Retro Gamer Issue 109 Official Feedback
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Re: Retro Gamer Issue 109 Official Feedback
I got this issue yesterday and have been reading through, so far it seems to me another fine issue.
However I have a couple of problems with the Contra article... I quote
1. Hard Corps is a brilliant but brutal blaster, one fully loaded with memorable set pieces and bosses and really puts the megadrive through its paces. It is also the first Contra to be entirely side scrolling...
Utterly incorrect. Contra Hardcorps on the megadrive is NOT entirely side scrolling. The third level (or fourth) is into the screen 3D as you get chased by a massive boss.
2. And if you love Contra 3 you should check out Contra Advance an odd handheld port that replaces the top down section with lovely new side-scrolling stages...
Utterly incorrect. The "lovely new" side scolling stages are in fact directly ported over from Hardcorps. There is nothing new about them.
Can i suggest that the writers actually play some of the games before putting pen to paper as it were?
However I have a couple of problems with the Contra article... I quote
1. Hard Corps is a brilliant but brutal blaster, one fully loaded with memorable set pieces and bosses and really puts the megadrive through its paces. It is also the first Contra to be entirely side scrolling...
Utterly incorrect. Contra Hardcorps on the megadrive is NOT entirely side scrolling. The third level (or fourth) is into the screen 3D as you get chased by a massive boss.
2. And if you love Contra 3 you should check out Contra Advance an odd handheld port that replaces the top down section with lovely new side-scrolling stages...
Utterly incorrect. The "lovely new" side scolling stages are in fact directly ported over from Hardcorps. There is nothing new about them.
Can i suggest that the writers actually play some of the games before putting pen to paper as it were?
“To gain your own voice, you have to forget about having it heard.” —Allen Ginsberg, WD
- theantmeister
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Re: Retro Gamer Issue 109 Official Feedback
I'm part way through the article now and I have to say I did enjoy that bit about Imagine hiring a private detective. As always, RG produces something that is interesting to read, even if I don't particularly care for the subject matter.Darran@Retro Gamer wrote:We've done about 7 features on ultimate, one of the most important 8-bit developers in nearly as many years. I don't know what your issue is.theantmeister wrote:I took one look at the cover and my heart sank. I'm so sick of reading about Speccy games I never played and even more sick of reading about bloody Ultimate. Couldn't we have got a Contra cover? Even the Kirby cover would have been a refreshing change.
Anyway, the content more than makes up for the cover. It is just a pity it is hidden behind a garish purple/red/black cover. I'll read the Ultimate article anyway, but guys, seriously, can we lay off this topic for a few issues? Please?
It's like a music magazine being moaned at for regularly covering the beatles.
As for Ultimate being "one of the most important 8-bit developers" and something akin to The Beatles, I just don't see anything in the article to support that. The Beatles had worldwide appeal. AFAIK, Ultimate were only big in the UK (unless you count Rare)?
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Re: Retro Gamer Issue 109 Official Feedback
I'm sure the last time we said they were from hard corps it was revealed that they were in fact stand alone. I certainly don't recognise them from Hard Corps. Anyway it's my fault I told Stuart they were brand new levels. If you want to shoot me you'll have to get in line.gman72 wrote:
Utterly incorrect. The "lovely new" side scolling stages are in fact directly ported over from Hardcorps. There is nothing new about them.
Re: Retro Gamer Issue 109 Official Feedback
To err is human!
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Re: Retro Gamer Issue 109 Official Feedback
To dream, futile!jdanddiet wrote:To err is human!
Re: Retro Gamer Issue 109 Official Feedback
I aint gonna shoot you, man. I'm just supplying you with feedback, and they are from Hardcorps but what-the-hell, right? In a hundred years from now whos gonna care?Darran@Retro Gamer wrote:I'm sure the last time we said they were from hard corps it was revealed that they were in fact stand alone. I certainly don't recognise them from Hard Corps. Anyway it's my fault I told Stuart they were brand new levels. If you want to shoot me you'll have to get in line.gman72 wrote:
Utterly incorrect. The "lovely new" side scolling stages are in fact directly ported over from Hardcorps. There is nothing new about them.
“To gain your own voice, you have to forget about having it heard.” —Allen Ginsberg, WD
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Re: Retro Gamer Issue 109 Official Feedback
No I'm annoyed because stuart bought it up with me and I told him he was wrong.
Re: Retro Gamer Issue 109 Official Feedback
That's the problem with an open feedback section such as this; there's always some self righteous A-hole like me telling you that you're wrong.Darran@Retro Gamer wrote:No I'm annoyed because stuart bought it up with me and I told him he was wrong.

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Re: Retro Gamer Issue 109 Official Feedback
@ gman – on the other point you raised… You’re absolutely right, but isn’t the 3D chase section a boss battle not a stage? The actual level is side-scrolling. I would have to play it again though to be sure though.
The point I was making (badly) there was that there are no top-down or over-the-shoulder stages seen in previous games… I admit I could have worded it better
The point I was making (badly) there was that there are no top-down or over-the-shoulder stages seen in previous games… I admit I could have worded it better

Re: Retro Gamer Issue 109 Official Feedback
Stuart@retrogamer wrote:@ gman – on the other point you raised… You’re absolutely right, but isn’t the 3D chase section a boss battle not a stage? The actual level is side-scrolling. I would have to play it again though to be sure though.
The point I was making (badly) there was that there are no top-down or over-the-shoulder stages seen in previous games… I admit I could have worded it better


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Re: Retro Gamer Issue 109 Official Feedback
gman72 wrote:Stuart@retrogamer wrote:@ gman – on the other point you raised… You’re absolutely right, but isn’t the 3D chase section a boss battle not a stage? The actual level is side-scrolling. I would have to play it again though to be sure though.
The point I was making (badly) there was that there are no top-down or over-the-shoulder stages seen in previous games… I admit I could have worded it betterthat's a fantastic dodge, you should be a politician. I will forgive you because of that wonderful answer. Full marks, sir. A boss battle and not a stage indeed... But doesn't the boss chase you through the stage? Anyway, well said.

Re: Retro Gamer Issue 109 Official Feedback
In case anyone's interested I've published some of the pictures that didn't make the Cascade article on my blog. Here's a link to the second post.
http://jdanddiet.blogspot.co.uk/2012/11 ... ra_12.html
http://jdanddiet.blogspot.co.uk/2012/11 ... ra_12.html
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Re: Retro Gamer Issue 109 Official Feedback
Loved the contents of the magazine.
Although, I agree with above, would have much preferred that Kirby cover. Looked gorgeous
Although, I agree with above, would have much preferred that Kirby cover. Looked gorgeous
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Re: Retro Gamer Issue 109 Official Feedback
Loving the issue so far. The ultimate article is really nicely done and I'm glad the c64 games were included
loving the Cascade article too - I'd forgotten so many of those games! Think I'll be saving the Kirby one till last though.... Never played it as I've always thought they were girls games
and so glad they didn't use that awful Kirby cover!!!!! 



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Re: Retro Gamer Issue 109 Official Feedback
Quoted for awesomeness! Well said, sir.markopoloman wrote:... Think I'll be saving the Kirby one till last though.... Never played it as I've always thought they were girls gamesand so glad they didn't use that awful Kirby cover!!!!!

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