Official feedback for Issue 33

Want to air your opinions on the latest issue of Retro Gamer? Step inside...

Moderators: mknott, NickThorpe, lcarlson, Darran@Retro Gamer, MMohammed

User avatar
romanista
Posts: 244
Joined: Thu Dec 01, 2005 7:49 am
Location: Traiectum
Contact:

Post by romanista » Fri Dec 22, 2006 4:28 am

lovely, sensible software..

still looking for the definite sensible soccer article...
Macretro, for all your retrogames on the mac
Image

User avatar
woody.cool
Posts: 8809
Joined: Mon Jun 26, 2006 3:29 am
Location: Northampton, UK
Contact:

Post by woody.cool » Fri Dec 22, 2006 9:02 am

Is this issue actaully out in the shops yet? I couldn't find it in WHSmiths and I've had to make do with reading my mates copy! (He's got a sub)

User avatar
markopoloman
Posts: 11657
Joined: Thu Dec 01, 2005 9:03 pm
Location: Poole, Dorset

Post by markopoloman » Fri Dec 22, 2006 11:32 am

Not even out for us subscribers yet............


so no, its not out in the shops!

User avatar
Dudley
Posts: 8705
Joined: Sat Dec 10, 2005 7:53 pm
Contact:

Re:

Post by Dudley » Fri Dec 22, 2006 2:29 pm

woody.cool wrote:Is this issue actaully out in the shops yet? I couldn't find it in WHSmiths and I've had to make do with reading my mates copy! (He's got a sub)
It's always the thursday after the subs start to get it.
Yesterzine - The Literal Magazine Show
http://yesterzine.co.uk | @Yesterzine on Twitter | yesterzineshow@gmail.com

cheeky_muffin
Posts: 128
Joined: Thu Dec 01, 2005 4:53 pm

Post by cheeky_muffin » Sat Dec 23, 2006 3:34 am

Yay! I got my copy today and if you think the cover looks nice on screen, you wait until you get it in your hands! Can't wait until next month when they take a look behind the scenes of the making of Head Over Heels.

Happy Chrimbo to all the guys at RG. :P

psj3809
Posts: 18891
Joined: Tue Jan 03, 2006 10:28 am

Post by psj3809 » Sat Dec 23, 2006 3:40 am

Yep just this minute got my copy, nice for it to arrive just before Xmas

As always love back to the 80's, one of the best bits in the mag

Amiga CD32 article looks interesting

Earthworm Jim article looks great, excellent game these ones and some very funny moments.

Good article about the team behind Sensible Soccer.

UGHH Not a Pokemon article ! Cant believe people who were into this game but it was a huge huge hit, gonna read the article and see if i can be convinced to try the game ever again !

Great Data East article

Not a Street Fighter 2 fan but i'll give the article a go and it might make me want to try that game again.

Happy as hell Monster Max got a 'cheap as chips' look. This games veryyyy underrated and for the GB was excellent. Good choice JS

Hardly any porn adverts this month either, damn gonna have to look in back issues for the numbers ;)

cheeky_muffin
Posts: 128
Joined: Thu Dec 01, 2005 4:53 pm

Re:

Post by cheeky_muffin » Sat Dec 23, 2006 3:49 am

psj3809 wrote: Hardly any porn adverts this month either, damn gonna have to look in back issues for the numbers ;)
Exactly, what happens if I get Lonely this Christmas as the song goes :D

User avatar
SirClive
Posts: 20261
Joined: Mon Dec 12, 2005 2:25 pm
Location: Planet Sinclair
Contact:

Post by SirClive » Sat Dec 23, 2006 5:06 am

Yay, nice pressie in the post this morning. Shame it wasn't wrapped though.
Image

User avatar
forestville
Posts: 852
Joined: Sun Jan 08, 2006 9:30 am
Location: Tamworth UK

Post by forestville » Sat Dec 23, 2006 5:18 am

got my copy rg load 33 this morning
like cover, the street fighter feature inc the street fighter family tree, back to the 80s (1987) all very good
8) :D
Press play on tape

Mantas
Posts: 280
Joined: Fri Apr 28, 2006 12:12 pm

Post by Mantas » Sat Dec 23, 2006 7:19 am

I've mentioned this before but I'll say it again. In the retrorevival articles, I really don't think that a screen shot spread over 85% of 2 pages does the game any justice. Its just a pixelated mess. Why can't we have 4 screen shots of different parts of the game? Its been done before with the Mortal Kombat and Pitfall articles so why can't it be done more often?

