhem » Thu Mar 29, 2007 2:02 pm

And SotN in this issue...
Lie with passion and be forever damned...

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Dudley
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Post by Dudley » Thu Mar 29, 2007 3:05 pm

CraigGrannell wrote:
Dudley wrote:Probably a touch recent since it's not a retro gaming style.
I haven't read it yet, but does the Turbo Esprit piece mention Driver at all? I always considered the Speccy game a proto-Driver.
.
I dont' actually get the mag till Saturday because I get it delivered to my parents (don't trust people in my building). So all I've read is the porn ads ;)
And SotN in this issue...
Well that's why I mention retro style. The 2d platform beat em up is hardly a new genre. Wheras the driver 3d driving thing is a genre whose gameplay has changed much more dramatically.

I'm not saying it shouldn't be in there, just why it might not.
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savva0122
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Post by savva0122 » Thu Mar 29, 2007 5:56 pm

Really enjoy reading this thread. No new ideas here, blatant plagarism, but for me the following ideas seem worth investigating.
  • High Score challenge, pick a game on each format and see who gets the top score each month. Those that don't like it, don't have to play it. Can't see why it needs to be more than a page or two
    Reader's poll. Love this idea for a monthly feature, say top 10 platformers 8 bit or 16 bit, top 10 SIDs etc etc
    I like the homebrew stuff. Would be great if good folk like Cronosoft could have more space
    Split reviews into homebrew, remakes, the Wii VC/XBox LA etc etc
    A joystick feature as a one off would be good - Chinnyhill10 - I got a Comp Pro digital from Germany off eBay
    Buyer's Guide - could cycle with ad's and possibly another "free" section I can;t think of at the minute
    Not tips per se, but walk thoughs/game guides for classic games
    Small compos would be great - screenshots, reader's art etc
    Format wars - which was the best between formats
    I'd love to see a Christmas special in the Newsfield tradition, just as a one off it could perhaps cost a quid or two more and have perhaps a CD and a freebie poster/calendar etc.
Thats' about it really. Do like the mag and major changes NOT needed, please do not alter the tone its great as it is would hate to see it go puerile (like Zzap! etc)

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Post by hahnchen » Sun Apr 01, 2007 2:03 pm

Fucksake.

The first Retro Gamer I buy after having been tempted for months, begins with an editorial on change. And it also turns out that John Szepaniack, whose feature on the Game Collecting Illuminati last month and almost tempted me to buy it (as I read it in Smith's) has left the mag!

Still, the magazine was a great read, it was the C&VG article which prompted me to buy it this month (I have a soft spot for games mags, and features on them are rare). I hope you don't change too much, and keep the core features of the mag the same.

I think the weakest part of the magazine is the "Back to the Eighties" section. Other magazines have a similar "look back" feature where they capture a snapshot in time and relay the news from that era, but for me, it's just boring. It's not in depth enough unlike your other features and offers no real insight.

The "Classic Game" series of articles could do with being a tad longer sometimes, they all seem to be a 2 page spread.

Comments made previously in this thread such as "More Interactivity" just scream Quizmania to me. I read gaming magazines for quality writing and unique insights. A community Hi-score table, although may foster a more loyal readership, would really do nothing for someone such as myself. I really hope it doesn't go all Web 2.0 and get drowned out by amateur submissions.

Don't do walkthroughs/hints either, it isn't a kids magazine, and we have GameFAQs anyway. But I take it from the Prince of Persia cheats letter that you printed this month, that it is not going to be the sort of thing you feature.

Oh, and could you standardise the "In the Know" box for your features? I really shouldn't have to read through the article to find out that Shufflepuck Cafe was a Mac Plus title, yet other "In the Know"s show the System the game was released on.

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rossi46
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Post by rossi46 » Sun Apr 01, 2007 2:49 pm

A title by platform feature could work.

Pick, say a multi format title like Golden Axe, and compare in-depth all the various differences, positives and negatives between the incarnations. Similar may have been done before, but usually, the text is more focused on the company history or developer anecdotes of the title, rather than the actual playing differences between the game on different machines.
Thoughts and prayers.

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Post by Darran@Retro Gamer » Sun Apr 01, 2007 3:03 pm

Antiriad2097 wrote:Other PS1 games have had coverage, no reason why Driver couldn't. I've argued PS1 isn't retro before and been shot down for it. We've had Tomb Raider and Wipeout coverage so its hard not to accept Driver has equal merit, it is a great game.
Good job I have a making of lined up then...
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voodoofish
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making things better

Post by voodoofish » Sun Apr 01, 2007 4:35 pm

Well there was an invitation in the mag to post to make things better and so here's my opinions... I've been reading since issue 3 and a subscriber since issue 4 and went with the ups and downs. Overall I have to say I'm pretty pleased with my subscriptions and I think it's good to see Darren changing things, keeping them fresh.

