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The Lords of Midnight was my first introduction to his games, which I borrowed from a school friend. Didn't have a clue at the time what I was doing, but much fun was had. And in 2008 I bought & loved Race Driver: Grid, which I've only just found out that he worked on.
'Dark Sceptre' one of the first batch of Spectrum games I owned, I remember playing it as it was quite daunting at the time (Being 7 years old, it was a bit advanced for me) but I kept playing. More recently I played 'Indiana Jones and the Emperors Tomb' which was a fun game.
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- Mire Mare
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No doubt it's Lords of Midnight and I say that with utter conviction. Mike Singleton didn't just create one of the best ever 8 bit games, he created a huge new world that rivalled Middle Earth. The game strikes an amazing chord with me. It seems to take on a life of it's own every time I play it and yet it allows enough freedom to encourage my imagination to be part of the game.
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Dark Sceptre was the first of his games I played on the Speccy. Then of course I fell in love with Lords of Midnight and Doomdark's Revenge - Timeless!!
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The one I played most is probably one of the least well-known by Mike - Quake Minus One on the C64. The Actionscaping technique created underwater roads that had to be freed from rebel control. Tricky controls and an unusual weapon system demand patience to master, but I really like it. And worth mentioning his input to Star Trek: The Rebel Universe by Firebird as producer/designer, steering the project to completion after the Beyond buyout.
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Personally I always enjoyed playing Snake Pit the most. Just a simple enjoyable game which was so playable in its day (I never really 'got' Lords of Midnight)
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