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Re: The Missing Retro Gamer features

Posted: Sat Dec 28, 2013 12:12 pm
by belgium
how about an article on modded consoles and homecomputers , a special on musicsoftware for 8/16 bits and it's interfaces
and of course a special on the 'sexy' titles in the 80's .

Re: The Missing Retro Gamer features

Posted: Sun Jan 05, 2014 5:45 pm
by NorthWay
Latest Edge has a report on a late-2014 book detailing 2600 game cover designs.
We need to hear lots more about this.

Re: The Missing Retro Gamer features

Posted: Sun Jan 05, 2014 5:58 pm
by Antiriad2097
NorthWay wrote:a late-2014 book detailing 2600 game cover designs.
Tell me more. Googling '2600 game cover design book' doesn't return anything useful.

Re: The Missing Retro Gamer features

Posted: Mon Jan 06, 2014 5:43 am
by NorthWay
Antiriad2097 wrote:Tell me more.
Edge #262, page 20.

KNOWLEDGE
ATARI DESIGN

GRAPHIC
DESIGN
How master artists
filled in Atari's blank

With only a 1.19MHz CPU to play
with, a lot of Atari 2600 design had
to be created outside the games
themselves by artists who brought
fantasies boldly to life.
In a new book, enthusiast Tim
Lapetino
looks at the history of Atari
game covers, such as 1979's Video
Chess
(pictured), starting from the
console's debut in 1977. "The visual
styles are a combination of the
artists' creativity and the inherent
limitations of the console itself", he
says. "Those beautiful illustrations
served as a gateway connecting
the imaginations of gamers to the
simple game graphics."
Video Chess is just one of 136
pieces Atari commissioned. "At
times I've felt like a private eye,"
Lapetino says, "paging through old
magazines, internal Atari
newletters, viewing negatives
through printers' loupes. We've
unearthed a lot about the culture of
the artists and Atari, and we're
excited to preserve these stories."
Lapetino hopes The Art Of Atari:
From Pixels To Paintbrush
will be out for Christmas 2014.

---
And to the right and below is the cover of said chess game. Article fills the whole page.

Re: The Missing Retro Gamer features

Posted: Thu Jan 16, 2014 3:20 pm
by NorthWay
Could the original tune for Archon be of interest? http://spelpappan.se/2014/01/ever-heard ... hon-theme/

Re: The Missing Retro Gamer features

Posted: Sun Mar 16, 2014 2:55 pm
by NorthWay
Too late for #127, but anyway:

10 most widely ported arcade games. (You could do a 10 most versions of computer games too.)
10 most unofficially converted arcade games.
10 most sold arcade games.

This is deffo a minefield in getting right, so you might want to add a small disclaimer about "to our best knowledge" :-)

Have some more list based articles:
Companies with most #1 sales charts releases
Programmers/teams with most #1 sales charts releases
Games with the most weeks/months at #1

Re: The Missing Retro Gamer features

Posted: Tue Mar 18, 2014 12:35 am
by kiwimike
NorthWay wrote:
Antiriad2097 wrote:Tell me more.
Edge #262, page 20.

KNOWLEDGE
ATARI DESIGN

GRAPHIC
DESIGN
How master artists
filled in Atari's blank

With only a 1.19MHz CPU to play
with, a lot of Atari 2600 design had
to be created outside the games
themselves by artists who brought
fantasies boldly to life.
In a new book, enthusiast Tim
Lapetino
looks at the history of Atari
game covers, such as 1979's Video
Chess
(pictured), starting from the
console's debut in 1977. "The visual
styles are a combination of the
artists' creativity and the inherent
limitations of the console itself", he
says. "Those beautiful illustrations
served as a gateway connecting
the imaginations of gamers to the
simple game graphics."
Video Chess is just one of 136
pieces Atari commissioned. "At
times I've felt like a private eye,"
Lapetino says, "paging through old
magazines, internal Atari
newletters, viewing negatives
through printers' loupes. We've
unearthed a lot about the culture of
the artists and Atari, and we're
excited to preserve these stories."
Lapetino hopes The Art Of Atari:
From Pixels To Paintbrush
will be out for Christmas 2014.

---
And to the right and below is the cover of said chess game. Article fills the whole page.
Sounds great! :)

Re: The Missing Retro Gamer features

Posted: Tue Mar 18, 2014 10:27 am
by Lost Dragon
:? Has there ever been an in-depth look at Databyte (Polar Pierre, Mr Robot etc)? or would that be too 8 Bit and be entering realms of A8 again far too soon for many? (they published on C64 and A8).

Only ask as used to see a lot of their adverts in Atari User and would love to know what became of:Adam Caveman (screens looked like mock-up's to myself) and Mumbles Super Spy.

Be nice to get hold of Rainbow Arts, find out why, despite securing rights to 8 bit classics like: Rescue On Fractalus, Koronis Rift, Ballblazer and The Eidolon, they only ever bothered with Ballblazer update on ST/Amiga, in form of Masterblaster.

Re: The Missing Retro Gamer features

Posted: Thu Mar 20, 2014 1:58 pm
by Lost Dragon
If any Freelancer is looking at doing a feature on Lucasfilm games during the 8 bit era, give us a shout.Discovered some gems of info i'd love to get answered.Don't want to say too much just yet..... :D

Re: The Missing Retro Gamer features

Posted: Fri Mar 21, 2014 7:49 am
by rockdjuk
What's happened to the Champ/Football Manager article ?

Re: The Missing Retro Gamer features

Posted: Fri Apr 04, 2014 10:30 am
by NorthWay
We have seen many console/machine retrospectives - often with a rather in-depth technical discussion - but how about doing the same for the various arcade systems? There are a good number that were "platforms" in their own right and not just one-offs. Somebody must have made those. Can't you find these and talk to them about the machinery and then list games written for it?

I believe it some times might have relevance to home systems, like the Megadrive is based on a SEGA arcade board? The Atari 7800 has always been said to be doing things "like arcade machines" whatever that is. How have home and arcade hw developed and what inspiration might they have found from each other?

Re: The Missing Retro Gamer features

Posted: Fri Apr 04, 2014 12:13 pm
by Darran@Retro Gamer
We actually did do a few of these. A very long time ago. I may speak to Mike bevan and see if we can return to them

Darran

Re: The Missing Retro Gamer features

Posted: Fri Apr 04, 2014 2:16 pm
by HalcyonDaze00
rockdjuk wrote:What's happened to the Champ/Football Manager article ?
indeed, still a glaring omission.

Re: The Missing Retro Gamer features

Posted: Fri Apr 04, 2014 3:39 pm
by sscott
Extend the mini bugs/can't be completed feature this issue into a bigger article.

Re: The Missing Retro Gamer features

Posted: Tue Apr 08, 2014 10:37 am
by NorthWay
NorthWay wrote:Latest Edge has a report on a late-2014 book detailing 2600 game cover designs.
We need to hear lots more about this.
Might be the top story right now at http://www.atariage.com/.