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Re: Home Brew Section

Posted: Sun Mar 23, 2014 7:58 pm
by PanzerGeneral
All hail Rasmus Moustgaard, Danish coder extraorinaire!!!!!

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pushing the limits of a TI99/4a near you!

Re: Home Brew Section

Posted: Tue Apr 01, 2014 12:23 pm
by BobS
Just released, the ZX81 gets it's own version of Super Hexagon!

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http://www.bobs-stuff.co.uk/zxagon.html

(And it's not an April fool joke either!)

Re: Home Brew Section

Posted: Fri Jun 20, 2014 8:12 am
by tcdev
TRS-80 Color Computer 3 gets a perfect port of Apple II Lode Runner.
100% line-by-line, hand-translated assembler.
Final beta released - 10 playable levels.
<http://retroports.blogspot.com.au/>

Re: Home Brew Section

Posted: Tue Aug 19, 2014 1:48 am
by kiwimike
The Laird wrote:If you like your homebrew games then take a look here:

Computer Homebrew Library

Console Homebrew Library


8)
Thanks for the links...these are great! :)

Re: Home Brew Section

Posted: Sat Aug 23, 2014 11:42 am
by BobS
New 48K ZX Spectrum game just released - X=Y=Z - Roll, slide, twist, and teleport your cube around the levels in order to reach the exit, with a limited palette of commands available, across 34 levels of increasing difficulty.

http://www.bobs-stuff.co.uk/xyz.html

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Re: Home Brew Section

Posted: Sat Aug 23, 2014 4:27 pm
by PanzerGeneral
TI99'4a version of Sabre Wulf, work in progress.

https://www.youtube.com/watch?v=a_43ya8hGqw

Re: Home Brew Section

Posted: Sat Aug 30, 2014 8:12 pm
by PanzerGeneral
Update on Sabrewulf progress on the ti99/4a.

https://www.youtube.com/watch?v=zoQRAUQPCE4

Re: Home Brew Section

Posted: Sun Aug 31, 2014 12:08 pm
by fredghostmaster
This is a brand new version of Pac Man for the Atari 2600, it looks even better than the previous remake.

http://www.retrovideogamer.co.uk/index. ... 81.new#new

Amazing really, wish this has been out in the early 80's!

Re: Home Brew Section

Posted: Fri Sep 12, 2014 7:58 am
by PanzerGeneral
Further update on Sabrewulf for the TI99/4a, some more sprites and character interactions completed.
http://www.youtube.com/watch?v=gBviozwSDWA

Re: Home Brew Section

Posted: Fri Sep 12, 2014 9:15 am
by Antiriad2097
That looks very impressive for the old TI. A little flicker on sprites sometimes, but a remarkable port. Is there anything else on the TI up to that standard?

Re: Home Brew Section

Posted: Fri Sep 12, 2014 9:40 am
by joefish
Just to comment on the magazine piece - Jason, if you don't understand the drama surrounding these enhanced machines the Russians have developed, trying telling one of them that if they have a machine with a few Megs of RAM and VGA-standard graphics, they really shouldn't be trying to keep claiming it's a 'Sinclair Spectrum', and see what response you get.

Despite programming my game to detect the different timing patterns of the Pentagon clone, and offering it free for download, I've seen it copied, but on a disk with a hacker's intro claiming he fixed it to run on a Pentagon, then people using that have given me abuse for not supporting it in the first place.

So you can image, relations don't always run that well.

Re: Home Brew Section

Posted: Fri Sep 12, 2014 3:04 pm
by TMR
joefish wrote:Jason, if you don't understand the drama surrounding these enhanced machines the Russians have developed, trying telling one of them that if they have a machine with a few Megs of RAM and VGA-standard graphics, they really shouldn't be trying to keep claiming it's a 'Sinclair Spectrum', and see what response you get.
As i wrote, i don't think the games should be filed on Pouet or WOS as Spectrum games because the machines themselves are significantly different, but when i wrote that piece the thread that i linked to for the Your Game 5 releases in the same issue wasn't far past Ketmar saying "ATM Turbo? ZX Evo? what are they doing here? they aren't Speccys at all" (my emphasis) and a few responses.

That said, even having the context now i'm not convinced that a thread about new games should be reacted to in quite that way; these machines might not be Spectrums but they have a connection in the same way that the SAM Coupe or ZX81 do and release announcements for those have appeared without issue.
joefish wrote:Despite programming my game to detect the different timing patterns of the Pentagon clone, and offering it free for download, I've seen it copied, but on a disk with a hacker's intro claiming he fixed it to run on a Pentagon, then people using that have given me abuse for not supporting it in the first place.

So you can image, relations don't always run that well.
i can sort of empathise with this bit. i got similar grief over my Atari 8-bit game Battle Eagle last year with people saying i hadn't tested it on real hardware when it had been regularly run on my 800XL; the problem was the late model 65XE and a poorly documented issue those machines have that corrupts graphics in the mode i'd used. i had further plans to (ab)use those modes but i'd have to get a "broken" XE machine for testing first. =-(

Re: Home Brew Section

Posted: Mon Sep 29, 2014 3:48 pm
by The Laird
I have just started a new series of videos looking at the world of Homebrew Gaming. In my first episode I take a look at 5 Jaguar CD titles:

https://www.youtube.com/watch?v=ssGFQbe3YeE

Re: Home Brew Section

Posted: Wed Oct 01, 2014 2:34 pm
by PanzerGeneral
Finished version of Sabrewulf for the TI99/4a, a couple of minor alterations were made to allow it to fit into a 32K file.

http://www.youtube.com/watch?v=M8GhBFAPkf0

Re: Home Brew Section

Posted: Sun Oct 05, 2014 4:50 pm
by The Laird
The Laird wrote:I have just started a new series of videos looking at the world of Homebrew Gaming. In my first episode I take a look at 5 Jaguar CD titles:

https://www.youtube.com/watch?v=ssGFQbe3YeE
And here is Part 2: https://www.youtube.com/watch?v=fknjrrhCBLo