User avatar
markopoloman
Posts: 11657
Joined: Thu Dec 01, 2005 9:03 pm
Location: Poole, Dorset

Post by markopoloman » Sat Dec 23, 2006 7:26 am

Hooray - got mine too :D

User avatar
The Master
Posts: 7252
Joined: Wed Jan 18, 2006 4:01 pm
Location: the isle of everywhere

Re:

Post by The Master » Sat Dec 23, 2006 7:46 am

Mantas wrote:I've mentioned this before but I'll say it again. In the retrorevival articles, I really don't think that a screen shot spread over 85% of 2 pages does the game any justice. Its just a pixelated mess. Why can't we have 4 screen shots of different parts of the game? Its been done before with the Mortal Kombat and Pitfall articles so why can't it be done more often?
Look at it from half way across the room with your eyes a bit closed though, and it's perfect. I like it like that.

User avatar
Mayhem
Posts: 4741
Joined: Wed Nov 30, 2005 7:05 pm
Location: London
Contact:

Post by Mayhem » Sat Dec 23, 2006 8:39 am

Subs copy arrived today. Another good issue as usual, was interested in the player side of the SF3:3S article because I feel it's something that's not really been covered before... the people who make others feel inadequate via their god-like skills :lol:

Nice, tight Sensible article, though I knew most of it already (having written a similar piece for Keith's RetroGamer fanzine), though given access to Jon Hare, I was hoping for some words about the Zzap!64 competition and the "Day the Universe Died" project that never got off the ground.

As for the letters section and the guy interested in Cloak and Dagger... there is hope at hand! If you are the person who wrote in, then keep reading, and if he ain't here, can you pass this onto him if possible Darran?!

Work may be progressing to complete the game. Yes you heard it right. More than 20 years since it was abandoned, the last remaining instance of the source code has been preserved and the original programmer Dave Comstock is, time willing possible, hoping to try and complete it. Anyone who got RG issue #8 will have seen Dave pictured in my CGE report on page 23 wearing the Atari Prima Donna T-shirt.

More details can be found here: http://www.atariprotos.com/8bit/softwar ... dagger.htm
Lie with passion and be forever damned...

Image

CrookieMonster
Posts: 73
Joined: Thu Dec 01, 2005 3:08 pm

Post by CrookieMonster » Sat Dec 23, 2006 9:24 am

Thanks for the kind words regarding the Sensible Software piece. It was one of those where I had reams and reams of extra text (in fact, about 2,000 extra words) and really had to edit it down to fit the six pages.

Jon did talk about the Zzap!64 competition, however, although his explanation was not really earth-shattering.

The Day the Universe Died, Jon told me, never got off the ground because the Sensi lads just didn't get round to doing it. It was going to be a 3D, Elite-style shooter and the idea was that Zzap!64 readers would give the game a name. But although Sensible started programming the game, Jon says other projects meant they did not have the time to complete it and so it was canned. Jon says it was nowhere near complete.

And while I'm on here, I just want to wish everyone a very happy Christmas and great New Year too.

User avatar
Mayhem
Posts: 4741
Joined: Wed Nov 30, 2005 7:05 pm
Location: London
Contact:

Post by Mayhem » Sat Dec 23, 2006 10:48 am

Cheers for that. I rather expected that was probably the case, but nice to hear it from the source :)

Another quick point to note on the Alter Ego piece, are those Apple II screenshots? Interesting choice heh. Still, they look better with the black background than the slightly horrible brown chosen for the C64 version.
Lie with passion and be forever damned...

Image

Post Reply

Who is online

Users browsing this forum: gienekk and 2 guests