Over the last few issues I have seen a marked rise in subject matter I am interested in because in each issue there has been at least one piece on Adventure Games. Melbourne House, Dungeon Master, Monkey Island and at last a feature on adventure games that made me want to go and get some I had never played before (Balrog).

I'm not totally against other genres... I loved Cannon Fodder, JSW, have had some great pointers on games from RG through the issues but really... retro for me is The Balrog in Amstrad Action... it's Infocom and Delta 4 and the Hitch Hikers Guide to the Galaxy on the Amiga (that game alone has been redone by the BBC website and is begging for a feature not to mention a 2 part Infocom special soon I hope) Firebird adventures, Level 9, anything... introduce me to new ones.

When was the last time the two page features or why you should play featured a text adventure game? Never? But I'm not limited to them... Beneath a Steel Sky, Another World, Monkey Island series, SCUMM games, just not more and more arcade stuff.... I always preferred these sorts of games to the R Types of this world (not to say I didn't play them, just didn't like them as much).

In short (too late!) I just think that RG should tip the balance. Don't stop featuring what's in right now... just add more adventure games, graphical, text, suggest new (old) ones, review, expand - the Public Domain scene on the Amstrad alone produce some classics - another feature... horror games, 18 certificates, PAW, GAC.... ask me and I'll come up with 20 more ideas.

Just not more arcade stuff. And stop banging on about the bloody Wii and Xbox arcade. It was interesting at first but there are now 5 Sam and Max games out there and only the first one got a mention... what happened? This is a classic retro franchise reinvented and (almost) ignored while re-issues get all the column space. There's been a steady increase in this genre over the last few months... increase the flow and you'll have me hooked.

hope I don't have to duck and cover after that :)
This is my website http://www.adammaxwell.com so there.

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Post by petrolHeadPete » Sun Apr 01, 2007 6:14 pm

(1) What about an article on retro cross-platform products, like:

a) The Max-play controller which works on a Mega Drive but looks like a PS1 digital controller.
b) Total Control adaptors, enabling PS1/Saturn controllers to be used on a DreamCast (great for GT2 via BleemCast).
c) Porting memory card content from one platform to another, e.g. GT2 data on a PS1 memory card to the BleemCast formatted DC VMUs.
d) Controllers designed to work on multiple systems, like the PS1/Saturn compatible light guns and controllers, or those SNES/MD compatible controllers.

(2) Consoles with component life-span issues, like 3DO internal flash memory.

(3) Readers showing off the pride of their collections.

(4) Black and white 8-bit home computing, like TRS-80, Commodore PET, UK101...

(5) Video Genie, and their range of computers.

(6) Rare UK hand-helds, like the MicroVision.

(7) New, small-scale (i.e. bedroom-coder) projects on 8-bit computers, including small competitions (I've started new writing games, for my entertainment, on an unexpanded VIC-20 in BASIC, like I used to on the Amstrad 464 throughout the later 80s).

(8) Maybe advice on writing new small scale games on these classic computers, or technical info like each graphic mode/system for each classic computer, or maybe how the differrent computers allowed BASIC to handle sound.

(9) Modern reviews of classic light guns and controllers.

My expression of enthusiasm is only (as usual) limited by time, and the patience of those listening...
(You can never have enough consoles, computers or games; I am still testing this theory, and so should you...)

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Dudley
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Re: making things better

Post by Dudley » Sun Apr 01, 2007 7:03 pm

voodoofish wrote:It was interesting at first but there are now 5 Sam and Max games out there and only the first one got a mention... what happened?
They're all 1 game. The fact they're releasing it in several parts to try and make more money doesn't change that.
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voodoofish
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Post by voodoofish » Mon Apr 02, 2007 2:21 am

Yeah - I've read reviews elsewhere that they have an overall plot but still think that from what I've seen they would warrant individual reviews... don't want to read my retro news anywhere else!!
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Dudley
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Post by Dudley » Mon Apr 02, 2007 4:10 am

I wouldn't be surprised to see a review of the complete game when they finally release it in a box. I don't think it's worth continually taking up space in a very small review section to review "levels".

I disagree on the VC reviews to a degree, we've seen those games, in that state before.

But XBLA stuff like Cloning Clyde, Wik, Geo Wars and the astonishingly good Jetpac (see Retro Fusion when Spanner wakes up Let's all play fans) are either 100% original or massively changed from original release and demand some space.
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voodoofish
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Post by voodoofish » Mon Apr 02, 2007 4:30 am

It's a fair point and on some levels I could agree with you but kind of a side issue... my main point was that there isn't enough coverage of adventure games of all types in the mag.

mmmm... point and clicky goodness :D
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