For the mag: budget games

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Doddsy
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Re: For the mag: budget games

Post by Doddsy » Thu May 23, 2013 1:15 pm

So many to choose from...

Glider Rider
180
Zub 128k

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merman
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Re: For the mag: budget games

Post by merman » Thu May 23, 2013 4:46 pm

joefish wrote:
merman wrote:Yeah, BMX Simulator. Followed by Formula 1 Simulator and Jetski Simulator which are all completely different games :wink:
Unfamiliar as I am with pedantry (*ahem*) but Formula 1 Simulator was completely different - a driver's eye view racer for the 16K Spectrum with the novel suggestion of rolling a Sellotape tin (don't remember Sellotape ever coming in tins) along the number keys as a steering wheel. It was the Grand Prix Simulator series that were top-down single-screen circuit racers. Not to mention Activision writ-magnets.
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CraigGrannell
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Re: For the mag: budget games

Post by CraigGrannell » Fri May 24, 2013 6:55 am

BMX Simulator was also a disappointment (at least on the C64) in single-player the second you figured out the entire thing was pre-programmed (i.e. the computer player had no AI and always followed the exact same route). It was still fun in multiplayer, mind.
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Re: For the mag: budget games

Post by paranoid marvin » Fri May 24, 2013 3:59 pm

merman wrote:Yeah, BMX Simulator. Followed by Formula 1 Simulator and Jetski Simulator which are all completely different games :wink:

And all had amazing gameplay! and fantastic graphics!
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Re: For the mag: budget games

Post by yakmag » Sat May 25, 2013 7:32 am

Whilst not strictly a 'game' have a real soft spot for Microrhythm on the 64.

Magic Knight and Spellbound again on the 64.

Gawd bless Mastertronic and Firebird!!

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Re: Budget games

Post by russty_russ » Sat May 25, 2013 4:11 pm

CrookieMonster wrote:Dizzy? Super Robin Hood? Rockstar Ate My Hamster...
Rockstar Ate My Hamster was originally full price on the Codemasters label. This was probably one of a very small list of games that was full price during their budget era. Another being Professional BMX Simulator which was re-released for budget under the name BMX Simulator 2

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Re: For the mag: budget games

Post by rockdjuk » Tue May 28, 2013 4:11 pm

1 All the magic Knight games
2 Chronos
3 Milk Race

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deadpan666
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Re: For the mag: budget games

Post by deadpan666 » Thu May 30, 2013 5:45 am

Hmm...three of the top of my head that I enjoyed playing on the Speccy...

Mutant Fortress / Muties Stole My Truck
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Re: For the mag: budget games

Post by adippm82 » Tue Jun 04, 2013 7:51 am

Wow, so many old favourites to choose from, thank God for Mastertronic and Players back in the '80s', or I would have had long droughts between games.

My three would be:

1. Knight Tyme, any of the Magic knight games could be here, less Stormbringer, but this was astoundingly good value for money

2. Joe Blade - Great cartoon shooting action

3. Universal Hero - Really superb arcade adventure.


Other honorable mentions to Draconus, Deviants, Thing, Agent X, Spellbound, Finders Keepers, Soul Of A robot, Lap Of The Gods, One Man and His Droid, Feud, Scumball, Motos, Plexar, UCM, Amaurote....I need to stop there i could go on and on, and that is just Spectrum, Mastertronic's output on the C16 and C64 could pick at least 20 more out.

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joefish
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Re: For the mag: budget games

Post by joefish » Tue Jun 04, 2013 1:22 pm

Just going to throw in a couple of absolute turkeys we had on the Speccy:

Transmuter - slow flickery Gradius wannabe shmup with a few good sprites but plenty of dire ones; hideously unfair collision detection; weapon 'upgrades' that made you feel they were just turning off a series of deliberate 'downgrades' present at the start; and awful programming like baddies still appearing out of thin air if you'd already destroyed the generator below them.

Dawnssley - dreadful port of an Amstrad Gauntlet clone, featuring lousy scrolling; confusing controls; doors that disappeared in sections, such that you could waste all your keys clearing away one door; flickering baddies that were invisible if two of the same type overlapped; and a weird combination of some slender redrawn hi-res sprites and some blocky remnants of its low-res origins.

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Re: For the mag: budget games

Post by Hiro » Tue Jun 04, 2013 2:08 pm

Merman has already mentioned Zybex, great shoot'em up, better than many full-price shmups on the C64.

Then for me: POD by Shaun Southern (one of my fave programmers) and Slimey's Mine, good fun and crazy sampled sound effects! Both again on the C64.
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Re: For the mag: budget games

Post by sirclive1 » Wed Jun 05, 2013 6:58 am

Following the strict rules (no full price re-releases ) theres loads mentioned in this thread !!! :)

I'd go with

Booty - firebird -raised the bar for budget releases and still play it
Finders Keepers - the first really decent (non re release) mastertronic game.
League Challenge - Atlantis - better than football manager and for £1.99 !

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batman877
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Re: For the mag: budget games

Post by batman877 » Fri Jun 07, 2013 4:33 am

Off the top of my head...

1. Fantasy World Dizzy (Codemasters, 1989)
2. The Race (Players Premier, 1990)
3. Xcel (Mastertronic, 1987)
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Re: For the mag: budget games

Post by jdanddiet » Fri Jun 07, 2013 1:37 pm

Xcel was a re-release I think
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Re: For the mag: budget games

Post by mlucifersam » Fri Jun 07, 2013 2:11 pm

Doddsy wrote:So many to choose from...

Glider Rider
180
Zub 128k
Glider Rider was a full price release.

Maybe it was re-released later.
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